Explore this dark medieval world while fighting mythological creatures. Throughout betrayal, nervous battles and hidden truths decide whether to defend the honor of high members of the church, help a rebellious group of cultists or embrace on a quest to reveal the secrets of this land.
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사용자 평가 1개 - 점수를 표시하려면 사용자 평가가 더 필요합니다.
출시일:
2022년 8월 19일
개발자:
배급사:

로그인하셔서 게임을 찜 목록에 추가하거나, 팔로우하거나 또는 제외하기로 표시하세요.

앞서 해보기 게임

지금 바로 플레이할 수 있습니다. 게임이 개발되는 과정에 참여하세요.

참고: 앞서 해보기 게임은 완성된 게임이 아니며 개발이 진행됨에 따라 크게 바뀔 수 있습니다. 현재 상태에서 이 게임에 흥미가 생기지 않는다면, 개발이 더 진행될 때까지 기다려보는 것도 좋습니다. 더 알아보기

개발자의 한마디:

왜 앞서 해보기를 하나요?

“We strive to create a bond with you the player and this project early on. So far we have developed a lot of fundamental features, a lot of the content is being produced right now, but from each iteration we would enjoy to receive requests, ideas, feedbacks, to improve Tales of Tarium towards the goal of creating an unforgettable experience for all.”

이 게임의 앞서 해보기 기간은 얼마인가요?

“We estimate to be in Early Access for about 12-14 months but everything will depend on how fast we can reach our milestone, hunt down the bugs and implement new features requested by the community. We won't rush the development cycle, our focus is to create the best experience possible for everyone not just reach a impossible deadline.”

정식 버전은 앞서 해보기 버전과 어떻게 달라지나요?

Story
We would like to add the entire main story, that add more subjects of the Ikki's Journey, since his Childhood until he joins the Domula and his fight against the Kingdom together with his Domula's companions, and all the quests to ensure that the game can be completed. Every item, NPC and quest are scheduled to be created and tested to ensure that the game can be beaten, plus every party member is expected to get its own personalized quest to better expose their personality. This won't be a required quest to complete the game, but more so to enhance the experience.

Gameplay
We're planning to add joy-pad/controller support to the game, totally integrated and configurable at any moment by the player.
Also, we're focusing on adding some visual tutorials using images and GIFs and their implementation can be more integrated into the gameplay, usually taught by some NPC.
We intend to create a system that during fast travels inside the gameplay some random events may occur resulting into a different gameplay for every player.
We'll also would like to add talents and attributes system that the player need to roll a dice to try and test if an action will be performed.
Besides, we're planning to implement every location alongside their own NPC's with their own stories, which will require more quests, items and models to be produced.
We plan to insert more companions with different classes to maintain a more diverse gameplay in each playthrough.
And lastly we may add more difficulty mode to the game allowing more challenging combats or easiest ones.

We're eager to implement ideas from the community into the game in order to enhance the gameplay to create a fun and enjoyable experience. Every bug encountered may instantly become our focus, and we hope to release the content bug free, and the content that was already implemented may be thoroughly polished.”

지금 앞서 해보기 버전은 어떤 상태인가요?

“Currently the game is in Alpha release, with the following mechanics implemented:

Save System, we'll try our very best to preserve the same save system throughout the entire duration of the project. If by any chance some major feature requires the save to be restarted the community will be notified about it.

Combat System, the combat will be subjected to some alterations in the future but it's core is fully implemented. Currently players can select from a wide variety of skills to be used inside the combat, some of this skills may apply some status or conditions and when used with other elemental skills can provoke unexpected results.

Dialogue System, the dialogue system fully implemented and may be enhanced into the future by community request.

Interaction System, the interaction system is implemented and players can interact with the environment and NPC's. This system is bound to be enhanced into the future but currently it's fully functional. Players can interact with elements inside the game world, collecting craftable items, open some key doors, interact with NPC's.

Party System, this system it's fully functional players can select party members to control outside the hub, separate members to solve puzzles.

Quest System, we created and implemented a lot of base type quests, KillQuest, CraftQuest, MultiQuest (quest that link one to another), RescueQuest, FetchQuest, Talking Quest, etc. And all of those types can be experienced from the Alpha that we have released.

Skill System, with the current state players can allocate skills to be used inside the combat, with each new level some skill can be unlocked, and the skill scales with your ability points.”

앞서 해보기 동안과 앞서 해보기 이후의 게임 가격이 다르게 매겨지나요?

“Pricing will not suffer any alteration during the development or after its release.”

개발 과정에 어떻게 커뮤니티를 참여시킬 계획이신가요?

“We're aiming for a collaboration with the community, during the iteration and implementation of the roadmap we expect the community to come up with feedback, comments, suggestions, requests and criticism, they're all more than welcome. We'll use these points to:

BALANCE
Balance the game to make everything more enjoyable.

CONTENT
Create more quests, items, NPC's, classes from community suggestions or enhance any existent quests from feedbacks.

BUGS
Hunt down every bug found by the community.”
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이 제품은 귀하의 로컬 언어를 지원하지 않습니다. 구매하기 전에 아래에 있는 지원하는 언어 목록을 확인해주세요.

Tales of Tarium: Awakening from the Ashes 구매

 
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게임 정보



Ikki is a young knight who lost his only family by the plague, sees his mentor being publicly executed for conspiring against the king. With no other option he joins the sacred order of Domula in hopes to get his revenge for his master.

Earn your reputation helping the innocent people of Tarium dealing with savage cultists, the tyranny of a mad king and the everlasting threat of a racial war with the elves, orcs or dwarves.

Explore this dark medieval world while fighting mythological creatures. Throughout betrayal, nervous battles and hidden truths. Defend the honor of high members of the church, help the rebellious group and embrace on a quest to reveal the secrets of this land.

Tales of Tarium Awakening from the Ashes is a tactical RPG based on turn-based combat, with a wide variety of classes combining different skills to produce unusual interactions inside battle.



This game contains events that some people may be uncomfortable with. They aren’t graphically detailed and possess some hand painted style. Users may encounter textual descriptions about violence, kidnapping, and religious themes. Player discretion is advised.

Join us


성인 콘텐츠 상세 설명

개발자의 콘텐츠 설명:

This game contains events that some people may be uncomfortable with. They aren’t graphically detailed and are represented by a hand painted style. Users may encounter textual descriptions about violence, usage of legal drugs such as tobacco and some religious themes.

시스템 요구 사항

    최소:
    • 64비트 프로세서와 운영 체제가 필요합니다
    • 운영 체제: Windows 10 64-bit
    • 프로세서: Intel Core i3 or equivalent with 2.0 GHz
    • 메모리: 4 GB RAM
    • 그래픽: NVIDIA GeForce GTX 750 Ti, 2 GB
    • DirectX: 버전 11
    • 저장공간: 2 GB 사용 가능 공간
    • 추가 사항: Requirements may change during development.
    권장:
    • 64비트 프로세서와 운영 체제가 필요합니다
    • 운영 체제: Windows 10 64-bit
    • 프로세서: Intel Core i5 or equivalent with 2.0 GHz
    • 메모리: 8 GB RAM
    • 그래픽: NVIDIA GeForce GTX 1050 Ti, 4 GB
    • DirectX: 버전 11
    • 저장공간: 2 GB 사용 가능 공간
    • 추가 사항: Requirements may change during development.

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