An audio-visual artwork. Enter a void-like shapeshifting realm and visit a succession of rooms dressed in optical patterns, responsive audio programming, and minimalist spatial design. Adapted from a live show by Chloe Alexandra Thompson & Matthew Edwards.
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Release Date:
November 15
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Planned Release Date: November 15

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About This Game

House of Moiré presents a marriage of op-art and immersion. In this linear, non-game and atmospheric piece, the visitor advances through rooms of an otherworldly home, choosing where to pause, look and listen as the surrounding architecture and sound objects reveal themselves.

FEATURES

  • Transforming optical patterns
  • 6DOF
  • Audio-visual programming
  • Minimalist spatial design
  • Live processed field recordings

TREATING SPACE AS AN INSTRUMENT

House of Moiré is the culmination of various iterations of Moiré, a series of A/V works that explore fascinations with psycho-acoustics, sound spatialization, sensory illusion, and real-time virtual environments. Experimental and surreal, House of Moiré invites a temporary escape into an alternative space. It is made with custom audio software, depth cameras, motion capture, and interactive design principles.

ABOUT THE ARTISTS

Chloe Alexandra Thompson and Matthew Edwards (aka aesthetic.stalemate) are interdisciplinary artists and collaborators. Chloe is a composer and sound designer interested in the physicality of sound and mediation of technology in installation and performance, and Matthew blends installation art, performance and virtual reality.

PART OF MUTEK'S IMMERSIVE COLLECTION

An electronic music and digital arts festival for 23 years, now navigating the artistic possibilities of VR.

MUTEK acknowledges the support of the Canada Council for the Arts.

System Requirements

    Minimum:
    • OS: Windows 10
    • Processor: Intel Core i5-4590/AMD FX 8350 or equivalent
    • Memory: 8 MB RAM
    • Graphics: Nvidia GTX1070 or equivalent
    • Storage: 3 GB available space
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