In this unique top-down platformer from 1985, as a living tennis ball bounce across dozens upon dozens of screens of tricky platforms suspended in the sky. Land on special tiles that produce a number of effects.

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Reseñas

“Bounder's main appeal lies with its excellent graphics and sound: they really are quite stunning. The landscape the errant tennis ball springs over is very pretty indeed though it can get confusing as to what's dangerous and what isn't. Bounder is very neat indeed - it's fairly addictive and both pretty to see and listen to.”
91% – Amtix! (June 1986)

“I’ve got to give it to Gremlin Graphics for originality — I have never seen a game like it before. Once you start off, bouncing all over the place, it becomes quite addictive, operating your ball and dodging low flying birds and other weird looking nasties. [...] Gameplay is quite fast so you don’t get bored: there’s no way this one can get monotonous. Bounder is a game I can recommend.”
90% – Crash! (June 1986)

Acerca de este juego

Originally released in 1985, this unique platformer for home microcomputers from British developers Gremlin Graphics saw players take on the role of a constantly bouncing tennis ball, trying to make its way across a surreal landscape. Now, relive those days in this remastered emulated version. Included are both the ZX Spectrum and Amstrad CPC versions.

Gameplay

From a top down perspective, control the constantly bouncing tennis ball as the screen scrolls. Try not to fall off of the hexagon patterned floor sections. Land on special tiles to activate a number of effects, from a temporary glide, to teleportation, to a grab bag of bonuses or detriments.


This enhanced version introduces a number of modern features to this retro classic, including:

  • Saving/loading the game at any point
  • Support for most modern game controllers
  • Full control remapping
  • Image scaling and smoothing options

Requisitos del sistema

    Mínimo:
    • Memoria: 40 MB de RAM
    • Almacenamiento: 20 MB de espacio disponible

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