Delve into Keeper’s Toll, an action-packed roguelite brimming with challenge and despair. Survive against an onslaught of relentless hordes and grueling bosses with skill-based ARPG gameplay. Embrace the darkness and cleanse these curse lands.
Todas as análises:
Muito positivas (180) - 88% das 180 análises de utilizadores sobre este jogo são positivas.
Data de lançamento:
3 mai. 2023
Developer:

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Produto com Acesso Antecipado

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O que os criadores do jogo têm a dizer:

Porquê Acesso Antecipado?

"Early Access is a great opportunity to involve the community in helping us build the game. We would like to collect feedback regarding all aspects of the game, including such things as character builds, balancing skills, difficulty and progression. We want to know what we can improve on and what people enjoy and do not enjoy, and we will do our best to make changes accordingly."

Aproximadamente durante quanto tempo vai este produto estar em Acesso Antecipado?

"We estimate to exit early access sometime in Q4, 2024. Keeper's Toll may remain in Early Access longer than expected, and we will do our best to update the community."

Qual vai ser a diferença entre a versão final e a versão de Acesso Antecipado?

"Early Access has 3 of the levels (Linden Forest, Usvit Depths and Usvit Castle). The final level, boss fights, and level tiers will be added once the game reaches its 1.0 full release."

Qual é o estado atual da versão de Acesso Antecipado?

"The current state of the Early Access version includes the base structure of the game, but lacks some of the core content such as the final level and level tiers. We currently have all character talent trees, lots of different enemy types and bosses to fight, and all systems in place including the Merchant, Knowledge and Perks Systems.

As Keeper's Toll is a work in progress, there will be things that are going to change. There will be bugs. There will be balancing issues. These are things we will be working on as we develop the game. If you want a polished version of the product, Early Access may not be right for you. If you want to join the community and help us build the game, we would love to have you!"

O jogo vai ter preços diferentes durante e depois do Acesso Antecipado?

"The game will be priced at a discount during Early Access. We may raise the price at full release, and pricing is currently TBD."

Como estão a planear incluir a comunidade durante o processo de desenvolvimento?

"We plan to involve the community by directly connecting through Steam or through our Discord Server. We also plan on doing some livestreams and consistent content updates. We will also engage with players through our website and/or social media platforms such as Youtube and Twitter."
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Arise, fallen hero! Enter Keeper's Toll, an action-packed roguelite set within a retro-infused dark fantasy world that demands skill and courage. Every moment could be your last, but with each setback, you grow stronger. Seize the challenge, overcome daunting foes, and purge a callous world through a methodical genre-bending experience.



Keeper’s Toll places a heavy focus on slow-paced, skill-based gameplay with ARPG elements. Each run allows you to study your enemies and hone your skills while progressing through the main quest. Once you have mastered the basics, Keeper’s Toll introduces unique enemy archetypes, intricate bosses, and fresh mechanics that will challenge any worthy hero.



Keeper's Toll features 6 unique risen heroes: the Shadow Monk, Pyromancer, Blood Maiden, Necromancer, Ranger, and Bogatyr. Each hero has their own specialized game-defining mechanics, as well as completely unique abilities and progression trees.




Ferocious bosses and cutthroat invaders lie at the heart of Keeper’s Toll and its perilous lands. All of the bosses, mini bosses, and invaders you will encounter feature their own unique battle mechanics and twists on the core gameplay. Overcoming the bosses requires a keen sense of strategy, so strengthen your character with purpose or suffer a swift end to your journey.


Key Features:
  • Unique genre blend between horde survival and ARPG with a touch of souls-like
  • Skill-based gameplay designed to be approached methodically
  • Custom character classes featuring their own progression trees, unique abilities and playstyles
  • Destructive boss encounters with intricate designs, mechanics, and gameplay twists


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CURRENT VERSION

Blood Maiden Update - v0.9
  • New Character Class: Blood Maiden
  • New Perks System + Merchant
  • New Merchant Items
  • New Tomes of Knowledge + Achievements
  • New Events
  • Adjustments based on EA feedback
----------------------------------------------------------------

FUTURE MAJOR UPDATES

v0.9.x - Continued
  • New Tomes of Knowledge
  • Additional Localization Support. Languages TBD
  • Adjustments based on EA feedback

v1.0 (Full Release)
  • Final Level + Boss Fights
  • Hard Mode / Tier 2 Levels
  • New Tomes of Knowledge + Achievements
  • New Music
  • Additional Localization Support. Languages TBD
  • Adjustments based on EA feedback

----------------------------------------------------------------

PREVIOUS RELEASES

Pyromancer Update - v0.8
  • New Character Class: Pyromancer
  • New Quest - The Black Flame
  • New Event - Armored Snail
  • New Tomes of Knowledge, Knowledge Skills and Achievements
  • New Merchant Items
  • Adjustments based on EA feedback

Usvit Castle Update - v0.7
  • New Environment: Castle Usvit
  • 30+ new enemies
  • New Boss Fights
  • New Main Story Quest Progression
  • New Health System
  • New lighting system
  • Enhanced Environments
  • New Merchant Items / Blueprints
  • New Events
  • Enhanced User Interface
  • New Music
  • Chinese Localization
  • New Character Abilities/Attacks
  • Modified/Improved Talents for Bogatyr class
  • Curse Mode Modifications
  • Merchant Rerolls
  • Modifications/Balancing to Chancellor Autlaic Boss Fight

Shadow Monk Update - v0.6
  • New Character Class: Shadow Monk
  • New Tomes of Knowledge System + Shared Skill Points
  • New XP System + Modified Gold System
  • New Environment props and additions
  • Evasive Maneuvers (Dodge / Roll)
  • New Boss: Sporelord Rotwood to replace Bloodsap as Linden Forest end boss
  • New User Interface Elements: HP/Stamina Bars
  • New Merchant Items
  • New Events
  • New Powerups

Ranger/Merchant Update - v0.5
  • New Character Class: Ranger
  • Merchant/Shop/Item System
  • Rebrand to Keeper's Toll
  • In-game events including challenges and altars

Early Access - v0.4
  • Completion of the Necromancer Class
  • Completion of the Bogatyr Class - Rebalanced with new Skills and Abilities
  • Enter the Usvit Depths - New Unlockable Area Available
  • Skill rework and upgrades for existing classes
  • 6 Unique Bosses and Mini Bosses
  • Talents
  • Altar Sacrifices
  • Power-ups
  • Achievements
  • Secrets!

Necromancer/Catacombs Update - v0.3
  • Introduction of the Necromancer Class - New Hero *COMPLETE*
  • Enter the Usvit Depths - New Area - *COMPLETE*
  • Skill rework and upgrades for existing classes
  • Tons of new enemies
  • Tons of new features

Early Demo Release - v0.2
  • Introduction of the Bogatyr Hero - A long since deceased warrior of the old, risen again to assist in the cleansing of Linden Forest.
  • Introduction of the Linden Forest - A once green pasture now lies in ruins. The guardians of this forest haunt it from the very graves they built.
  • Boss: The Flesh Golem

Pre Alpha Test - v0.1
  • Pre Alpha test build, featuring basic design and mechanics testing

Requisitos do Sistema

    Mínimos:
    • Requer um sistema operativo e processador de 64 bits
    • Sistema Operativo *: Windows 7 64bit
    • Processador: Intel i3 64 bit processor or equivalent
    • Memória: 4 GB de RAM
    • Placa gráfica: DX 10 Compatible GPU
    • DirectX: Versão 10
    • Espaço no disco: Requer 1500 MB de espaço livre
    Recomendados:
    • Requer um sistema operativo e processador de 64 bits
* A partir de 1 de janeiro de 2024, a aplicação Steam irá apenas funcionar no Windows 10 e em versões mais recentes.

O que os curadores dizem

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