Dig, fight, collect, and explore. If you like Terraria very much, you can try this game. It will also give you a different experience.
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2023년 10월 6일

로그인하셔서 게임을 찜 목록에 추가하거나, 팔로우하거나 또는 제외하기로 표시하세요.

앞서 해보기 게임

지금 바로 플레이할 수 있습니다. 게임이 개발되는 과정에 참여하세요.

참고: 앞서 해보기 게임은 완성된 게임이 아니며 개발이 진행됨에 따라 크게 바뀔 수 있습니다. 현재 상태에서 이 게임에 흥미가 생기지 않는다면, 개발이 더 진행될 때까지 기다려보는 것도 좋습니다. 더 알아보기

개발자의 한마디:

왜 앞서 해보기를 하나요?

Progress

My drawing skills are so poor that it has seriously slowed down my development speed. So recently I have been prioritizing drawing all the monster characters in the game and adding them to the game. Then I will add code to these characters.

Origin

I was actually working on a game with the name Birds and Beasts Fantasy Playbook at the same time. This game is also in the middle of a sneak preview.

Since my setting for Birds and Beasts Fantasy Playbook was so large, it took me a lot of time to work on the script and draw pictures. Also had to tweak a lot of code issues about the game being huge. I was physically and mentally exhausted by these trivial tasks. Initially it was expected that the game would take about 2 years to complete. So far I've been working on it for almost 1.5 years. It feels like there is still a very long way to go before the project is finished. At the same time the quality of the game makes me feel anxious. Every time I add a feature, I feel like I have to add more features to make the whole game quality improve. There are still tons of features that need to be tweaked, the numerical balance of the battles, the striking sensation issues. All these things make me feel physically and mentally exhausted.


I've been thinking about making a smaller, simpler game when Birds and Beasts Fantasy Playbook is done, one that I can finish quickly. Something like The Marriage of Isaac. It could be done in a couple months at the most. Because my painting skills need a lot of practice, and my music arranging skills need a lot of practice to present a better Birds and Beasts Fantasy Playbook.


Knowing that one Friday, I just couldn't handle the frustration and anxiety that Birds and Beasts Illusory Theater Picture gave me. Why not set out to make a small-bodied game right away. To soothe the inner turmoil that game making has caused me.

I named this game "Descending Tones". It's really more of a message to the self. Lowering your expectations of yourself and lowering your goal expectations may make it easier to reach your goals.


With this game, I want to go back to where my gaming dreams started. It was Terraria. 10 years ago, I was working as a java web engineer in a company. I was expatriated to another location for a project. The company's was playing Terraria at the same time, and I started to play along. The pixelated drawing style instantly attracted me. When I was on vacation, on New Year's Day, I played this game day and night. This game attracted me to change my career to become a game designer.

In order to become a game designer, I had to rethink a lot of my programming skills. I read a lot of books about programming and put these skills into my projects. Lots and lots of time was just gobbled up by programming. Then I drew for 2 years to learn painting and 2 years to learn arranging. Also drew time to learn how to write screenplays. Many years later, I still haven't found my creative direction. Then I made "Bird and Beast Illusion Play". Finally I can say I am a game designer.


Let this half-baked game designer go back to the place where his dream started and start a brand new life adventure.”

이 게임의 앞서 해보기 기간은 얼마인가요?

“Initially, it will last about 1 year. Then it will move to an official release. It will continue to be updated for years after the official release.”

정식 버전은 앞서 해보기 버전과 어떻게 달라지나요?

“The full version is planned to develop at least 5 large bosses. after the completion of the 5 large bosses, it will update the sample of the game's terrain, and 5 more large bosses are planned.

Developing Xbox controller support.”

지금 앞서 해보기 버전은 어떤 상태인가요?

“Currently the game contains a preliminary equipment system, combat system, and gathering and collecting system.”

앞서 해보기 동안과 앞서 해보기 이후의 게임 가격이 다르게 매겨지나요?

“We plan to gradually raise the price as we ship new content and features.”

개발 과정에 어떻게 커뮤니티를 참여시킬 계획이신가요?

“Everyone is more than welcome to join in the community discussion.”
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이 제품은 귀하의 로컬 언어를 지원하지 않습니다. 구매하기 전에 아래에 있는 지원하는 언어 목록을 확인해주세요.

Fakeway 구매

 
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버그를 신고하고 게임 토론에 피드백을 남기세요.

게임 정보

Introduction

Collection: Items dropped by monsters, collected items, mined items, and synthesized items are worth collecting. There are currently 122 items of various types.

Excavate: various types of ores of gold, silver, copper, and iron. Various types of weapons can be forged by mining various resources. It currently includes four categories of weapons: gold, silver, copper, and iron. And the corresponding four categories of suits.

Combat: Including melee weapons, long-range weapons, staff summons, and other weapons. Currently, it contains 43 common monsters and 2 bosses.

Exploration: Currently it includes three types of landforms: village, forest, and dungeon.

Planting: Planting various crops. There are currently 3 types of plants that can be grown.

Construction: Build a camp to accommodate the arrival of NPCs. Currently, wooden houses, wooden tables, and wooden chairs can be built.

If you like Terraria very much, you can try this game. It will also bring you a different experience.

시스템 요구 사항

    최소:
    • 64비트 프로세서와 운영 체제가 필요합니다
    • 운영 체제 *: Windows 7 (SP1) 64-bit
    • 프로세서: Intel(R) Core(TM) i3
    • 메모리: 4 GB RAM
    • 그래픽: Geforce GT 610
    • 저장공간: 200 MB 사용 가능 공간
    권장:
    • 64비트 프로세서와 운영 체제가 필요합니다
    • 운영 체제 *: Windows 7 (SP1) 64-bit
    • 프로세서: Intel(R) Core(TM) i5
    • 메모리: 8 GB RAM
    • 그래픽: Geforce GTX 650
    • 저장공간: 200 MB 사용 가능 공간
* 2024년 1월 1일부터 Steam 클라이언트는 Windows 10 이상 버전만 지원합니다.

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