I always wanted to play an action game where I could take direct control of a capital ship in 3D space. One day, I decided to make that game. As a solo developer I spent two years crafting Galactic Warship - letting you pilot massive capital warships in full 3D with complete 6-axis freedom.

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Vroegtijdige toegang

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Opmerking: Spellen in vroegtijdige toegang zijn nog niet voltooid en kunnen nog veranderen. Als je niet staat te springen om dit spel in de huidige staat te spelen, kun je beter afwachten hoe het spel zich verder ontwikkelt. Meer informatie

Wat de ontwikkelaars zeggen:

Waarom vroegtijdige toegang?

'I want this game to be as fun and engaging as possible, and to do that I need the help of players who see themselves as part of the process and are invested in the experience.

My goals for the game include additional races, missions, bosses, weapons, and an overall more polished experience. I'm counting on involvement and feedback from players to make this happen as development continues.

I plan to make navigation and mission objectives more important to progress. Right now the core systems of the game have been created, and I want to expand upon them and make a fun experience.

For overall feel, my goal is that the atmosphere and environment will also be more engaging and important to the player's experience. I want to create a convincing universe.

I've already spent a lot of time on this game, and as I make it into the game it was meant to be, I look forward to the feedback and involvement of players.'

Hoelang blijft dit spel ongeveer in vroegtijdige toegang?

'The plan is for the game to be in Early Access for one year. I plan to provide a roadmap with planned features and approximate delivery dates that I plan to update regularly. '

Hoe gaat de volledige versie verschillen van de versie met vroegtijdige toegang?

'For the full version I plan to have additional races, missions, bosses, weapons, and an overall more polished experience.

I plan to make navigation and mission objectives more important to progress.

For overall feel, my goal is that the atmosphere and environment will also be more engaging and important to the player's experience.'

Wat is de huidige staat van de versie met vroegtijdige toegang?

'As of April, 2025 the Early Access version allows the player to unlock and access 9 ships and a variety of upgrades, and battle three bosses in three different realms. There are also 3 missions that occur between boss fights. I plan to add ships and other features in themed updates as I approach full release.

The game is not finished, and will have plenty of warts, but I'm hoping the feedback of patient players will help me add content and polish in a way that makes it the most fun possible.

'

Zal het spel anders geprijsd worden tijdens en na vroegtijdige toegang?

'Price will not change as I move out of early access.'

Hoe zijn jullie van plan de community te betrekken bij het ontwikkelproces?

'My plan is to be regularly implementing feedback from the community and soliciting advice. I plan to do regular updates based on his advice. For instance, I have already added features suggested by NextFest demo players. I plan on maintaining a playtest version for extreme changes that might break the game, and will invite helpful players to participate in that if they wish.'
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Over dit spel

I always wanted to play an action game where I could take direct control of a capital ship in 3D space. Not fake 3D where you're on the same plane, actual 6-Axis Freedom of Movement. One day, I decided to make that game. As a solo developer, I poured two years into crafting Galactic Warship, letting you pilot massive capital-class warships in full 3D with complete 6-axis freedom. You'll unlock dozens of ships, each armed with powerful, customizable weapons, as you face waves of enemies and insane bosses from outside our reality.

Full Command of Capital-Class Warships: Finally, a game that puts the full weight of commanding these massive ships in your hands. Navigate, dodge, and engage in epic battles, with the freedom to move on all six axes.

A Growing Arsenal to Match the Threat: As you progress, you’ll gain access to an ever-expanding array of ships and weapons to suit your style. Progression is constant, every sector you complete unlocks a permanent upgrade that will help you on your next run.  
   
Infinite Replayability: No two runs will be the same, and I will be adding new missions, ships, and features with the help of player feedback.

Systeemeisen

    Minimum:
    • Besturingssysteem: 10
    • Processor: Intel i5-6400 or equivalent
    • Geheugen: 8 GB RAM
    • Grafische kaart: GTX 1060 6GB or equivalent
    • DirectX: Versie 11
    • Opslagruimte: 2 GB beschikbare ruimte
    • Geluidskaart: Yes

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