An over the shoulder arena battle multiplayer game. Battle as either the Dawn or Dusk teams for supremacy of the arena by holding capture points with your team mates. Last team standing at 20 minutes wins the game!
All Reviews:
Positive (10) - 80% of the 10 user reviews for this game are positive.
Release Date:
May 22, 2023
Developer:
Publisher:

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Early Access Game

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Note: Games in Early Access are not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

Note: The last update made by the developers was over 2 years ago. The information and timeline described by the developers here may no longer be up to date.
What the developers have to say:

Why Early Access?

“Early Access is my way to ensure my packaged games are playable by the community and that they can successfully connect to the steam backend. As well as providing a vehicle to test real multiplayer mechanics.”

Approximately how long will this game be in Early Access?

“Until it's finished!”

How is the full version planned to differ from the Early Access version?

“In the full version I plan to feature many more characters for play, bot driven solo play, a character customizer, online matchmaking with dedicated servers, and a card economy.”

What is the current state of the Early Access version?

“Early access is a barebones multiplayer utilizing the Steam network.
Access to a minimum of six characters (three on each side).
Playing with Steam friends.
A multiplayer map with three capture locations.”

Will the game be priced differently during and after Early Access?

“Will be free to play during Early Access.

Completed game will be free to play solo, locally. Online ranked play will require a small up front purchase (to cover server costs). Additional purchases are planned as DLCs featuring story based content for the characters, a season pass for special cosmetic items, and sets of color and material palettes for character/banner customization.”

How are you planning on involving the Community in your development process?

“Early feedback is that it needs some tutorial action on first play.

Feedback is everything. It's not complete so many critiques are duly noted. ”
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About This Game

5/16/25

Well its been two years without much development since I was working two jobs and have a family to look after. I was laid off a couple months ago due to the tariff war and now I'm back on the game development.

The original alpha could never be competitive because it was self hosted. That was always a glaring problem. I am currently building an website and API to handle player accounts and matchmaking using dedicated servers. You can check out the "coming soon" website at

I am a software engineer and this is the first fully featured online game I have made. I am working solo and I have zero budget. Adding characters, special abilities, a card deck maker, a character customizer, custom banners, and cross-play are all on the agenda. But I'm starting at the backend bottom and working back up to the game state where I'm building Unreal blueprints in C++ to handle the API authentication and other calls.


(5/22/23 - First released version has some glaring bugs! I'm sorry but some sound effects are not being heard on all clients, and some bugs with point capture are present)

Dawn vs Dusk is a 3v3, PvPvE, asymmetric, hard-point capture, styled, brawler.

Featuring Unreal Engine 5 and Paragon assets, this game is a re-imagining of what that franchise could have been. There are no lanes, there are no towers to destroy; only three capture pads.

When a team captures a pad they get Gold points to spend on card upgrades. Cards change the game by giving health, mana, or damage boosts. Each player receives 5 lives with no respawn timer, so play smart! Last team standing wins!

As of today, May 22, 2023 the game is still a baby. Please be patient as I work solo to build and update this game.

Early access, pre-alpha gameplay is not representative of the finished product, but comments and constructive criticism are welcome.

System Requirements

    Minimum:
    • Requires a 64-bit processor and operating system
    • OS: Win10 x64
    • Processor: Intel 980x and newer
    • Memory: 16 GB RAM
    • Graphics: Nvidia 980ti and newer
    • DirectX: Version 12
    • Network: Broadband Internet connection
    • Storage: 3200 MB available space
    Recommended:
    • Requires a 64-bit processor and operating system
    • OS: Win10 x64
    • DirectX: Version 12
    • Network: Broadband Internet connection
    • Storage: 3200 MB available space

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