Pioneer a living world full of warmth, heroism, and mystery. Help a small group of settlers build a home for themselves in a forgotten land. Establish a food supply, build shelter, defend your people, monitor their moods, and find a way to grow and expand, facing challenges at every step.
Recent Reviews:
Mixed (296) - 47% of the 296 user reviews in the last 30 days are positive.
All Reviews:
Mostly Positive (4,695) - 79% of the 4,695 user reviews for this game are positive.
Release Date:
Jul 25, 2018
Publisher:

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Recent updates View all (275)

August 7

Hotfix 2 for Stonehearth 1.0

This is a quick hotfix for some bugs that remained in the 1.0 release:
  • Fixed “client_only” flag not working as intended when the host has client-only mods enabled
  • Fixed a timer error that can happen when player is removed from a multiplayer game
  • Fixed re-embarkation rosters not being saved on the connected player’s computer in a multiplayer game
  • Fixed bacon and eggs being tagged as vegetarian
Have fun!
Team Stonehearth
18 comments Read more

July 26

Hotfix for Stonehearth 1.0

This small hotfix solves a few issues that slipped into the 1.0 release:
  • Fixed error that happens when loading a game with dispatched citizens
  • Fixed Northern Alliance Wolf Helm recipe not showing up in the weaver’s recipe list
  • Fixed tutorial title showing a broken localization string
In case you missed it, here are posts summarizing the changes we’ve made since the Beta release:

RC1
RC2
RC3
RC4
RC5

Have fun!
Team Stonehearth
27 comments Read more

About This Game

In Stonehearth, you pioneer a living world full of warmth, heroism, and mystery. Help a small group of settlers build a home for themselves in a forgotten land. You’ll need to establish a food supply, build shelter, defend your people, monitor their moods, and find a way to grow and expand, facing challenges at every step.

Starting from procedurally generated terrain with dynamic AI encounters, Stonehearth combines community management and combat with infinite building possibilities. It’s designed to be moddable at every level, from your city to the people and creatures inhabiting the world, and will ship with the tools and documentation for you to add your own customizations to the game, and share them with friends.

Build and Grow Your City


The heart of the game is city building and management. When you're just starting out, you'll need to juggle tasks like obtaining a sustainable food supply, building shelter, and defending your fledgling settlement from raiders and other threats.

Once you've achieved a foothold in the world, it's up to you to write the destiny for your people. You have the flexibility to choose your own path in this game. Do you want to build a great conquering empire? A vibrant trade city? A spiritual monastery? We really want you to feel like this is your settlement, and give you the tools that make it look and operate exactly as you wish.

Level Up Your Settlers


All the settlers in your towns have jobs. A job is like a class in a role playing game. Each job has a specific role like hauling materials, building, crafting, and fighting. As your hearthlings work at a job they will gain experience and levels. Some jobs, when they meet certain prerequisites, can upgrade to entirely new jobs with new capabilities.

Usually, to assign someone a new job you'll also need to craft a tool for them. The Mason can craft blocks, statues, and tools from stone, but to do it he'll need a mallet and chisel crafted by the carpenter. Our goal is to have a job tree that's both very wide and very deep, so there will be plenty of different kinds of things to do in the game, but also a lot of depth to explore if you want to concentrate on any one area.

Player Driven Legacy Through Modding


We LOVE mods and want to make it as easy as possible to author and share mods.

Want to see a new kind of sword in the game? You can model it, define its stats, and then craft it in game. You can also share the design with other players so they can enjoy it too, or bring their authored content into your game.

As a modder you’ll be able to do basically anything that we as developers can do: introduce new items and monsters, write new scripted adventures, influence the AI, you name it. It goes back to that original pen and paper RPG experience, where “the game” is a collaboration between the core ruleset and the stories crafted by the gamemaster.

System Requirements

    Minimum:
    • OS: Windows 7/8/8.1/10 (32-bit or 64-bit)
    • Processor: Intel or AMD Dual-Core, 1.7 GHz+
    • Memory: 4 GB RAM
    • Graphics: nVidia GeForce GT 430 512MB, Radeon HD 7570M, Intel HD 4000
    • Storage: 2 GB available space
    • Additional Notes: OS Updates: Windows 7 SP1
    Recommended:
    • OS: Windows 10
    • Processor: Intel or AMD Quad-Core, 2.8 GHz+
    • Memory: 16 GB RAM
    • Graphics: nVidia GeForce 780 or better, AMD Radeon RX 580 or better
    • Network: Broadband Internet connection
    • Storage: 5 GB available space
    • Additional Notes: Hard Drive: SSD for optimal performance

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