Pixelmancer is a casual roguelite game developed by a single developer - You play as a mage with companions that will aid on your journey, you can upgrade almost anything for your hero, beasts & weapons. You will die constantly but become stronger with every death - How far can you go?
All Reviews:
Positive (12) - 100% of the 12 user reviews for this game are positive.
Release Date:
Oct 14, 2022
Developer:
Publisher:

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Early Access Game

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Note: Games in Early Access are not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“I want to launch the game in an early access state, basically the core game is there and you can play and progress your character while lacking full launch content

The vision I have for the game launch will take a long time to get there and I don't want to ruin peoples expectations for the launch version. I'm much more comfortable releasing the game in early access and expect there to be lack of content and unforeseen bugs/issues. Also taking feedback early on in development is easier to make changes than full launch of the game”

Approximately how long will this game be in Early Access?

“Pixelmancer is planned to launch in 2025”

How is the full version planned to differ from the Early Access version?

“Early access will launch with a playable game at starter tier

Throughout early access I will be adding more content. It's primarily going to be content focused and few new cool features.

Early Access Content Plan
- Up to level 50 content
- More upgrade levels
- More abilities
- More companions
- New features
- More Steam Achievements”

What is the current state of the Early Access version?

“The current state has the core game mechanics, you can play now and start progressing your hero and pets while rest of the content is being developed during early access”

Will the game be priced differently during and after Early Access?

“The price will increase at launch”

How are you planning on involving the Community in your development process?

“I plan to provide constant update changelogs and also check Steam community forums for feedback and interact with the fans”
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About This Game

Pixelmancer is a casual roguelite game developed by a single developer - You play as a mage with companions that will aid on your journey, you can upgrade almost anything for your hero, beasts & weapons.

You will die constantly but become stronger with every death - How far can you go?

The beginning of the game can be difficult as your hero will be weak but your enemies will drop soulstones upon death and with soulstones you can upgrade your hero and your beast companion and go back into the world and try again

- - - Features - - -

Controller Support

In addition to Mouse & Keyboard, there is full Xbox controller support and any other xinput controllers.

Native Steam Deck Support

Pixelmancer supports Steam Deck natively, no Proton or Steam Play required.

Cross-save between Windows, Linux & Steam Deck also supported.

Steam Achievements

There are achievements in the game with more added during early access

No Micro-transactions Or DLCs

There are no micro-transactions in this game nor any planned ones. There are also no intentions of working on DLCs, all new content will be received as FREE updates

- - - Game Features - - -

Adventure

You'll be spawned into level 1 (Tier 1) of the world and work your way up the tiers with more and more enemies to defeat as well as meeting new enemies. Dying in adventure mode will reset you back to level 1 (Tier1) in the world but you keep your soulstones and player progression, you will re-enter the world stronger than previously and try to get further than before

Lots Of Upgrades!

At the moment there are over 10 upgrades to choose from with more being added during early access. You can upgrade almost anything, for example you can upgrade your hero's movement speed, mana regen, fireball damage and its range. There are also beast companions in the game that you can upgrade, for example their max health, damage, movement speed, detection radius and even unlock a new ability to revive your companions

Beast Companions

  • Pixie - Your first loyal companion that stays with you forever

  • Stadie - Favourite by the community, Stadie can take down enemies with range attacks

  • Honey - The world's cutest and best bear, Honey is your front line tank pulling enemies for you

  • Anima - Anima is a grave stone companion which you can raise from the dead and be part of your companion horde

Weapon Types

There are multiple weapons to unlock, each with unique abilities

Tiers & Biomes

Currently the game has 3/5 tiers; Forest, Dark Forest & Desert with more being added during early access

Dynamic Event System

This system provides random events that may occur in your adventure, some events can be bad or good, events can also stack

Soul Hunter

When you spawn into the world, you arrive with a summoning portal. Watch your back though as Soul Hunters are known to use summoning portals too

Soul Mastery

Defeating enemies will increase your Luckstone and with it you will increase your drop rate for Soulstones that can be used to upgrade your abilities

AI Generated Content Disclosure

The developers describe how their game uses AI Generated Content like this:

- The background music is AI generated

System Requirements

Windows
SteamOS + Linux
    Minimum:
    • Requires a 64-bit processor and operating system
    • OS: Windows 10
    • Processor: Intel Core i5 4570
    • Memory: 1 GB RAM
    • Graphics: Nvidia 980
    • Storage: 1 GB available space
    Recommended:
    • Requires a 64-bit processor and operating system
    Minimum:
    • Additional Notes: Works on Steam Deck natively!
    Recommended:

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