Project Stratarch is a movement FPS designed around wall jumps, rewarding good movement on top of good aim. There are two game modes, both completely kill-based: Solo Deathmatch (Free-For-All) and Team Deathmatch. Compete against other players and become the best you can be!
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搶先體驗遊戲

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備註:這款搶先體驗遊戲尚未開發完成,且內容可能會有所變動。如果目前的開發進度未使您產生興趣,建議您等待本遊戲開發至下一階段再決定是否購買。了解更多

開發者的話:

為何採用搶先體驗模式?

「The game is still in an unfinished state and there is much to improve upon. However, I want to let players have the chance to experiment with the game in this early stage and let them learn the map and movement.」

這款遊戲的搶先體驗時間大約會持續多久?

「I plan to keep this game in Early Access for roughly around 12 months in order to figure out what I want to do with it. This game was originally meant to just be a fun project for my portfolio.」

正式版預計會與搶先體驗版有何不同?

「The full version will hopefully be able to host private servers as well as additional features on top of Early Access.」

搶先體驗版目前的開發進度如何?

「All the core features of Project Stratarch have been implemented and the core gameplay is playable as-is. Players are able to create and join lobbies to play with others.

Refer to the "About This Game" section for more details.」

遊戲售價在搶先體驗期間前後會有所變動嗎?

「The game will stay free-to-play and microtransaction-free now and through release.」

在開發過程中,您打算如何與社群互動?

「All playtesters and Early Access players should join the community Discord to communicate with teammates as well as give feedback.」
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Project Stratarch is a movement FPS designed around wall jumps, rewarding good movement on top of good aim. There are two game modes, both completely kill-based: Solo Deathmatch (Free-For-All) and Team Deathmatch. Compete against other players and become the best you can be!

FAQ:

Q: How many people are working on this?
A: Just one; this project was purely developed as a passion project. As such, bug fixes and patches may be slow, so please be patient.

Q: Will this game have any cosmetics or skins down the line?
A: There will not, for various reasons, but the most important being that there will be NO monetary factors attached to the game. The game will remain free-to-play and microtransaction-free forever.

Q: Are there plans for controller/console support?
A: Definitely a no for console; may add controller support down the line but if so there will be either no aim assist or a small amount. I'm not looking to get into the whole AA issue.

Q: Will you add more movement mechanics to the game?
A: Possibly down the road, will have to wait and see. Currently I lack the technical skill on the animation side to do much more, so for now I think I'm gonna leave it as-is and see what people can do.

系統需求

    最低配備:
    • 網路: 寬頻網際網路連線
    • 儲存空間: 2 GB 可用空間
    建議配備:
    • 網路: 寬頻網際網路連線
    • 儲存空間: 2 GB 可用空間
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