Xenonauts is a strategy game in which you control a multi-national military organisation defending a Cold War-era Earth from alien invasion, using small squads of persistent soldiers to eliminate the extraterrestrials and recover their technology in turn-based ground combat.
Recent Reviews:
Very Positive (41) - 85% of the 41 user reviews in the last 30 days are positive.
All Reviews:
Very Positive (1,922) - 87% of the 1,922 user reviews for this game are positive.
Release Date:
Jun 16, 2014

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Recent updates View all (41)

July 17

Xenonauts-2 Kickstarter: 72 hours left!

Another quick update to let everyone know that the Kickstarter for Xenonauts-2 has entered its final three days. You can see it here: https://www.kickstarter.com/projects/69341191/xenonauts-2-strategic-planetary-defence-simulator/

It's been very successful, so huge thanks to anyone that backed us - we asked for £50,000 and were fully funded in 8 hours, and we're now well over 300% funded!

Some cool stretch goals have already been unlocked (like weapon attachments and locational injuries in combat) and we're hoping to hit the next one at 400% which involves us giving extra support to the Community Edition and modding teams that created such great extra content for everyone in the first Xenonauts (although the game will still be moddable even if we don't get there).



Anyway, if you're interested in the sequel then this is your last chance to grab some of the Kickstarter-exclusive rewards - e.g. putting yourself in the game as a soldier with a custom name, nationality and portrait made with our portrait editor is £35 and 1700 people have already done so!

I should also mention that there's been some quite productive community discussions since the Kickstarter began on some of the design decisions we've made (some of which were raised in the comments of our last Steam update).

It's really useful to hear people's opinions at this stage of development when we still have time to change things, and we've been looking at how we can achieve what we want to achieve with the new systems without taking away stuff from Xenonauts 1 that people like. This is the first time people have seen our full plans for the sequel and it's good to get feedback on the ideas we've come up with!
15 comments Read more

June 20

Xenonauts-2 Kickstarter is live!

If you played and enjoyed the original Xenonauts, you may be interested to know that the Kickstarter for the sequel Xenonauts-2 has now gone live: https://www.kickstarter.com/projects/69341191/xenonauts-2-strategic-planetary-defence-simulator/

Full details of the new game are available on the Kickstarter page, along with a free alpha demo of a tactical combat mission - we've still got plenty of work left to do, but hopefully you can see the improvement!

Xenonauts-2 is not a chronological sequel to Xenonauts, but rather an updated portrayal of similar events. We've moved to a much more modern engine (Unity) and improved the quality of the visuals, and we're making all sorts of changes to the design to fix some of the gameplay issues that meant not everyone enjoyed Xenonauts as much as they could have!

We're expecting Xenonauts-2 to move into closed beta in about three months, followed by a general Early Access release on Steam / GOG before the end of the year.

The more money we can raise on Kickstarter and in Early Access, the longer we'll be able to spend adding new content to the game and fixing the bugs / balance issues / usability issues reported by the community. If you enjoyed Xenonauts, we'd appreciate your support in making a sequel that builds on those foundations!
16 comments Read more

Reviews

“The result is a deeply engaging, indie version of an alien invasion that stands toe-to-toe with X-COM—the classic and the reboots.”
85 – PC Gamer

“Xenonauts is a faithful modernization of a classic. It retains the features that made X-COM such a tense and memorable game, with base invasions and a gigantic open-ended campaign of depth and freedom. If Firaxis' revamped take on the series felt a little too directed and linear for you, then Xenonauts is likely to delight.”
80 – Strategy Informer

About This Game

Xenonauts is a strategy game in which you control a multi-national military organisation defending a Cold War-era Earth from alien invasion, using small squads of persistent soldiers to eliminate the extraterrestrials and recover their technology in turn-based ground combat. A detailed strategic layer allows you to co-ordinate the defence of the planet, using your interceptors to shoot down UFOs and researching captured artefacts to learn about your foes and unlock new combat equipment to use on your missions.

Xenonauts is a spiritual successor to the classic X-Com strategy games from the 1990s. We aim to improve the graphics, add new content and streamline the interface whilst still retaining all of the key mechanics of the original games. Devoted fans should love this game, but we're also keen to introduce the joys of old-school grand strategy to a whole new generation of players who might not otherwise experience it!

Please note that the native Mac / Linux versions of the game are still in beta, however older WINE-wrapped "ports" are available and known to be stable whilst development of the native ports is still ongoing.

Key Features


  • Ground Combat: Xenonauts delivers tense turn-based combat across realistic, varied and fully-destructible battlefields, against almost fifty different variants of enemy. Missions range from capturing crashed UFOs or alien bases to defending cities (or even Xenonaut facilities) against alien attack. You'll experience the chill of encountering a new alien for the first time and the joys of test-firing a new weapon for the first time. Deeply asymmetric combat keeps the battles interesting - after all, you're fighting intergalactic invaders with 1970's ballistic technology!
  • Strategic Management: You will also be managing the defence of the planet, dealing with the invading alien UFOs with your customisable interceptors. You need to balance the needs of your funding nations with your own. Your funds are limited - are you going to spend them on battlefield equipment, more scientists, or expanding your coverage of the planet? Your priorities must be balanced carefully if you are to win the war.
  • Research Tree: Xenonauts has an extensive research tree with almost a hundred projects to unlock, each with its own unique description and painted artwork. It slowly reveals the intentions and origins of the invaders, while also unlocking new battlefield equipment, aircraft and vehicles for you to use as you harness alien technology and turn it against them.
  • Persistent Soldiers: Soldiers in Xenonauts are persistent from mission to mission, improving their stats and gaining ranks with combat experience - but their deaths are always only a single bad move away. You will grow to care about the brave men and women under your command as they slowly grow from green rookies into hardened veterans, but that only makes it more painful when their heroic tale is cruelly cut short by a burst of plasma fire...
  • Detailed, Emergent Simulation: Xenonauts contains no scripted missions, just broad rules setting the pace of the invasion. As such, no game plays out the same twice. If you shoot a Scout UFO down over a polar area, you get a Crash Site mission where you can capture a crashed Scout UFO in an Arctic tileset. Commence a battle at night and you'll be fighting the mission in the darkness with reduced sight range. If your base is attacked, you fight the defence in a perfect replica of your base. A lot of time has gone into weaving the two very different halves of the game together into something that feels both natural and enjoyable.

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS:Windows 8 / 7 SP1 / Vista SP2
    • Processor:Intel 2 GHz
    • Memory:1 GB RAM
    • Graphics:Integrated Graphics
    • Hard Drive:3 GB HD space
    • Sound:Integrated
    • Monitor:1280x720 pixels minimum
    Recommended:
    • Memory:2 GB RAM
    • Graphics:512 MB DirectX 9.0c Compliant Video Card
    • Hard Drive:Solid State Hard Drive
    Minimum:
    • OS:OSX 10.6 or better
    • Processor:Intel 2 GHz
    • Memory:1 GB RAM
    • Graphics:Integrated Graphics
    • Hard Drive:3 GB HD space
    • Sound:Integrated
    • Monitor:1280x720 pixels minimum
    Recommended:
    • Memory:2 GB RAM
    • Graphics:512 MB DirectX 9.0c Compliant Video Card
    • Hard Drive:Solid State Hard Drive
    Minimum:
    • OS:Any Linux distribution since 2010
    • Processor:Intel 2 GHz
    • Memory:1 GB RAM
    • Graphics:Integrated Graphics
    • Hard Drive:3 GB HD space
    • Sound:Integrated
    • Monitor:1280x720 pixels minimum
    Recommended:
    • Memory:2 GB RAM
    • Graphics:512 MB DirectX 9.0c Compliant Video Card
    • Hard Drive:Solid State Hard Drive

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