Experiment and create your beloved Tiny House! No pressure, no lock, just chill!
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Coming Soon To Early Access

The developers of this game intend to release as a work in progress, developing with the feedback of players.

Note: Games in Early Access are not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Tiny House is a small project made by two people: Ben from Cold Coffee Studio and Pixel_Savaje! We made this little soft to provide a comfy and nice place to chill for people interested to build something of their own.
It's currently very small but we want to add more assets and features to the game with time.”

Approximately how long will this game be in Early Access?

“We want to push the concept with the community and will check with them what they think about the state of the game regularly. Depending their feedback and when the game is ready it will be out of EA. If we have to say a date, let's say Mid 2023.”

How is the full version planned to differ from the Early Access version?

“Currently there are 74 items in the game.

We want the final version to have more items, more categories, more features, lot of QOL features, lot of little interactions and animations.

Possibility to save multiple "spaces"!
Tell us what you would love to see in the game added!”

What is the current state of the Early Access version?

“Currently there are 74 items in the game.
You can create your Tiny House, rotate/flip objects and delete them.
You can also take screenshots of your house.

There are also a lot of bugs!”

Will the game be priced differently during and after Early Access?

“Yes, we set the minimum price and we will increase the game very slowly when we release new big upgrades.”

How are you planning on involving the Community in your development process?

“We received very good feedback when we presented the first version of the game and a lot of ideas of what we should include in the game but the main "vibe" was "keep it cool and slow". With this mood we will listen to all the feedback on the Steam Discussions as well as our other channel to determine what are the most requested features & elements!”
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About This Game

Experiment and create your beloved Tiny House!
No pressure, no lock, just chill!

Currently:
  • 17 floors
  • 18 walls
  • 13 furniture
  • 7 appliances
  • 18 objets

Share your new ideas to add to the project (that helps me a lot) and share your beloved Tiny House. I would like to see your creations :)
We will be updating this project weekly by fixing code and adding new assets.

System Requirements

Windows
macOS
SteamOS + Linux
    Minimum:
    • OS *: Windows 7-8-10-11
    • Processor: 2.33GHz or faster x86-compatible processor
    • Memory: 1 GB RAM
    • Graphics: DirectX 11 and/or OpenGL 3.3 compatible video card
    • Storage: 100 MB available space
    Recommended:
    • OS *: Windows 7-8-10-11
    • Processor: 2.33GHz or faster x86-compatible processor
    • Memory: 512 MB RAM
    • Graphics: DirectX 11 and/or OpenGL 3.3 compatible video card
    • Storage: 100 MB available space
* Starting January 1st, 2024, the Steam Client will only support Windows 10 and later versions.
    Minimum:
    • OS: OSX 10.9.5 - 10.11.6 or lower
    • Processor: 2.0 Ghz
    • Memory: 1 GB RAM
    • Graphics: 1Gb Video Memory, capable of OpenGL 3.0+ support
    • Storage: 100 MB available space
    Minimum:
    • OS: Ubuntu 14.04 LTS/Manjaro KDE 18.1.4 Juhraya/Linux Mint 19.3
    • Processor: 2.0 Ghz
    • Memory: 1 GB RAM
    • Graphics: 1Gb Video Memory, capable of OpenGL 3.0+ support
    • Storage: 100 MB available space
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