Explore this dark medieval world while fighting mythological creatures. Throughout betrayal, nervous battles and hidden truths decide whether to defend the honor of high members of the church, help a rebellious group of cultists or embrace on a quest to reveal the secrets of this land.
Todas as análises:
1 análises de utilizadores - São necessárias mais análises de utilizadores para que seja gerada uma classificação
Data de lançamento:
19 ago. 2022
Developer:

Inicia a sessão para adicionares este artigo à tua lista de desejos, segui-lo ou ignorá-lo.

Produto com Acesso Antecipado

Obtém já acesso e começa a jogar; participa no desenvolvimento deste jogo.

Nota: Este jogo com Acesso Antecipado poderá ou não sofrer alterações ao longo do seu desenvolvimento. Se não estás confiante no jogo no seu estado atual, então poderás querer esperar para ver se o jogo evolui mais um pouco. Fica a saber mais.

O que os criadores do jogo têm a dizer:

Porquê Acesso Antecipado?

"We strive to create a bond with you the player and this project early on. So far we have developed a lot of fundamental features, a lot of the content is being produced right now, but from each iteration we would enjoy to receive requests, ideas, feedbacks, to improve Tales of Tarium towards the goal of creating an unforgettable experience for all."

Aproximadamente durante quanto tempo vai este produto estar em Acesso Antecipado?

"We estimate to be in Early Access for about 12-14 months but everything will depend on how fast we can reach our milestone, hunt down the bugs and implement new features requested by the community. We won't rush the development cycle, our focus is to create the best experience possible for everyone not just reach a impossible deadline."

Qual vai ser a diferença entre a versão final e a versão de Acesso Antecipado?

"Story
We would like to add the entire main story, that add more subjects of the Ikki's Journey, since his Childhood until he joins the Domula and his fight against the Kingdom together with his Domula's companions, and all the quests to ensure that the game can be completed. Every item, NPC and quest are scheduled to be created and tested to ensure that the game can be beaten, plus every party member is expected to get its own personalized quest to better expose their personality. This won't be a required quest to complete the game, but more so to enhance the experience.

Gameplay
We're planning to add joy-pad/controller support to the game, totally integrated and configurable at any moment by the player.
Also, we're focusing on adding some visual tutorials using images and GIFs and their implementation can be more integrated into the gameplay, usually taught by some NPC.
We intend to create a system that during fast travels inside the gameplay some random events may occur resulting into a different gameplay for every player.
We'll also would like to add talents and attributes system that the player need to roll a dice to try and test if an action will be performed.
Besides, we're planning to implement every location alongside their own NPC's with their own stories, which will require more quests, items and models to be produced.
We plan to insert more companions with different classes to maintain a more diverse gameplay in each playthrough.
And lastly we may add more difficulty mode to the game allowing more challenging combats or easiest ones.

We're eager to implement ideas from the community into the game in order to enhance the gameplay to create a fun and enjoyable experience. Every bug encountered may instantly become our focus, and we hope to release the content bug free, and the content that was already implemented may be thoroughly polished."

Qual é o estado atual da versão de Acesso Antecipado?

"Currently the game is in Alpha release, with the following mechanics implemented:

Save System, we'll try our very best to preserve the same save system throughout the entire duration of the project. If by any chance some major feature requires the save to be restarted the community will be notified about it.

Combat System, the combat will be subjected to some alterations in the future but it's core is fully implemented. Currently players can select from a wide variety of skills to be used inside the combat, some of this skills may apply some status or conditions and when used with other elemental skills can provoke unexpected results.

Dialogue System, the dialogue system fully implemented and may be enhanced into the future by community request.

Interaction System, the interaction system is implemented and players can interact with the environment and NPC's. This system is bound to be enhanced into the future but currently it's fully functional. Players can interact with elements inside the game world, collecting craftable items, open some key doors, interact with NPC's.

Party System, this system it's fully functional players can select party members to control outside the hub, separate members to solve puzzles.

Quest System, we created and implemented a lot of base type quests, KillQuest, CraftQuest, MultiQuest (quest that link one to another), RescueQuest, FetchQuest, Talking Quest, etc. And all of those types can be experienced from the Alpha that we have released.

Skill System, with the current state players can allocate skills to be used inside the combat, with each new level some skill can be unlocked, and the skill scales with your ability points."

O jogo vai ter preços diferentes durante e depois do Acesso Antecipado?

"Pricing will not suffer any alteration during the development or after its release."

Como estão a planear incluir a comunidade durante o processo de desenvolvimento?

"We're aiming for a collaboration with the community, during the iteration and implementation of the roadmap we expect the community to come up with feedback, comments, suggestions, requests and criticism, they're all more than welcome. We'll use these points to:

BALANCE
Balance the game to make everything more enjoyable.

CONTENT
Create more quests, items, NPC's, classes from community suggestions or enhance any existent quests from feedbacks.

BUGS
Hunt down every bug found by the community."
Ler mais
Não disponível em Português (Portugal)

Este produto não está disponível no teu idioma local. Verifica a lista de idiomas disponíveis antes de fazeres a compra.

Comprar Tales of Tarium: Awakening from the Ashes

 
Ver todas as discussões

Comunica a existência de bugs e deixa o teu feedback sobre este jogo nos fóruns

Acerca deste jogo



Ikki is a young knight who lost his only family by the plague, sees his mentor being publicly executed for conspiring against the king. With no other option he joins the sacred order of Domula in hopes to get his revenge for his master.

Earn your reputation helping the innocent people of Tarium dealing with savage cultists, the tyranny of a mad king and the everlasting threat of a racial war with the elves, orcs or dwarves.

Explore this dark medieval world while fighting mythological creatures. Throughout betrayal, nervous battles and hidden truths. Defend the honor of high members of the church, help the rebellious group and embrace on a quest to reveal the secrets of this land.

Tales of Tarium Awakening from the Ashes is a tactical RPG based on turn-based combat, with a wide variety of classes combining different skills to produce unusual interactions inside battle.



This game contains events that some people may be uncomfortable with. They aren’t graphically detailed and possess some hand painted style. Users may encounter textual descriptions about violence, kidnapping, and religious themes. Player discretion is advised.

Join us


Descrição de conteúdo adulto

Descrição do conteúdo fornecida pelos developers:

This game contains events that some people may be uncomfortable with. They aren’t graphically detailed and are represented by a hand painted style. Users may encounter textual descriptions about violence, usage of legal drugs such as tobacco and some religious themes.

Requisitos do Sistema

    Mínimos:
    • Requer um sistema operativo e processador de 64 bits
    • Sistema Operativo: Windows 10 64-bit
    • Processador: Intel Core i3 or equivalent with 2.0 GHz
    • Memória: 4 GB de RAM
    • Placa gráfica: NVIDIA GeForce GTX 750 Ti, 2 GB
    • DirectX: Versão 11
    • Espaço no disco: Requer 2 GB de espaço livre
    • Notas adicionais: Requirements may change during development.
    Recomendados:
    • Requer um sistema operativo e processador de 64 bits
    • Sistema Operativo: Windows 10 64-bit
    • Processador: Intel Core i5 or equivalent with 2.0 GHz
    • Memória: 8 GB de RAM
    • Placa gráfica: NVIDIA GeForce GTX 1050 Ti, 4 GB
    • DirectX: Versão 11
    • Espaço no disco: Requer 2 GB de espaço livre
    • Notas adicionais: Requirements may change during development.

Análises de clientes do Tales of Tarium: Awakening from the Ashes

Tipo de análise


Tipo de aquisição


Idioma


Intervalo de datas
Para veres análises feitas num certo intervalo de datas, clica e arrasta uma seleção num gráfico acima ou clica numa barra específica.

Mostrar gráfico



Tempo de jogo
Filtrar análises por tempo de jogo do utilizador quando a análise foi escrita:


Sem mínimo até Sem máximo

Apresentação
Mostrar análises na ordem de apresentação selecionada





Mais informações
Mostrar gráfico
 
Ocultar gráfico
 
Filtros
A excluir atividade de análises irrelevantes
Tempo de jogo:
Jogado principalmente no Steam Deck
Não há mais análises que correspondam aos filtros definidos acima
Ajusta os filtros acima para veres outras análises
A carregar análises...