Revolutionary grand-scale RTS game played on maps of any 3D shape. It emphasizes base building and logistics, careful planning, and minimizes micro-management of units.
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Early Access Game

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Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Gather feedback on core game-play features to improve it, while completing the game.”

Approximately how long will this game be in Early Access?

“We plan 3 to 4 years.”

How is the full version planned to differ from the Early Access version?

“The Early Access version focuses on fun, well playable, multiplayer-only, strategy game, while the Full Release version focuses on additional content, singleplayer story campaign, and overall polish.”

What is the current state of the Early Access version?

“UW is currently fun multiplayer experience with most core mechanics already completed.
However, it is not yet a complete game. A lot of features and content still remain to be made.”

Will the game be priced differently during and after Early Access?

“We plan to gradually raise the price as we ship new content and features.”

How are you planning on involving the Community in your development process?

“Game design issues and feature requests can be discussed at our discord .

Technical issues can be submitted at .”
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Planned Release Date: To be announced

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About This Game

Revolutionary strategic game that challenges players to think beyond conventional maps and tactics.
In this game, you can play on the surface of any 3D shape, from a planet to a turtle, and everything in between, with multiple ambush points and surprising shortcuts.
Base building and smart placement of your structures is required to ensure rapid growth, while capturing and protecting crucial areas is essential for keeping the flow of rare materials.
Unnatural Worlds is a game that offers players a unique experience and challenges them to think outside the box.

Any-Shape 3D Maps


Play on the surface of any 3D shape, such as a planet, potato, horseshoe, or gear. Perhaps several islands floating in void connected with small bridges. Perhaps a stuck clockwork.
Most places can be ambushed from multiple directions.
Determining the strategic value of various positions on the map is a crucial skill to master the game.

Strategy Game, Not Action Game


UW focuses on thoughtful planning and strategic positioning. Players must capture additional resource deposits and simultaneously make the most of what they already have available. Also ensure the protection of your supply lines.
Unit micromanagement is minimized wherever possible. Units have no user-activated skills. Pulling back damaged units is inconsequential.

Resources In The World


UW has over a dozen types of resources: raw ores, processed materials, and intermediate goods.
All resources are on pallets or in boxes, existing directly in the world, and requiring transportation.
Trucks are controlled automatically.

Military Bonuses (Planned)


UW has no technology tree or research. Progression is achieved through acquiring or refining new resources.
A globally applied bonus is obtained by capturing, holding, and supplying goods to specific neutral buildings in the world.
Gaining higher experience than your opponent grants an additional bonus. Experience is earned by destroying enemy forces and is not tied to specific units.

Civilians (Planned)


Larger population gives greater economic boost. However, civilians are picky and prefer to live in safer and better-supplied cities.
You must capture cities and provide them with food and some luxurious goods to gain their favor.
Creating the most well-lived cities becomes a competition with your opponents.

Virtual Reality (Planned)


The unique maps of Unnatural Worlds make the game a perfect fit for virtual reality, marking it as the first RTS game in VR.
You hold the world in one hand and issue commands to your units with the other hand.
Cross-play is possible.

AI Generated Content Disclosure

The developers describe how their game uses AI Generated Content like this:

Some texts, voicelines, art, assets, code, and translations were made using generative AI. All carefully inspected by the developer.
No generative AI is used during gameplay.

Mature Content Description

The developers describe the content like this:

Tanks shooting at each other, at buildings, and blowing things off.

System Requirements

Windows
SteamOS + Linux
    Minimum:
    • Requires a 64-bit processor and operating system
    • OS: Windows 10
    • Processor: x64, 4 threads
    • Memory: 8 GB RAM
    • Graphics: OpenGL 4.5, vram 4 GB
    • Storage: 15 GB available space
    • VR Support: OpenXR, recommended is valve index + controllers
    • Additional Notes: VR is optional
    Recommended:
    • Requires a 64-bit processor and operating system
    • OS: Windows 10
    • Processor: x64, 8 threads
    • Memory: 8 GB RAM
    • Graphics: OpenGL 4.5, vram 6 GB
    • Storage: 15 GB available space
    • VR Support: OpenXR, recommended is valve index + controllers
    • Additional Notes: VR is optional
    Minimum:
    • OS: Ubuntu 22
    • Processor: x64, 4 threads
    • Memory: 8 GB RAM
    • Graphics: OpenGL 4.5, vram 4 GB
    • Storage: 15 GB available space
    • VR Support: VR is available on Windows only
    • Additional Notes: Linux support is experimental
    Recommended:
    • OS: Ubuntu 22
    • Processor: x64, 8 threads
    • Memory: 8 GB RAM
    • Graphics: OpenGL 4.5, vram 6 GB
    • Storage: 15 GB available space
    • VR Support: VR is available on Windows only
    • Additional Notes: Linux support is experimental
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