Welcome to Banter, the ultimate social VR sandbox where goofy physics and good times reign supreme! Adventure, excitement, and hilarious experiences with friends await you in the Bantaverse. So, what’re you waiting for? UNMUTE THE VIDEO! Can you recognise the voice?

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Early Access-spel

Få omedelbar tillgång och börja spela; bli inblandad i detta spel medan det utvecklas.

Obs: Spel i Early Access är inte färdiga och kan eventuellt ändras ytterligare. Om du inte är sugen på att spela det här spelet i dess nuvarande tillstånd, bör du vänta och se om spelet utvecklas vidare. Läs mer.

Vad utvecklarna har att säga:

Varför Early Access?

“Our aim is for Banter to become the number one destination for socialising in VR:

- To provide a seamless cross platform experience between PCVR and standalone.
- To build support for the latest technologies including body, face, lip and eye tracking.
- To grow a community around events, content creation and world building.
- To develop tools for streamers and content creators to be able to leverage Banter for professional recording/live streaming.
- To leverage existing tools along with the power of the open web to allow for gamified and connected experiences. We want to delight and engage our users with high replayability potential.
- To build some of the most technically impressive first party content with a strong focus on performance and optimisation.
- To work with our community, to collaborate and build together.
- To support our users, listen to their feedback and implement the popular features that they all want. Taking suggestions in every way possible through our discord ( over 3k members ), facebook, twitter and our steam community.
- To work towards interoperability with other apps in the space, to build the metaverse.

Our early access will allow us to build a community around our spaces and creators while constantly improving the user experience, adding support for more headsets and controllers and improving the tools that give creators the freedom to build their own worlds.

We are pumped!”

Ungefär hur länge kommer det här spelet att vara i Early Access?

“Approximately one year.”

Hur är det tänkt att den fullständiga versionen ska skilja sig från versionen i Early Access?

“Over the course of Early Access, just some of the things we plan to add include:
- More "flagship" spaces; that is, premium experiences created by the Banter development team
- Improved support for game creation, and launching our own game spaces: shooters, football, tag - anything is possible!
- Support for more VR headsets and controllers
- Improved creator tools - if we can build it in our flagship spaces, you can build it too!
- Streamlining of support for 2D players including an "easy" control mode for KBM and joypad to go alongside our current "simulated hands" controls
- Constant improvements to the user experience/UI”

Hur är det nuvarande läget i versionen med Early Access?

“At launch, we have three of our own flagship spaces that users can explore with their friends and complete strangers: The Backrooms, Slipstream Island, and Winter Sports Resort

We launch with support for OpenXR headsets and controllers including first-class support for Index, Vive and Quest/Touch. If you don't have a VR headset, you can launch in 2D mode and join in the fun, but some of the more complex physics-based motion such as gestures and climbing will currently be difficult.

The User Interface is functional if a little clunky, but we think it's fine to use for now.

As a creator, you can already build your own spaces using AFrame and Unity, and we have basic documentation and examples available for that.”

Kommer spelet att prissättas annorlunda under och efter Early Access?

“No, Banter is likely to remain free.”

Hur planerar ni att involvera gemenskapen i er utvecklingsprocess?

“We mostly coordinate with our community on Discord, but we will have some presence on the Steam forums too. We love our community and embrace creators and community-run events!”
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Om detta spel

Physics-fueled games with friends

Hello there. I assume you’re here to learn more about Banter. It does say ‘About this game’ up there, doesn’t it? Well, SideQuest (do you know them? Great bunch) made a Social VR game. With excellent physics in it. Go ahead and scroll down to see what else you’ll find in Banter. I promise it’s interesting. 

The best physics in Social VR

Harness cutting-edge FlexaPhysics ™️ (made with ❤️ by Nimso) and bend gravity to your will. Or get rid of it entirely. Who needs gravity, anyway?

Be who you want to be

Fully customize your Ready Player Me legs (with avatar) or import your creations from Blender to own your look. You look stunning, by the way.

Banter’s better together

Meet friends and make new ones at Banter’s regular hangouts, meetups, movie nights, karaoke-thons, and more. It’s called Social VR for a reason. 

Get your game on—and push that tush

From Ski Jump to Tush Push, challenge your pals on the Banter leaderboards. Can you become the number one number two?

Share in the adventure

Portal across the Banter-verse, explore thousands of community-created worlds, and survive the Banter Backrooms if you dare…

Slam your body down and wind it all around

Or don’t… Either way, you’ve got options for motion-tracking.


If you build it, they will come…

Build worlds, make games, host events, and share it all with the Banter community. Go on. Flap your wings like a social butterfly. 

Join the Banter

Banter is free to play—and always will be. Welcome to our worlds.

Systemkrav

    Minimum:
    • Kräver en 64-bitars processor samt operativsystem
    • OS: Windows 10
    • Processor: Intel Core i5-4590/AMD FX 8350 equivalent or better
    • Minne: 4 GB RAM
    • Grafik: NVIDIA GeForce GTX 970, AMD Radeon R9 290 equivalent or better
    • Lagring: 1 GB ledigt utrymme
    • VR-stöd: OpenXR, requires motion controllers
    Rekommenderade:
    • Kräver en 64-bitars processor samt operativsystem
    • OS: Windows 10
    • Processor: Intel Core i5-4590/AMD FX 8350 equivalent or better
    • Grafik: NVIDIA GeForce GTX 1080, AMD Radeon R9 290 equivalent or better
    • Lagring: 8 GB ledigt utrymme
    • VR-stöd: OpenXR, requires motion controllers

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