Embark on an epic adventure to rise to power in this new Real-Time-With-Pause medieval fantasy RPG that combines action and strategy mechanics. Fight a lot, explore, choose how you fight, configure your abilities, create powerful builds and combos. Awaken your true power!

Connectez-vous pour ajouter cet article à votre liste de souhaits, le suivre ou l'ignorer

Prochainement en accès anticipé

L'équipe de développement a l'intention de sortir ce jeu tout en continuant à travailler dessus, afin d'incorporer les retours de la communauté dans son développement.

Remarque : les jeux en accès anticipé ne sont pas terminés, ils peuvent changer de façon significative. Si ce jeu ne vous intéresse pas dans son état actuel, vous devriez attendre pour voir s'il se développe davantage. En savoir plus

Ce que l'équipe de développement a à dire :

Pourquoi choisir l'accès anticipé ?

« To gather more player feedback and help fund the game to improve its quality and make it release faster. »

Pendant combien de temps environ ce jeu sera-t-il en accès anticipé ?

« 1-2 years, depending on funding and player interest. »

En quoi la version finale sera-t-elle différente de la version en accès anticipé ?

« - Complete story and levels: 1 or 2 (most likely) more chapters
- Complete skill trees (enhance current ones, add more trees)
- More unique items
- More quests, dialogues, events and interactions
- Quality of life improvements
- Improved performance and memory optimization
- Polishment (Vfx, Sfx, animations)

Likely, but not guaranteed:
- Changes in gameplay mechanics (like an Action Mode or something to support new skill mechanics)
- Improved UI
- Improved/new animations (humanois and beasts) (depends on funding)
- New character models (depends on funding)
- Cinematic dialogues and events (in Dragon Age Origins fashion) (depends on funding and new character models) »

Quel est l'état actuel de la version en accès anticipé ?

« Prologue + Chapter 1 (at least 60 hours of gameplay)
Skill trees: Warrior, Rogue, Mage, Priest, Druid.
The game is definitely playable and has a lot of content. About 300 skills, quests, dialogues, events, item crafting, item enchantment, trading system. All information currently in this page is contained by the game as it is now. »

Le prix du jeu sera-t-il différent pendant et après l'accès anticipé ?

« Probably a bit higher, but it depends on the final quality. »

Comment comptez-vous impliquer la communauté dans le processus de développement ?

« 1) The game has a feedback button, which sends me an email with their feedback, and they have the option to inform their email.
2) Steam community forum is being widely used.
3) Players can join the game's Discord server. »
Lire la suite
Français non disponible

Ce produit n'est pas disponible dans votre langue. Veuillez consulter la liste des langues disponibles ci-dessous avant de l'acheter.

Télécharger Elengard: Ascension Demo

Participer à Elengard: Ascension Playtest

Demandez l'accès et vous recevrez une notification quand l'équipe de développement sera prête à accepter plus de personnes.
Ce jeu n'est pas encore disponible sur Steam

Date de sortie prévue : 19 janv. 2026

Ce jeu prévoit d'être disponible dans 8 jours

Ce produit vous intéresse ? Ajoutez-le à votre liste de
souhaits et recevez une notification lors de sa sortie.
Ajouter à la liste de souhaits
 
Voir toutes les discussions

Signalez les bugs et donnez-nous votre avis sur les forums de discussion

À propos de ce jeu

This is a Real-Time-with-Pause RPG, in the style of Dragon Age Origins and Neverwinter Nights, but more focused on combat and with some elements of action RPGs. It is neither a “Hack and Slash” nor a Soulslike.

Combat has two modes:

  • Automatic: you order the attack and the character attacks on its own, just like in the classic CRPGs mentioned above.

  • Manual: you need to click for each attack and press a button to defend, which is similar to an action RPG, albeit with significant differences.

Basic features:

  • Combat: Real-Time-with-Pause

  • Dialogues: multiple choice dialogues

  • Quests: main quests and side quests

  • Character customization: appearance customization (including gender) and equipment. Possibility to equip various items, which appear visually (only clothing/armor and weapons, jewelry does not appear, for now)

  • Trade: buying and selling items

  • Item crafting

  • Item enchanting

Main features:

  • Ability/Skill Tree: massive ability tree, with no level restrictions and no class restrictions, allowing for the creation of various builds and combos, and unique play styles.

  • Ability configuration: configure several features of abilities (especially spells), such as power, range, radius, and more.

  • Ability actions: some abilities have actions that can be performed while using the ability, for example, when creating an Electric Orb, it is possible to use the Shock action or the Cast action.

  • Choose how you fight: strategically choose which combat actions, modes and stances to use depending on the situation. Would you prefer to defend yourself by blocking, spending little stamina but running the risk of being staggered by the impact of the blow? Or would you rather spend more stamina dodging? Are you going to use area attacks against a group of enemies, at the cost of reducing the chance of a hit, or are you going to kill them one by one? Will you use swing attacks, causing more impact, or would you rather use straight (thrust) attacks, taking a greater risk of missing, but causing greater potential damage? Will you wield the weapon with one hand or two? Will you attack faster or stronger? Will you be more aggressive or more defensive? In short, there are many possible strategic choices.

  • Ascend in power: become stronger and stronger, to the point of becoming an epic character, comparable to a demi-god. There is no character level limit.

  • Explore: explore a beautiful semi-open world, highlighting the contrast of light and darkness, with an appearance inspired by The Lord of the Rings and Dragon Age: Origins.

  • Archetypes System: archetypes are like classes in other RPGs, but you don't choose an archetype in order to choose abilities. Instead, you are free to choose any ability, but some abilities are associated with archetypes. Acquiring archetype abilities can increase the archetype level, which can provide some bonuses.

  • Archetypes inspired in D&D classes: the archetypes are inspired by the classical D&D classes, but built in a different way. To date, the game features the following archetypes: Warrior, Rogue, Mage, Priest, and Druid.

  • Visual elements responsive to mechanics: animations are strongly interconnected with combat mechanics (i.e., if you dodge an attack, the animation shows a dodge, if you block, the animation shows a block). Visual effects will also be coherent to the spell behavior (e.g., effect increases with spell power).

  • Single player x Multiplayer: the development is aiming on singleplayer, with a strong intention to extend it to multiplayer in the future.

Initial historical context:

You start out living a peaceful life in a simple village, in a beautiful place in harmony with nature. But something feels wrong. You are only a shadow of yourself in this place. You feel that there is something out there in the world that will make you find your true self and fulfill your purpose. Soon, you discover that you are the bearer of a curse, capable of killing you and the people around you. They say it's a punishment from the gods for sinners. But you are not a sinner. Is it really a curse? As you set out on a quest to find a cure, you discover a darkness that grows in the land and corrupts everything it touches. You feel drawn to it, almost as if it were your responsibility to fix it. But why? And how can you fix the world without fixing yourself? Dark forces arise and pursue you. All this leads you on an epic adventure full of challenges and mysteries, fighting for survival and in search of power and answers about yourself and the world.

Divulgation de contenu généré par IA

L'équipe de développement décrit l'utilisation de contenu généré par IA dans le jeu comme suit.

All character voice acting is AI-generated.

Configuration requise

    Minimale :
    • Système d'exploitation : Windows 10
    • Processeur : AMD Ryzen 5 3400G with Radeon Vega Graphics or equivalent
    • Mémoire vive : 8 GB de mémoire
    • Graphiques : AMD Radeon(TM) RX Vega 11 Graphics or equivalent
    • Espace disque : 40 GB d'espace disque disponible
    Recommandée :
    • Système d'exploitation : Windows 10
    • Processeur : AMD Ryzen 7 3700X or equivalent
    • Mémoire vive : 24 GB de mémoire
    • Graphiques : GeForce RTX 3060ti or equivalent
    • Espace disque : 40 GB d'espace disque disponible
Aucune évaluation pour ce produit

Vous pouvez rédiger une évaluation sur ce produit pour partager votre expérience avec la communauté. Utilisez l'encadré situé au-dessus des options d'achat pour rédiger votre évaluation.