Sacred Ember is currently a simple PvP fighter jet dogfighting game with realistic flight physics.
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发行日期:
2022 年 11 月 26 日
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开发者的话:

为何要采用抢先体验这种模式?

“Sacred Ember is currently an Early Access game because its flight controls and aircraft functionalities are incomplete. We want to be able to create a game that has the aerodynamic realism of other flight simulators out there; however, the problem with many flight simulators is that they require dedicated hardware such as a HOTAS to properly operate the aircraft. This is only great for those who want the most realistic experience, but for those who want a more accessible setup and still be able to enjoy realistic flight physics, the options are very limited. It is Sacred Ember's goal to bring flight simulation to the keyboard and mouse platform, and in order to do that, it is best if we develop flight controls and aircraft functionalities while receiving community feedback.”

这款游戏的抢先体验状态大约持续多久?

“This game is currently expected to be in Early Access for approximately 8 months.”

计划中的完整版本和抢先体验版本到底有多少不同?

“Currently, we plan on adding landing gears, countermeasures (Flares/ECM), and weapon systems such as Radar Guided, Infrared, and Air-to-Ground missiles. There are also plans to support destructible mesh and affect the flight stability of the aircraft based on where and how much it has been damaged.”

抢先体验版本的现状如何?

“Currently the game only has a PvP fighter jet dogfighting game mode. The fighter jet's engines, ailerons, elevators, and rudders can be controlled, and it is only equipped with a cannon weapon system.”

在抢先体验期间和结束之后,游戏价格会有所不同吗?

“Once the game is lifted from an Early Access status, we plan on making the game free and switch to a modest loot box system used to unlock cosmetic skins for the fighter jets.”

在开发过程中,你们是如何计划让玩家社区参与进来的?

“We plan on having the community help direct the development of the aircraft control behaviors. For example, how will Air-to-Ground weapons select their target location? Will it be separate dedicated keybinds such as "I, J, K, L" or having a modifier key + Mouse Axis? We hope the community can help us answer questions such as these.”
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关于这款游戏

Sacred Ember is currently in early development stages and is focusing on fighter jet gameplay. The fighter jet gameplay aims to have realistic flight models similar to flight simulators, but with controls that are easy enough for casual players to pick up and enjoy. For now, the game will focus on the PC platform, and mouse and keyboard controls.

CURRENTLY PLANNED

• Adding more fighter jets (SU-57, J-20, HAL AMCA), player progression, customization, and upgrade systems.

• Improving visual effects, such as explosions, visually damaged aircraft. Fine tuning flight model, adding damage attribute to flight model.

• Adding killfeed, scoreboard, hitmarkers, and other typical multiplayer features such intermission lobby and text/voice chat.

• Cockpit HUD, fox two missiles, and radar systems.

• Loot crate system to unlock vehicle skins.

• Expanding on the Options Menu, adding keybinding, resolution scale, and other typical options i.e. FPS Limit, Anti-Aliasing, etc. and general performance improvements.

CURRENT FEATURES

• Online fighter jet free-for-all matches. Multiplayer is done via peer-to-peer Steam Sessions. You can create your own sessions or join others. There are no dedicated servers

• F-22 Fighter jet with realistic aircraft flight physics.

• Cannon weapon system only, no missiles yet.

• Helmet HUD only. No cockpit HUD yet.

系统需求

    最低配置:
    • 操作系统: 10
    • 处理器: Intel® Core™ i5-7600K CPU @ 3.80GHz
    • 内存: 4 GB RAM
    • 显卡: Nvidia GeForce GTX 1060
    • DirectX 版本: 12
    • 网络: 宽带互联网连接
    • 存储空间: 需要 1 GB 可用空间
    推荐配置:
    • 操作系统: 10
    • 处理器: Intel® Core™ i7-9700K CPU @ 3.60GHz
    • 内存: 16 GB RAM
    • 显卡: Nvidia GeForce RTX 2060
    • DirectX 版本: 12
    • 网络: 宽带互联网连接
    • 存储空间: 需要 1 GB 可用空间

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