Crowds pack into stadiums to witness the 22nd century technological struggle... -- Enter the arena, take control of an army of bots, and battle for glory! -- Classic RTS: Gather, build, produce, control, fight, and win! -- New twists: skill shots, resource conversion, mojo, and much more!
Alla recensioner:
7 användarrecensioner - Fler användarrecensioner behövs för att generera ett resultat
Utgivningsdatum:
10 okt, 2023
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Early Access-spel

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Notera: Detta Early Access-spel är inte färdigt och skulle kunna ändras ytterligare. Om du inte känner för att spela spelet i sin nuvarande form bör du vänta för att se om spelet fortsätter utvecklas mer. Läs mer

Vad utvecklarna har att säga:

Varför Early Access?

“Early Access will allow us to focus on getting the fundamental mechanics right. Our game features some significant deviations from standard and time-tested RTS design, and Early Access will allow players to give feedback regarding those design decisions.

Also, we believe that a hands-off approach works best for competitive multiplayer games like ours. Frequent balance-changes and tweaks can put too much emphasis on the game's designers and take away from player skill and expression. Because of this, we plan on having very few balance changes once the game is officially released. Early Access will allow us to have a well-defined period for balance changes.

We are committed to working on the game throughout and after Early Access.”

Ungefär hur länge kommer det här spelet att vara i Early Access?

“Alpha:
- During the Alpha-phase, we will focus on big-picture design decisions.

Beta: Q2 2024
- We plan to have the Beta phase of Early Access start in Q2 2024.
- Early Access Beta will be less than a year.”

Hur är det tänkt att den fullständiga versionen ska skilja sig från versionen i Early Access?

“Features Not Yet Implemented:
-- Player Accounts + Match-Making Ratings
-- Custom Maps”

Hur är det nuvarande läget i versionen med Early Access?

“Features Implemented and Available:
-- Single-player modes
---- Practice modes
---- Sandbox mode
-- Online play
---- Quick Match
---- Custom Rooms
-- 9 Maps for competitive play
-- Replays”

Kommer spelet att prissättas annorlunda under och efter Early Access?

“Price will not change when we leave early access.”

Hur planerar ni att involvera gemenskapen i er utvecklingsprocess?

“Our social media links will be available in-game, so players can easily contact us to gives us their feedback.”
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Spela Neon Marble Rust

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Om detta spel

Neon Marble Rust is a new Real-Time Strategy game.






3 Playable Factions
-- Neon, Marble, and Rust!
-- Each faction is completely unique: buildings, units, even resources are unique to each House.
Online Multiplayer
-- 1v1 in Quick Match or custom rooms
-- 2-State rollback system to improve moderate latency connections.
Advanced economy system
-- Inspired by popular factory-simulation games, these replace the tech-requirements systems seen in other RTS games.
-- 3 resources that are mined off the map: Mana, Mojo, and Gold.
-- 4 additional resources. These are crafted by your units.
-- Strong macro-management will allow you to out-build your opponent!
Detailed combat
-- Varied unit abilities; skill-shots, stuns, teleports, and more!
-- Strong collisions between units - body-blocking is real.
-- Out maneuver your opponent for big plays!
Skill focus mechanics
-- Deep macro and micro mechanics
-- Automation exists, but comes with a cost.
-- Unlock powerful management tools, but be careful: this research costs the same resource as defense!
Score-based Win Condition
-- Matches are limited to 20 minutes.
-- Destroy your opponent's Cores to score points.
Single-player
-- Sandbox mode to practice builds and test things out.
-- Harvest mode where you defend your base against waves of attackers.
-- 10v10 mode where you can focus on controlling a small group of units.
-- Break-The-Targets mode to practice controlling a pair of units.

Systemkrav

Windows
macOS
    Minimum:
    • OS: Windows 10
    • Processor: Intel i3-8145U @ 2.10 GHz
    • Minne: 1 GB RAM
    • Grafik: Intel UHD Graphics 620
    • Lagring: 600 MB ledigt utrymme
    Minimum:
    • OS: Mac OS 10.15
    • Processor: Intel i3 3.6 GHz
    • Minne: 1 GB RAM
    • Grafik: Intel UHD 630
    • Lagring: 600 MB ledigt utrymme

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