Reflect bullets to the beat in this psychedelic rhythm bullet hell shoot 'em up. Patterns of rhythm and bullets are melted into a unprecedented gameplay experience. Feel this immersive audivisual experience filling your soul with excitement and joy.

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: Games in Early Access are not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“SoundStorm combines rhythm-game timing with bullet-hell mechanics in an unusual gameplay loop. The current version can be played from beginning to end, but I would like to further refine its timing, readability, balancing, accessibility and audiovisual feedback.

Early Access is intended for a smaller group of players who are especially interested in the concept and would like to discuss their experiences and feedback directly with me through the official SoundStorm Discord server or the contact form linked from the game before version 1.0.”

Approximately how long will this game be in Early Access?

“SoundStorm will remain in Early Access until its mechanics, balancing and technical stability have reached the quality intended for version 1.0. As a small independent project, development does not follow a fixed schedule, so I cannot currently provide a reliable release date.”

How is the full version planned to differ from the Early Access version?

“The main focus is refinement rather than turning SoundStorm into a completely different game. Planned improvements include gameplay and scoring mechanics, balancing, accessibility, technical stability and audiovisual feedback.

The exact scope may change based on testing and player feedback.”

What is the current state of the Early Access version?

“SoundStorm is playable from beginning to end. It includes five stages with 18 acts and boss battles, three difficulty levels, Arcade, Score Attack and Custom modes, and around 40 minutes of original music.

A complete run takes approximately 30 minutes, while the difficulty levels, scoring systems and game modes are designed for repeated play.”

Will the game be priced differently during and after Early Access?

“Yes. The Early Access price is intentionally higher than the price planned for the full 1.0 release. This phase is aimed at a smaller group of players who are especially interested in the concept and would like to help refine the game through direct feedback.

The full 1.0 release is planned to be offered at a lower price, making the finished game accessible to a broader audience.”

How are you planning on involving the Community in your development process?

“The official SoundStorm Discord server is the central place for Early Access discussion. Players can discuss timing, readability, balancing, accessibility and the overall audiovisual experience directly with me. Private feedback and bug reports can also be submitted through the contact form linked from the game.

Feedback may help shape development priorities, although individual suggestions cannot be guaranteed to be implemented.

As a thank-you for their early involvement, Early Access owners may opt in to be listed under “Early Access Supporters” in the game’s credits.”
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About This Game

Reflect bullets to the beat in this psychedelic rhythm bullet hell shoot 'em up. Patterns of rhythm and bullets are melted into a unprecedented gameplay experience. Feel this immersive audivisual experience filling your soul with excitement and joy.

BULLETS FLASH TO THE BEAT


Different colors flash to different parts of the beat or melody.

REFLECT BULLETS ON THE BEAT


Fly near the bullets and hit the button exactly on the beat.

MASTER MELODIES AND BULLET PATTERNS


The patterns get more complex with every stage.

MAKE COMBOS AND IMPROVE YOUR SCORE EVERY TIME YOU PLAY


If you can chain more bullets and make multiple successfull chains in a row you will be rewarded with extra points and lifes.

DEFEAT BULLET RAINING BOSSES


At the end of every stage a boss is waiting for you with it's own music track.

SOUNDSTORM FEATURES

  • 5 stages with 18 acts. Each is a well crafted audiovisual experience with original gameplay. 30 Minutes of gameplay.
  • 3 difficulty levels: casual, serious, insane. The game is accessible for beginners and offers challenges for shmup otakus.
  • Deep gameplay and score mechanics keep you coming back for more.
  • 40 Minutes of original music by Nils Künzig. Perfectly synchronised with the stages.
  • Original hand-drawn thematic artwork by Ziska Renold.
  • Arcade mode, score attack and custom game modes.

FREQUENTLY ASKED QUESTIONS


Is this a skill based game or a casual game?
It's skill based. Easy to learn, hard to master. Each section is unique and leaves room for improvement. The scoring system awards tactics and skills.

Do you play bullet hell shoot 'em ups?
I play bullet hell shoot 'em ups (e.g. from Cave) regularly and understand the deep scoring mechanics those games have. I usually reach the last stage with one credit. I particularly like shooters with innovative concepts like Ikaruga.

Do you play rhythm games?
I used to play rhythm games daily and still play them from time to time. I love how rhythm games force your whole body to be part of the game. This is what I tried to adopt in Soundstorm.

System Requirements

Windows
macOS
    Minimum:
    • Requires a 64-bit processor and operating system
    • OS *: Windows 7, 10, 11
    • Processor: Any Intel Core Duo
    • Memory: 4 GB RAM
    • Graphics: Intel HD Graphics 600
    • Storage: 500 MB available space
    • Additional Notes: 60hz monitor refresh rate recommended
    Recommended:
    • Requires a 64-bit processor and operating system
    • OS *: Windows 7, 10, 11
    • Processor: Any Intel Core Duo
    • Graphics: GeForce GTX 1050
* Starting January 1st, 2024, the Steam Client will only support Windows 10 and later versions.
    Minimum:
    • OS: OSX 10.12
    • Processor: Intel Core Duo
    • Memory: 4 GB RAM
    • Graphics: Intel HD Graphics 600
    • Storage: 800 MB available space
    Recommended:
    • Processor: M1 Pro or M3
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