在動態創建的世界中對抗怪物並收集戰利品,尋找結束這片土地上邪惡威脅的方法。

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即將推出搶先體驗

此遊戲的開發者打算以開發中的狀態推出遊戲,以將玩家意見回饋納入開發過程。

備註:處於搶先體驗狀態的遊戲尚未開發完成,且內容可能會有所變動。如果目前的開發進度未使您產生興趣, 建議您等待本遊戲開發至下一階段時再決定是否購買。了解更多

開發者的話:

為何採用搶先體驗模式?

「As a team of 2 it is very difficult to release a full finished product without the help of the community. While the demo will be available for free and will include the full first act of the game, anyone who chooses to continue to play past the first act can do so and help fund the development of the game. The difficulty and level of the monsters in the first act included in the demo do scale up infinitely with distance but the only way to progress the story and see new biomes is in the Early Access release of the game.」

這款遊戲的搶先體驗時間大約會持續多久?

「While it's impossible to say exactly how long it will take to completely finish the game. Our plan is to develop this game until we feel we have reached the point where we can happily say this this feels like a complete game. The game is first releasing as a single player game but we plan on adding co-op multiplayer as soon as possible and PvP multiplayer after we feel we have reached a good balance with the co-op. We still plan to provide regular updates past the date of actual release due to the multiplayer nature of the game. At the pace that we are developing the game (Started June 2023), we believe it shouldn't take any longer than a year to have all story acts in the game and a fully functioning multiplayer system. We hope to have a demo out within the next month.」

正式版預計會與搶先體驗版有何不同?

「We plan on having 5 acts in the the full version, and with the early access version, each act will become available as they are completed. We plan on the first 4 acts being primarily single player and co-op focused where the fifth act is a PvP zone for higher level end game activity. We plan on changing current game assets to higher quality and more visually appealing assets over time as funds become available to do so. Assets are the current part of the game that is the biggest hurdle as we are currently getting all assets from the Unity store. Both of us are programmers and game designers with just some photoshop skills but no blender skills, and we need funds to acquire higher fidelity character models and other visual assets in the game.」

搶先體驗版目前的開發進度如何?

「The game is currently in development and will first release as a Demo for free that includes act 1. Once Act 2 is ready, we will prepare for release of the Early Access version of the game. The game currently features player progression with leveling and monsters that scale in difficulty based on the distance that they are from the starting town, a drag and drop inventory system with equipment that you will find from defeating monsters to improve yourself as you progress through the game, a day night cycle with atmospheric lighting, a quest log with a compass that points you to your next quest, a shop to sell your loot and buy consumables, a dynamically spawned infinite world with randomly placed and statically placed landmarks to explore and loot, infinitely raising difficulty that increases the further that you go. For more information, see our about section on Steam or visit the discord and feel free to ask any question or make suggestions.」

遊戲售價在搶先體驗期間前後會有所變動嗎?

「As more content is added to the game, it is possible that the price will slightly raise over time, though it will never reach the price that large studios have the right of putting on their games. We are a team of 2 and such, our labor is not at the same value as that of a larger company that needs to pay many employees.」

在開發過程中,您打算如何與社群互動?

「We are open to all and any feedback that testers and players have for us. We want people to get involved with becoming testers and giving us feedback to make constant improvements to the game. One way to get involved with testing or with feedback or just following the development of the game is our discord. Come in and say hi and let us know what you think of our work so far and what you would like to see as a feature. We want this to be as feature rich as we possibly can make it without it becoming oversaturated with filler, so give us your ideas, and if we like it we will probably use it.」
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關於此遊戲



截至2023年6月21日,本遊戲正在由兩人團隊使用Unity引擎進行開發。《Moirai神話》是一款受到《暗黑破壞神》、《吸血鬼求生》、《最終幻想》、《龍與地下城》和《上古卷軸》等遊戲影響的第三人稱動作角色扮演遊戲。《Moirai神話》最初的概念是“吸血鬼求生者加上魔獸世界的鏡頭和暗黑破壞神的節奏、裝備系統和角色進步”,但當我們實施了動態生成地形和向無限隨機世界中添加隨機“地標”和事件後,遊戲的概念不斷擴大。



《Moirai神話》首先將以免費試玩版的形式發布,其中包含第一幕,你可以在其中完成15個隨機地標和任務,同時提升等級並採用《暗黑破壞神》風格的裝備系統。世界上也充滿了想要消滅你的怪物,一旦你離開城鎮,你就會立即開始被佔領這個世界的怪物追捕,所以消滅它們,變得更強,以應對前方更強大的敵人。請查看Discord的圖庫部分,了解遊戲目前的狀態。完成試玩版中的第一幕,並期待其他幕的發布以及結局的PVP區域。試玩版即將推出!



未來內容:
第二至四幕以及PvP / PvE 第五幕
更多法師技能和技能樹
更多角色,包括戰士、盜賊、死靈法師和牧師
合作多人模式
PvP多人模式
製作
擁有財產和建築
交易
傷害類型和抵抗
過場動畫
所有資產將逐步以高品質資產取代

系統需求

    最低配備:
    • 作業系統 *: Windows 7
    • 處理器: Intel 4000 Series
    • 記憶體: 8 GB 記憶體
    • 顯示卡: GTX 960
    • 儲存空間: 5 GB 可用空間
* 自 2024 年 1 月 1 日(PT)起,Steam 用戶端僅支援 Windows 10 及更新版本。
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