Dig, fight, collect, and explore. If you like Terraria very much, you can try this game. It will also give you a different experience.
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2 件のユーザーレビュー - スコアの生成には、さらに多くのユーザーレビューが必要です
リリース日:
2023年10月6日
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早期アクセスゲーム

今すぐアクセスしてプレイ開始;開発途中のゲームに参加しよう。

注: この早期アクセスゲームは不完全であり、これから変わることも、変わらないこともありえます。現時点でこのゲームをプレイしても満足に遊べない場合は、 ゲームの開発が更に進捗するまで待ってみる必要があるかもしれません。 詳細はこちら

開発者からの注意書き:

早期アクセスにした理由

Progress

My drawing skills are so poor that it has seriously slowed down my development speed. So recently I have been prioritizing drawing all the monster characters in the game and adding them to the game. Then I will add code to these characters.

Origin

I was actually working on a game with the name Birds and Beasts Fantasy Playbook at the same time. This game is also in the middle of a sneak preview.

Since my setting for Birds and Beasts Fantasy Playbook was so large, it took me a lot of time to work on the script and draw pictures. Also had to tweak a lot of code issues about the game being huge. I was physically and mentally exhausted by these trivial tasks. Initially it was expected that the game would take about 2 years to complete. So far I've been working on it for almost 1.5 years. It feels like there is still a very long way to go before the project is finished. At the same time the quality of the game makes me feel anxious. Every time I add a feature, I feel like I have to add more features to make the whole game quality improve. There are still tons of features that need to be tweaked, the numerical balance of the battles, the striking sensation issues. All these things make me feel physically and mentally exhausted.


I've been thinking about making a smaller, simpler game when Birds and Beasts Fantasy Playbook is done, one that I can finish quickly. Something like The Marriage of Isaac. It could be done in a couple months at the most. Because my painting skills need a lot of practice, and my music arranging skills need a lot of practice to present a better Birds and Beasts Fantasy Playbook.


Knowing that one Friday, I just couldn't handle the frustration and anxiety that Birds and Beasts Illusory Theater Picture gave me. Why not set out to make a small-bodied game right away. To soothe the inner turmoil that game making has caused me.

I named this game "Descending Tones". It's really more of a message to the self. Lowering your expectations of yourself and lowering your goal expectations may make it easier to reach your goals.


With this game, I want to go back to where my gaming dreams started. It was Terraria. 10 years ago, I was working as a java web engineer in a company. I was expatriated to another location for a project. The company's was playing Terraria at the same time, and I started to play along. The pixelated drawing style instantly attracted me. When I was on vacation, on New Year's Day, I played this game day and night. This game attracted me to change my career to become a game designer.

In order to become a game designer, I had to rethink a lot of my programming skills. I read a lot of books about programming and put these skills into my projects. Lots and lots of time was just gobbled up by programming. Then I drew for 2 years to learn painting and 2 years to learn arranging. Also drew time to learn how to write screenplays. Many years later, I still haven't found my creative direction. Then I made "Bird and Beast Illusion Play". Finally I can say I am a game designer.


Let this half-baked game designer go back to the place where his dream started and start a brand new life adventure.”

このゲームは大体どのくらいの期間早期アクセスですか?

“Initially, it will last about 1 year. Then it will move to an official release. It will continue to be updated for years after the official release.”

早期アクセスバージョンと計画されているフルバージョンの違いは?

“The full version is planned to develop at least 5 large bosses. after the completion of the 5 large bosses, it will update the sample of the game's terrain, and 5 more large bosses are planned.

Developing Xbox controller support.”

早期アクセスバージョンの現状はどうなっていますか?

“Currently the game contains a preliminary equipment system, combat system, and gathering and collecting system.”

早期アクセス期間中と期間後ではゲームの価格は変わりますか?

“We plan to gradually raise the price as we ship new content and features.”

どうやって開発プロセスにコミュニティを参加させる予定ですか?

“Everyone is more than welcome to join in the community discussion.”
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このゲームについて

Introduction

Collection: Items dropped by monsters, collected items, mined items, and synthesized items are worth collecting. There are currently 122 items of various types.

Excavate: various types of ores of gold, silver, copper, and iron. Various types of weapons can be forged by mining various resources. It currently includes four categories of weapons: gold, silver, copper, and iron. And the corresponding four categories of suits.

Combat: Including melee weapons, long-range weapons, staff summons, and other weapons. Currently, it contains 43 common monsters and 2 bosses.

Exploration: Currently it includes three types of landforms: village, forest, and dungeon.

Planting: Planting various crops. There are currently 3 types of plants that can be grown.

Construction: Build a camp to accommodate the arrival of NPCs. Currently, wooden houses, wooden tables, and wooden chairs can be built.

If you like Terraria very much, you can try this game. It will also bring you a different experience.

システム要件

    最低:
    • 64 ビットプロセッサとオペレーティングシステムが必要です
    • OS *: Windows 7 (SP1) 64-bit
    • プロセッサー: Intel(R) Core(TM) i3
    • メモリー: 4 GB RAM
    • グラフィック: Geforce GT 610
    • ストレージ: 200 MB の空き容量
    推奨:
    • 64 ビットプロセッサとオペレーティングシステムが必要です
    • OS *: Windows 7 (SP1) 64-bit
    • プロセッサー: Intel(R) Core(TM) i5
    • メモリー: 8 GB RAM
    • グラフィック: Geforce GTX 650
    • ストレージ: 200 MB の空き容量
* 2024年1月1日(PT)以降、SteamクライアントはWindows 10以降のバージョンのみをサポートします。

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