Patchworld is the social playground for playing and creating music, worlds, and games in VR and PC. Build together by connecting hundreds of blocks, jam with friends, explore community creations, attend live events, & workshops and turn any ideas into something you can play, remix, and share.

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Prossimamente in accesso anticipato

Gli sviluppatori di questo gioco intendono rilasciarlo come ancora in fase di sviluppo, in cui si tiene conto del feedback dei giocatori.

Nota: i giochi in accesso anticipato non sono completi e potrebbero subire modifiche in futuro, oppure rimanere incompleti. Se non vuoi giocare a questo gioco nel suo stato attuale, ti conviene aspettare per vedere se sarà sviluppato ulteriormente. Altre informazioni

Uscita dall'accesso anticipato: 1 mag 2026

Cosa dicono gli sviluppatori:

Perché l'accesso anticipato?

“PatchWorld is launching in Early Access because it is an evolving, VR-first creative platform. While the core creation experience is fully usable today, several systems are still being refined and improved. This includes tightening multiplayer collaboration, refining physics and gameplay behavior, improving performance and stability, and continuing to develop social features for sharing and discovery.

PatchWorld has already been released on Meta Quest, and the Steam version builds on that foundation while continuing to receive platform-specific refinements. Desktop mode is supported but still evolving, and Early Access allows us to improve usability, controls, and workflows based on real-world feedback from creators using PatchWorld in different ways.

By releasing in Early Access, we can work closely with the community, gather feedback from active users, and prioritize polish and iteration based on how the platform is actually being used. We are committed to ongoing updates throughout Early Access and to bringing PatchWorld to a complete and polished full release.”

Per quanto tempo questo gioco rimarrà in accesso anticipato?

“We expect PatchWorld to remain in Early Access for at least 12 months. This timeframe reflects our current goals for refining and stabilizing the platform, improving multiplayer collaboration, polishing physics and gameplay behavior, enhancing desktop usability, and continuing to develop social features based on community feedback ahead of a full release. As development progresses, we will communicate major milestones and update expectations with the community.”

Quali saranno le differenze fra la versione completa e quella in accesso anticipato?

“In the full release, we plan to deliver richer creation tools and systems, a larger library of assets and interactive devices, more seamless sharing and remixing workflows, advanced multiplayer and collaboration features, and improved UI/UX for creators of all skill levels. While the core creative and social platform exists now, we plan to enhance stability, expand documentation and tutorials, and add deeper publishing and community economy features.”

Qual è lo stato attuale della versione in accesso anticipato?

“The PCVR Early Access build delivers the full PatchWorld creation platform, including functional multiplayer - the same core toolset already live and proven on Meta Quest. Creators can build and share interactive instruments and worlds, and co-create in real time via Live Sessions. While the creative feature set is complete, we’ll continue refining PC performance, UX, and desktop-specific workflows based on real-world use and feedback.”

Il prezzo del gioco varierà durante e dopo l'accesso anticipato?

“We intend to raise the price for the full version by 20% to 50%.
This will depend on how many new features and enhancement to the 2D desktop version we will add over the year.”

Come pensi di coinvolgere la Comunità durante il processo di sviluppo?

“We plan to involve the community deeply in PatchWorld’s evolution:

Feedback loops: Discord, surveys, and direct user input on creation workflows.

Co-creation: creators can share worlds and devices publicly, and their usage data and suggestions will guide improvements.

Playtests and events: community jams, showcases, live sessions where players test features and share experiences.

Shared documentation: the community contributes to a living wiki and tutorials, helping shape how new creators learn and use the platform.”
Altre informazioni
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Informazioni sul gioco

Welcome to PatchWorld, a social, immersive creativity platform where imagination meets innovation. Whether you're a musician, visual artist, performer, hobbyist, or curious explorer, PatchWorld empowers you to express your creativity in dynamic, real-time multiplayer virtual spaces.

PatchWorld is a modular, no-code, creative world-building platform that originated from modular music principles and evolved into a state-of-the-art creativity game engine. Create immersive scenes that seamlessly blend:

  • 🎵 Music-making

  • 🎨 Visual art

  • 🎮 Gameplay

  • 🔧 Interactive design

All in real-time, without writing a single line of code!

📦 Worlds: Your Creative Canvas

Your creations, called worlds, can include:

  • Virtual instruments

  • Immersive environments

  • Custom avatars

  • Dynamic visual effects

  • Interactive logic systems

👥 Who is PatchWorld For?

PatchWorld is designed to be accessible to both beginners and advanced users:

  • 🎹 Musicians & DJs compose and perform with loopers, sequencers, and synthesizers

  • 🎨 Visual Artists build immersive audiovisual installations and experiences

  • 🎭 Performers & Puppeteers use avatars and motion capture for storytelling

  • 📚 Educators & Collaborators co-create and share musical worlds for teaching

  • 🔧 Tinkerers & Developers experiment with logic, interactivity, and spatial computing

🚀 Why Choose PatchWorld?

Unlike traditional DAWs or VR apps that confine users to predefined modes, PatchWorld offers:

Full Creative Freedom Seamlessly combine audio, visual, and logic elements without restrictions

🌐 Unified Creative Space Performance and creation happen in the same immersive environment

🤝 Social-First Design Built-in collaboration tools foster improvisation and live expression with others

⭐ Key Features

🥽 VR-Native Creation Build patches directly inside VR using intuitive interfaces and gestures

🎵 Performative Instruments Play and loop music in real-time with expressive virtual instruments

👥 Multiplayer Collaboration Jam, build, and perform with friends worldwide in shared spaces

💻 Desktop Companion Manage content, upload assets, and monitor VR sessions from your computer

🎭 Customizable Avatars Animate characters with motion capture for live performances

📹 Recording & Export Capture creations as video, audio, or mocap data to share anywhere

🧠 Gen AI optional AI tools to generate 3D meshes, audio, images, and skyboxes

🛒 Community Marketplace sell/buy devices

Divulgazione dei contenuti generati dall'IA

Gli sviluppatori descrivono il modo in cui il loro gioco utilizza i contenuti generati dall'IA in questo modo:

PatchWorld includes optional generative AI tools that players can use to create custom content for their worlds and devices.

Players can generate images, 360° skyboxes, 3D meshes, and audio samples by entering text prompts using in-game tools such as the GenieBox device or scripting blocks. Each generation is initiated directly by the player and takes a short amount of time to complete.

Generated content can be used to decorate worlds, create sound effects, and build custom musical instruments. By default, all generated content remains private to the creator and is only shared with others if the player chooses to publish their world.

Generative AI features are entirely optional and are designed to support creativity, experimentation, and collaborative world-building.

Requisiti di sistema

    Minimi:
    • Richiede un processore e un sistema operativo a 64 bit
    • Sistema operativo: 10
    • Processore: Intel i7 3770
    • Memoria: 8 MB di RAM
    • Scheda video: RX570
    • Rete: Connessione internet a banda larga
    • Memoria: 1500 MB di spazio disponibile
    • Compatibilità VR: OpenXR (SteamVR / Oculus PC) on Meta Headsets
    • Note aggiuntive: Non-Oculus controller bindings are not yet integrated or officially supported.
    Consigliati:
    • Richiede un processore e un sistema operativo a 64 bit
    • Sistema operativo: 10
    • Processore: Intel i9 10850K
    • Memoria: 16 MB di RAM
    • Scheda video: GTX980
    • Rete: Connessione internet a banda larga
    • Memoria: 2000 MB di spazio disponibile
    • Compatibilità VR: OpenXR (SteamVR / Oculus PC) on Meta Headsets
    • Note aggiuntive: Non-Oculus controller bindings are not yet integrated or officially supported.
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