Project Stratarch is a movement FPS designed around wall jumps, rewarding good movement on top of good aim. There are two game modes, both completely kill-based: Solo Deathmatch (Free-For-All) and Team Deathmatch. Compete against other players and become the best you can be!

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开发者的话:

为何要采用抢先体验这种模式?

“The game is still in an unfinished state and there is much to improve upon. However, I want to let players have the chance to experiment with the game in this early stage and let them learn the map and movement.”

这款游戏的抢先体验状态大约持续多久?

“I plan to keep this game in Early Access for roughly around 12 months in order to figure out what I want to do with it. This game was originally meant to just be a fun project for my portfolio.”

计划中的完整版本和抢先体验版本到底有多少不同?

“The full version will hopefully be able to host private servers as well as additional features on top of Early Access.”

抢先体验版本的现状如何?

“All the core features of Project Stratarch have been implemented and the core gameplay is playable as-is. Players are able to create and join lobbies to play with others.

Refer to the "About This Game" section for more details.”

在抢先体验期间和结束之后,游戏价格会有所不同吗?

“The game will stay free-to-play and microtransaction-free now and through release.”

在开发过程中,你们是如何计划让玩家社区参与进来的?

“All playtesters and Early Access players should join the community Discord to communicate with teammates as well as give feedback.”
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关于此游戏

Project Stratarch is a movement FPS designed around wall jumps, rewarding good movement on top of good aim. There are two game modes, both completely kill-based: Solo Deathmatch (Free-For-All) and Team Deathmatch. Compete against other players and become the best you can be!

FAQ:

Q: How many people are working on this?
A: Just one; this project was purely developed as a passion project. As such, bug fixes and patches may be slow, so please be patient.

Q: Will this game have any cosmetics or skins down the line?
A: There will not, for various reasons, but the most important being that there will be NO monetary factors attached to the game. The game will remain free-to-play and microtransaction-free forever.

Q: Are there plans for controller/console support?
A: Definitely a no for console; may add controller support down the line but if so there will be either no aim assist or a small amount. I'm not looking to get into the whole AA issue.

Q: Will you add more movement mechanics to the game?
A: Possibly down the road, will have to wait and see. Currently I lack the technical skill on the animation side to do much more, so for now I think I'm gonna leave it as-is and see what people can do.

系统需求

    最低配置:
    • 网络: 宽带互联网连接
    • 存储空间: 需要 2 GB 可用空间
    推荐配置:
    • 网络: 宽带互联网连接
    • 存储空间: 需要 2 GB 可用空间
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