Soccer meets driving once again in the long-awaited, physics-based multiplayer-focused sequel to Supersonic Acrobatic Rocket-Powered Battle-Cars! Choose a variety of high-flying vehicles equipped with huge rocket boosters to score amazing aerial goals and pull-off incredible game-changing saves!
Recent Reviews:
Mostly Positive (1,834) - 78% of the 1,834 user reviews in the last 30 days are positive.
All Reviews:
Very Positive (163,455) - 91% of the 163,455 user reviews for this game are positive.
Release Date:
Jul 7, 2015
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Packages that include this game

Buy Rocket League® Game of the Year Edition

Includes 4 items: Rocket League®, Rocket League® - Chaos Run DLC Pack, Rocket League® - Revenge of the Battle-Cars DLC Pack, Rocket League® - Supersonic Fury DLC Pack

Downloadable Content For This Game

Buy Rocket League® – Fast & Furious™ DLC Bundle

Includes 3 items: Rocket League® - The Fate of the Furious™ Ice Charger, Rocket League® – Fast & Furious™ '70 Dodge® Charger R/T, Rocket League® – Fast & Furious™ '99 Nissan Skyline GT-R R34

 

Recent updates View all (266)

October 17

Rocket League Roadmap: Fall 2018



Hello everyone! We’re really excited to see that many of you have embraced "Competitive" Extra Modes since we released the Season 9 Update last month. Each Extra Mode Competitive Playlist has twice as many active players (on average) than their Casual equivalents did. We’re just as happy to see that everyone is enjoying Rocket Pass, too, along with the new Clubs feature. It looks like many of you are really going after all the rewards and Pro Tiers that Rocket Pass has to offer (and remember: our first Rocket Pass will come to an end on November 26)!

Rocket League’s full release in China is also fast approaching (but no official date announcement just yet); it feels great to deliver Soccar, and all that comes with it, to yet another region of the world. Our partners at Tencent are big fans of the game and have been incredibly supportive of our vision and goals.

RocketID News
Before diving into what’s next, we have an update on RocketID, a feature that many of you are really excited for. While our goal was to release RocketID before the end of 2018, we’ve made the difficult decision to push its release into early 2019. The good news is that with Sony's recent announcements regarding full cross-platform functionality, we can now make additional changes to prepare RocketID for ALL platforms should we receive permission to do so! We’re working incredibly hard to ensure that it’s as intuitive, stable, and polished as possible, before releasing it to the world. We know the wait has been frustrating for many of you who are eager for this feature, and we thank you for your patience as we continue to work on cross-platform support.

Xbox One X, Rocket Pass 2 and Frosty Fest 2018
We have one planned update left for 2018, which we’re hoping to release in early December. For our Xbox One X players, your time has come! Enhanced Xbox One X support will be part of this update, complete with 4K at 60 frames-per-second and HDR support! We’ll have more to share on these improvements in the near future.

December will also see the beginning of the next Rocket Pass with a new suite of items, along with another licensed premium DLC that will release around the same time. We will continue to watch, measure and update how Rocket Pass works and what rewards to offer moving forward, so please remember to tell us your thoughts on Reddit where you can continue to give us suggestions on what to improve!

Finally, we have one more in-game Event to look forward to this year! Starting in mid-December, Frosty Fest 2018 will operate just like our currently-happening Haunted Hallows Event; you’ll earn Snowflakes for playing matches online and redeem it for holiday-themed items, including a "Golden Gift!" Stay tuned later this fall for Frosty Fest start and end dates.

Thanks for your support and please continue reaching out to us on Twitter and our Subreddit. We plan on sharing our Winter 2019 Roadmap Update after the holidays, with a focus on quality of life updates and fixes and, of course, RocketID. In the meantime, we hope to see you next month at the RLCS Season 6 World Championship in Las Vegas.
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October 10

SARPBC's 10th Anniversary and Double XP Weekend



Ten years ago today, Supersonic Acrobatic Rocket-Powered Battle-Cars was released on PlayStation 3! Little did we know then, that our passion-project Soccar game would lead to something much, much bigger in the years that followed! “Project Battle-Cars 2” turned into Rocket League and, more than three years after its release, it's still as fun and competitive as ever. Meanwhile, some of our most passionate SARPBC players have since transformed into heralded pros in the Rocket League Championship Series.

More than 50 million players and four platforms later, we can’t thank our community enough for helping make Rocket League what it is today; none of which would be possible without SARPBC’s debut in 2008. To celebrate, we'll be holding our first-ever Double XP Weekend!

Starting Thursday, October 11 at 4:00 PM PDT (11:00 pm UTC), base XP that's earned in Online Matches will double via a "+100% Special Event” multiplier we’ve been saving for a special occasion. All additional bonuses and multipliers will be operating normally. Check out the start-and-finish times listed below, along with a look back at our original SARPBC trailer.

We hope you enjoy the additional XP as you progress through Rocket Pass, and for all the SARPBC players out there, share some of your favorite moments, stories, and pics with us on Twitter, Instagram and Reddit and we'll share some of our favorites!

P.S.: Do you have a PS3 ready to go? You can still purchase and play SARPBC on the PlayStation Store! Find out where Soccar began, complete with online play and the original versions of some of your favorite Rocket League Battle-Cars!
  • Double XP Start: Thursday, October 11 at 4:00 PM PDT (11:00 PM UTC)
  • Double XP End: Monday, October 15 at 10:00 AM PDT (5:00 PM UTC)

https://www.youtube.com/watch?v=mQsSDTr2kQI
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About This Game

Soccer meets driving once again in the long-awaited, physics-based sequel to the beloved arena classic, Supersonic Acrobatic Rocket-Powered Battle-Cars!

A futuristic Sports-Action game, Rocket League®, equips players with booster-rigged vehicles that can be crashed into balls for incredible goals or epic saves across multiple, highly-detailed arenas. Using an advanced physics system to simulate realistic interactions, Rocket League® relies on mass and momentum to give players a complete sense of intuitive control in this unbelievable, high-octane re-imagining of association football.

Awesome features include:

  • All-new Season Mode that allows players to enjoy a full single-player experience
  • Extensive Battle-Car customizations with more than 10 billion possible combinations
  • Unlockable items and vehicles, stat tracking, leaderboards, and more
  • Addictive 8-player online action with a variety of different team sizes and configurations
  • Amazing 2-, 3-, and 4-player splitscreen mode that can be played locally or taken online against other splitscreen players
  • Broadcast-quality replays that allow you to fast forward, rewind, or view the action from anywhere in the arena
  • Competitive cross-platform gameplay with PlayStation®4, Xbox One, and Nintendo Switch users


NOTE: Because of agreements with our online service provider, there are certain regions that are unable to connect to Rocket League®’s online multiplayer component. As a result, server access is restricted in China, Crimea, Cuba, Iran, North Korea, Sudan, and Syria. Apologies to our customers in those regions.

SteamOS and Mac Beta Versions
As of September 8, 2016, the SteamOS and Mac versions of Rocket League® were released to "Beta." SteamOS is the only "officially" supported Linux client, though other Linux platforms may be compatible. Likewise, the Mac version may or may not work on older systems with an integrated video solution and a dedicated GPU is highly recommended (Macs from 2013 or after should be okay). Mac system requirements are as follows:

  • OS: MacOS X 10.8.5
  • Processor: Intel Core i5 2.4 GHz
  • Memory: 8 GB RAM
  • Graphics: OpenGL 4.1 - ATI Radeon HD 5670, NVIDIA GeForce GT 640M, Intel HD Graphics 4000 or Iris Pro Graphics

Be sure and check ongoing patch notes for SteamOS and Mac beta updates going forward. Listed below are all known issues for both versions of the game as of June 1, 2017:

  • The correct store page for DLC purchased through the Showroom doesn’t show up for Big Picture users. This is a Steam client-specific issue that Valve will be fixing in an upcoming patch
  • There are occasional crashes when exiting from a match to the main menu
  • The statues in Urban Central do not display correctly
  • You may experience intermittent blurring issues
  • (Mac Only) Xbox 360 controllers won’t work. You will need a third-party driver solution to use them
  • (Mac Only) Steam Controller is not natively supported

Software and online features are subject to license, terms of use, and privacy policy (rocketleague.com/eula , rocketleague.com/tou , and rocketleague.com/privacy ).

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows 7 or Newer
    • Processor: 2.4 GHz Dual core
    • Memory: 2 GB RAM
    • Graphics: NVIDIA GTX 260 or ATI 4850
    • DirectX: Version 9.0c
    • Network: Broadband Internet connection
    • Storage: 7 GB available space
    Recommended:
    • OS: Windows 7 or Newer
    • Processor: 2.5+ GHz Quad core
    • Memory: 4 GB RAM
    • Graphics: NVIDIA GTX 660 or better, ATI 7950 or better
    • DirectX: Version 9.0c
    • Network: Broadband Internet connection
    • Storage: 7 GB available space
    • Additional Notes: Gamepad or Controller Recommended
    Minimum:
    • OS: MacOS X 10.8.5
    • Processor: Intel Core i5 2.4 GHz
    • Memory: 8 GB RAM
    • Graphics: OpenGL 4.1 - ATI Radeon HD 5670, NVIDIA GeForce GT 640M, Intel HD Graphics 4000 or Iris Pro Graphics
    • Network: Broadband Internet connection
    • Storage: 7 GB available space
    Recommended:
    • OS: MacOS X 10.8.5 or Newer
    • Processor: Intel Core i7 2.4 GHz+
    • Memory: 8 GB RAM
    • Graphics: OpenGL 4.1 - ATI Radeon HD 5670, NVIDIA GeForce GT 640M
    • Network: Broadband Internet connection
    • Storage: 7 GB available space
    Minimum:
    • Processor: 2.4+ GHz Quad core
    • Memory: 2 GB RAM
    • Graphics: NVIDIA GTX 260 or ATI 4850
    • Network: Broadband Internet connection
    • Storage: 7 GB available space
    Recommended:
    • Processor: 2.5+ GHz Quad core
    • Memory: 4 GB RAM
    • Graphics: NVIDIA GTX 660 or better, ATI 7950 or better
    • Network: Broadband Internet connection
    • Storage: 7 GB available space
    • Additional Notes: Gamepad or Controller Recommended

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