Alight in the Dark is a reverse bullet hell rogue-lite with a strategic ability and equipment system where player choice is not only crucial, but a core part of developing your build, allowing you to either survive or dominate based on the choices you make.
Alla recensioner:
5 användarrecensioner - Fler användarrecensioner behövs för att generera ett resultat
Utgivningsdatum:
7 jul, 2023
Utvecklare:
Utgivare:

Registrera dig för att lägga till denna artikel i din önskelista eller ignorera den.

Se hela Old Existence-franchisen på Steam

Köp Alight in the Dark

$9.99

Köp Alight in the Dark - Supporter Pack

Innehåller 2 artiklar: Alight in the Dark, Alight in the Dark Soundtrack

-25%
$14.98
 

Om detta spel


Alight in the Dark is a reverse bullet hell survival game with a strategic ability and equipment system.




Players have limited inventory space and must choose items wisely. The game features side levels for a change of pace and rewards for completing challenges.




This game offers a fresh start each playthrough, but with permanent unlocks (characters, upgraded stats) for an advantage. It also has a permanent progression system where players earn souls for unlocking base stats.




Players use abilities and equipment to survive against relentless attacks and make strategic decisions using the elements of fire, earth, water, air, light, and shadow. Player choice is crucial and decision making is paused per choice. The game is set in a world where humanity underwent a "revolution of faith," resulting in the split of light into these elements.





Development Roadmap

Soul Shards (Ascension System)

  • Rewards from gaining Global profile levels (levels that persist between games) these can be used in a powerful skill tree like interface where choices matter depending on which Element path you want to focus on.
  • Tiers 1 through 4, levels 1 through 100 (Global levels)
  • - As of 29th July 2023, Tier 1 (levels 1 through 15) is now available.
  • Experience gains from release will persist for this future system, all experience gained in-game is added to a global total experience, which in turn is used for the Ascension System

Ability Synergies & Evolutions

  • Using equipment and certain ability combinations will result in the option to evolve them into stronger versions
  • These evolutions will aim to have their own sequence of upgrades
  • Tier 1 evolution: 2 maxed abilities = 1 evolved ability
  • Tier 2 evolution: 1 evolved ability + synergizing equipment = Tier 2 evolution of ability

Expansions

  • We will be adding more maps, more abilities and more bosses, but in moderation. We will try not to make the game unnecessarily complex
  • We are currently leaning towards an approach to this were we raise the base game price per "big expansion", rather than doing a DLC approach
  • This will also introduce unique mobs per map, cutscenes for map and hero unlocks and more to come

Boss Challenge Rooms

  • Fight several or single bosses that have unique mechanics in a single challenge map for unique rewards
  • The Void boss encounters would be a perfect candidate for this where each element has its own unique boss

Settings and Customization (and/or General QoL)

  • We intend to add a wide range of options for tweaking the game to your liking
  • Custom crosshairs/cursors
  • UI element positioning/layout
  • All configurable through XML files local to the executable, and stored using steam cloud

Ranked Mode

  • Once we're comfortable with our anti-cheat detection/implementations we will add leaderboards/hiscores
  • Potential for entire game Replays to be stored for anti cheat purposes and/or for a subscription fee to cover server costs/networking for this
  • Replay system will most likely be free for local use/"unranked"

Game Modes

  • General idea is to have some official game modes like "limit break" where you lock in one ability and its upgrades go on forever
  • We might also add sped up gameplay to this (faster wave timers) as well as more max mob spawns per wave
  • There is a good chance that we even take this to the next level and allow users to make their own shareable game-modes with their own rules/settings

Upplysning om AI-genererat innehåll

Utvecklarna beskriver hur deras spel använder AI-genererat innehåll så här:

We use AI to proof read and sometimes write or edit the Lore texts in our game

Beskrivning av vuxet innehåll

Utvecklarna beskriver innehållet så här:

Blood particle systems and potential rag doll mechanics featuring limb severing is part of the main gameplay.

Systemkrav

    Minimum:
    • Kräver en 64-bitars processor samt operativsystem
    • OS *: Windows 7 (SP1+), Windows 10 or Windows 11
    • Processor: Intel i5 6400 2.7GHz
    • Minne: 4 GB RAM
    • Grafik: NVIDIA GeForce GTX 950
    • DirectX: Version 11
    • Lagring: 5 GB ledigt utrymme
    • Ytterligare anmärkningar: Runs fine at 60-90 FPS with an occasional 40 FPS frame drop
    Rekommenderade:
    • Kräver en 64-bitars processor samt operativsystem
    • OS: Windows 10 or Windows 11
    • Processor: AMD Ryzen 7 3800X
    • Minne: 6 GB RAM
    • Grafik: AMD Radeon RX 5700 XT
    • DirectX: Version 12
    • Nätverk: Bredbandsanslutning
    • Lagring: 5 GB ledigt utrymme
    • Ytterligare anmärkningar: Most GPU's above the minimum requirements will run fine at 60 FPS
* Från och med den 1 januari 2024 kommer Steam-klienten endast att ha stöd för Windows 10 och senare versioner.

Mer från Old Existence

Vad kuratorer säger

8 kuratorer har recenserat denna produkt. Klicka här för att se dem.

Kundrecensioner

Recensionstyp


Betalningstyp


Språk


Datumspann
För att se recensioner inom ett visst datumintervall, klicka och dra ett urval på en graf ovan eller klicka på en specifik stapel.

Visa graf



Speltid
Filtrera recensioner utifrån användarens speltid när recensionen skrevs:



Inget minimum till Inget maximum
Visa som:
Visa graf
 
Dölj graf
 
Filter
Exklusive irrelevant recensionsaktivitet
Speltid:
Det finns inga ytterligare recensioner som matchar filtren du angav ovan
Justera filtren ovan för att se andra recensioner
Läser in recensioner ...