Physics based roguelite bullet-hell-and-heaven horde-survivor action game. Research and upgrade spaceship. Traverse procedurally generated galaxies with support of Cosmo-Rider guild.
All Reviews:
Positive (17) - 94% of the 17 user reviews for this game are positive.
Release Date:
Aug 23, 2023
Developer:
Publisher:

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Early Access Game

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Note: Games in Early Access are not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“It would be really good to get early players' feedback on main topics as:
  • game mechanics
  • difficulty scaling & general game flow
  • collect performance stats on different devices

Approximately how long will this game be in Early Access?

“We plan to release in the Summer - Autumn of 2024th”

How is the full version planned to differ from the Early Access version?

“Features to be implemented in full release:
  • Galaxy map with more Solar systems and list of global quests (in addition to existing missions and contracts)
  • Permanent upgrades
  • Improve UI, HUD and more QoL (controls rebind, cloud saves)
  • More AI units, bosses (Planned)
  • More weapons, modules, mods
  • Some kind of Survival or Sandbox mode
  • Potentially add support for MacOS (?)
  • Local Coop PVE/PVP (Remote play together?)

What is the current state of the Early Access version?

  • procedurally generated Universe with 4 Galaxies x 3 Solar Systems x 7 Sectors
  • Research screen where new equipment is unlocked
  • 3 bosses
  • 20+ unit types from Corvettes to Cruisers
  • 8 guns
  • 9 passive modules
  • 13 powerUP modules
  • 30+ modifications for guns and modules
  • Long term Contracts
  • Short term Missions

Will the game be priced differently during and after Early Access?

“Discount in Early Access”

How are you planning on involving the Community in your development process?

  • Regular Developer Updates & Dev-Logs
  • Feedback Surveys and Polls with Feature Voting
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About This Game



The time has come for a new era of space exploration. We can detect and use warp portals to travel to other galaxies. But it allowed other space dwellers to detect us...



...and not all contacts are going to be peaceful. Especially, if you are a member of Cosmo Rider guild who pays bounty for capturing outposts and disassembling ships.

Advance


Travel through galaxies and solar systems during Expedition where each stage may have different conditions and events(from destructible asteroids to flying comets).

Research


Research new weapons, modules and modifications between Expeditions.

Improve


Upgrade Ship during Expedition: install researched weapons, modules, modifications. Change basic aspects (attributes).

Deal


Complete Contracts to unlock new Research Tiers.

Conquer


Defeat enemy waves, extract cargo and components and jump into warp-portal to next stage. Enemies may also use different weapons and modules, but they can be shot-off during fight (node-based destruction).

FAQ


  • Run duration: ~20 minutes for one Solar system and ~1 hour for one Galaxy. But progress is saved between stages (each ~1-3 minutes), so run can be loaded later.
  • Total playtime: 4 difficulties (aka Galaxies) with 21 stages and 3 bosses each. All progress can be reset after completing all galaxies (statistics is kept).
  • Meta-progression / Boosters: researched items appear during run(Expedition). Researched items can be crafted before Expedition start. Permanent bonus Attribute point is obtained after completing Galaxy.
  • Ship builds (gameplay styles): 3 archetypes can be defined for now: ranger-with-focus-on-weapons, ranger-with-focus-on-modules and melee-hyper-boost-rammer. And ship modification system is flexible enough to combine different styles.
  • Randomness: it is possible to predefine ~50% of build before Expedition starts. Other 50% are choices done during Expedition.

System Requirements

Windows
SteamOS + Linux
    Minimum:
    • Requires a 64-bit processor and operating system
    • OS: Windows 10
    • Processor: Single-core CPU 2.5 GHz
    • Memory: 6 GB RAM
    • Graphics: 1GB VRAM (Integrated GPU)
    • DirectX: Version 11
    • Storage: 1200 MB available space
    • Additional Notes: Probably DirectX9 is also fine
    Recommended:
    • Requires a 64-bit processor and operating system
    • OS: Windows 10
    • Processor: Dual-core CPU 2.5 GHz
    • Memory: 6 GB RAM
    • Graphics: 1GB VRAM (GeForce GT-7xx)
    • DirectX: Version 11
    • Storage: 1200 MB available space
    • Additional Notes: Probably DirectX9 is also fine
    Minimum:
    • OS: Steam-OS / Ubuntu 22.04.2
    • Processor: Single-core CPU 2.5 GHz
    • Memory: 6 GB RAM
    • Graphics: 1GB VRAM (Integrated GPU)
    • Storage: 1200 MB available space
    • Additional Notes: May work on earlier Linux distros
    Recommended:
    • OS: Steam-OS / Ubuntu 22.04.2
    • Processor: Dual-core CPU 2.5 GHz
    • Memory: 6 GB RAM
    • Graphics: 1GB VRAM (GeForce GT-7xx)
    • Storage: 1200 MB available space
    • Additional Notes: May work on earlier Linux distros

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