魔法のブリーフケースを手に取り、幻想的な協力型冒険に飛び込もう!驚くべきクリーチャーを育て、スキルビルディングを構築し、ブリーフベースの次元を高めながら、落ちた星を目指してスリリングな挑戦に立ち向かおう。
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早期アクセスゲーム

今すぐアクセスしてプレイ開始;開発途中のゲームに参加しよう。

注: この早期アクセスゲームは不完全であり、これから変わることも、変わらないこともありえます。現時点でこのゲームをプレイしても満足に遊べない場合は、 ゲームの開発が更に進捗するまで待ってみる必要があるかもしれません。 詳細はこちら

開発者からの注意書き:

早期アクセスにした理由

“Early Access is a perfect fit for 'To the Star,' as it allows us to develop the game collaboratively with our community. Being a small but ambitious team, player feedback is invaluable to us. It helps ensure we meet our design goals and deliver a fun, high-quality gaming experience.”

このゲームは大体どのくらいの期間早期アクセスですか?

“We anticipate that 'To the Star' will be in Early Access for approximately 6 months. However, this timeline may adjust depending on various development challenges that we encounter along the way.”

早期アクセスバージョンと計画されているフルバージョンの違いは?

“In the full version of 'To the Star,' our primary focus will be on refining, polishing, and balancing the existing content, particularly the late-game mechanics. The extent of further changes will largely be shaped by player feedback received during Early Access. We're also planning to expand the content by adding more resources, enemies, and crafting options. Additionally, if time permits, we aim to introduce a new diving mechanic and an underwater biome, further enriching the game's experience.”

早期アクセスバージョンの現状はどうなっていますか?

“The Early Access version of 'To The Star' is currently in the preparation phase. We're working diligently to ensure that when it launches, players will have a solid and engaging foundation of gameplay that reflects our vision and gives a taste of the full experience to come.”

早期アクセス期間中と期間後ではゲームの価格は変わりますか?

“We currently do not plan to change the game's price during Early Access. However, we will continuously evaluate our pricing strategy and may consider an increase as the game evolves. Rest assured, any potential changes will be communicated well in advance of the main release.”

どうやって開発プロセスにコミュニティを参加させる予定ですか?

“We are deeply committed to involving our community in 'To the Star's development process. We'll be actively collecting player feedback through our forums, where we'll monitor comments to gauge overall impressions on features, gameplay balance, difficulty, and more. Additionally, our presence on Discord and various social media platforms will facilitate direct engagement. We plan to host regular community brainstorms, AMA (Ask Me Anything) sessions, and share work-in-progress screenshots and videos. Community surveys will also play a crucial role in gathering targeted feedback. Our goal is to create an open dialogue with our players, ensuring their voices are heard and integrated into the game's ongoing development.”
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このゲームはまだSteam上でリリースされていません。

リリース予定日: 発表予定

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このゲームについて

Overview

To the Star invites players into a cooperative crafting adventure set in a whimsical fantasy realm inspired by Alice in Wonderland. Confront extraordinary creatures and gain incredible abilities by constructing unique Skillbuildings. Master your magical briefcase and nurture your creatures to tackle thrilling challenges as you unravel the mystery behind the fallen star.

Key Features

  • Customize Your Magical Briefbase Dimension


Collect items, resources, and ingredients from the mainland to build, craft, and personalize the world you carry on your back! Design your ethereal sanctuary and utilize your creations to conquer surreal challenges in the outer world.

  • Fight Incredible Creatures with Food


Engage in playful combat where your culinary choices impact your abilities. Consume various dishes to gain buffs, or throw food at enemies to alter their attributes!

  • Nurture Extraordinary Plants & Creatures


Discover, catch, and nurture a variety of fantastical beings. Farm and breed your plants and creatures to unlock new abilities, empowering you to overcome any obstacle in your whimsical adventure!

  • Craft Swiftly and Creatively


With our incredibly flexible crafting system, you can instantly combine a wide array of materials (including emotions!) on the go. From scary weapons to tasty treats, your crafting possibilities are boundless, enhancing your journey without interrupting it.

  • Co-op for Up to Four Players
Experience the adventure with friends in cooperative mode. Work together to navigate challenges, craft, build, and battle, making each session a unique collaborative experience.

  • Mod Support
Comprehensive mod support embraces the community's creativity. Players can enhance their gaming experience by modifying items, creatures, environments, and more.

  • Community-Driven Development
Your feedback and creativity drive our game's evolution. Join our community, share your ideas, and watch your suggestions come to life. Together, we'll shape an ever-evolving game experience that reflects the imaginations of our players.

AI生成コンテンツの開示

開発者は、ゲームでのAI生成コンテンツの使用について次のように説明しています。

AI tools have been like an extra set of hands (or brains) for our small indie dev team. They've played a quiet yet invaluable role in helping us draft initial concept art and brainstorm our way through tricky design challenges. Being Polish native speakers, AI has also been particularly helpful in fine-tuning our writing, ensuring our game's narrative is as engaging as possible. However, it's important to note that we do not use AI to generate any direct graphical or audio content for the game, nor do we use it to generate in-game content.

システム要件

    最低:
    • 64 ビットプロセッサとオペレーティングシステムが必要です
    • OS: Windows 10 64-bit
    • プロセッサー: Intel Core i5-6600 or AMD Ryzen 5 1600
    • メモリー: 8 GB RAM
    • グラフィック: NVIDIA GeForce GTX 960, 4 GB or AMD Radeon R9 380, 4 GB
    • DirectX: Version 11
    • ストレージ: 20 GB の空き容量
    • 追記事項: Provided specifications are subject to change as we are still in the early stages of development.
    推奨:
    • 64 ビットプロセッサとオペレーティングシステムが必要です
    • OS: Windows 10 64-bit
    • プロセッサー: Intel Core i7-9700K or AMD Ryzen 5 7600X
    • メモリー: 16 GB RAM
    • グラフィック: NVIDIA GeForce GTX 1080, 8 GB or AMD Radeon RX 5700 XT, 8 GB
    • DirectX: Version 11
    • ストレージ: 20 GB の空き容量
    • 追記事項: Provided specifications are subject to change as we are still in the early stages of development.

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