Delve into Keeper’s Toll, an action-packed roguelite brimming with challenge and despair. Survive against an onslaught of relentless hordes and grueling bosses with skill-based ARPG gameplay. Embrace the darkness and cleanse these curse lands.
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非常に好評 (174) - このゲームのユーザーレビュー 174 件中 89% が好評です
リリース日:
2023年5月3日
開発元:
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早期アクセスゲーム

今すぐアクセスしてプレイ開始;開発途中のゲームに参加しよう。

注: この早期アクセスゲームは不完全であり、これから変わることも、変わらないこともありえます。現時点でこのゲームをプレイしても満足に遊べない場合は、 ゲームの開発が更に進捗するまで待ってみる必要があるかもしれません。 詳細はこちら

開発者からの注意書き:

早期アクセスにした理由

“Early Access is a great opportunity to involve the community in helping us build the game. We would like to collect feedback regarding all aspects of the game, including such things as character builds, balancing skills, difficulty and progression. We want to know what we can improve on and what people enjoy and do not enjoy, and we will do our best to make changes accordingly.”

このゲームは大体どのくらいの期間早期アクセスですか?

“We estimate to exit early access sometime in Q3, 2024. Keeper's Toll may remain in Early Access longer than expected, and we will do our best to update the community.”

早期アクセスバージョンと計画されているフルバージョンの違いは?

“Early Access has 3 of the levels (Linden Forest, Usvit Depths and Usvit Castle). We plan to release more content as we continue development and reach major milestones. Lots of new features and systems will be added throughout the course of development. The final level, boss fights, and level tiers will be added once the game reaches its 1.0 full release.”

早期アクセスバージョンの現状はどうなっていますか?

“The current state of the Early Access version includes the base structure of the game, but lacks a few systems and some of the core content such as the final level and level tiers. We currently have all character talent trees, lots of different enemy types and bosses to fight, and all systems in place including the Merchant, Knowledge and Perks Systems.

As Keeper's Toll is a work in progress, there will be things that are going to change. There will be bugs. There will be balancing issues. These are things we will be working on as we develop the game. If you want a polished version of the product, Early Access may not be right for you. If you want to join the community and help us build the game, we would love to have you!”

早期アクセス期間中と期間後ではゲームの価格は変わりますか?

“The game will be priced at a discount during Early Access. We may be raising the price later on, and pricing is currently TBD.”

どうやって開発プロセスにコミュニティを参加させる予定ですか?

“We plan to involve the community by directly connecting through Steam or through our Discord Server. We also plan on doing some livestreams and consistent content updates. We will also engage with players through our website and/or social media platforms such as Youtube and Twitter.”
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Arise, fallen hero! Enter Keeper's Toll, an action-packed roguelite set within a retro-infused dark fantasy world that demands skill and courage. Every moment could be your last, but with each setback, you grow stronger. Seize the challenge, overcome daunting foes, and purge a callous world through a methodical genre-bending experience.



Keeper’s Toll places a heavy focus on slow-paced, skill-based gameplay with ARPG elements. Each run allows you to study your enemies and hone your skills while progressing through the main quest. Once you have mastered the basics, Keeper’s Toll introduces unique enemy archetypes, intricate bosses, and fresh mechanics that will challenge any worthy hero.



Keeper's Toll features 6 unique risen heroes: the Shadow Monk, Pyromancer, Blood Maiden, Necromancer, Ranger, and Bogatyr. Each hero has their own specialized game-defining mechanics, as well as completely unique abilities and progression trees.




Ferocious bosses and cutthroat invaders lie at the heart of Keeper’s Toll and its perilous lands. All of the bosses, mini bosses, and invaders you will encounter feature their own unique battle mechanics and twists on the core gameplay. Overcoming the bosses requires a keen sense of strategy, so strengthen your character with purpose or suffer a swift end to your journey.


Key Features:
  • Unique genre blend between horde survival and ARPG with a touch of souls-like
  • Skill-based gameplay designed to be approached methodically
  • Custom character classes featuring their own progression trees, unique abilities and playstyles
  • Destructive boss encounters with intricate designs, mechanics, and gameplay twists


----------------------------------------------------------------

CURRENT VERSION

Blood Maiden Update - v0.9
  • New Character Class: Blood Maiden
  • New Perks System + Merchant
  • New Tomes of Knowledge + Achievements
  • Adjustments based on EA feedback
----------------------------------------------------------------

FUTURE MAJOR UPDATES

v0.9.x - Continued
  • New Tomes of Knowledge
  • New Events
  • Additional Localization Support. Languages TBD
  • Adjustments based on EA feedback

v1.0 (Full Release)
  • Final Level + Boss Fights
  • Hard Mode / Tier 2 Levels
  • New Tomes of Knowledge + Achievements
  • New Music
  • Additional Localization Support. Languages TBD
  • Adjustments based on EA feedback

----------------------------------------------------------------

PREVIOUS RELEASES

Pyromancer Update - v0.8
  • New Character Class: Pyromancer
  • New Quest - The Black Flame
  • New Event - Armored Snail
  • New Tomes of Knowledge, Knowledge Skills and Achievements
  • New Merchant Items
  • Adjustments based on EA feedback

Usvit Castle Update - v0.7
  • New Environment: Castle Usvit
  • 30+ new enemies
  • New Boss Fights
  • New Main Story Quest Progression
  • New Health System
  • New lighting system
  • Enhanced Environments
  • New Merchant Items / Blueprints
  • New Events
  • Enhanced User Interface
  • New Music
  • Chinese Localization
  • New Character Abilities/Attacks
  • Modified/Improved Talents for Bogatyr class
  • Curse Mode Modifications
  • Merchant Rerolls
  • Modifications/Balancing to Chancellor Autlaic Boss Fight

Shadow Monk Update - v0.6
  • New Character Class: Shadow Monk
  • New Tomes of Knowledge System + Shared Skill Points
  • New XP System + Modified Gold System
  • New Environment props and additions
  • Evasive Maneuvers (Dodge / Roll)
  • New Boss: Sporelord Rotwood to replace Bloodsap as Linden Forest end boss
  • New User Interface Elements: HP/Stamina Bars
  • New Merchant Items
  • New Events
  • New Powerups

Ranger/Merchant Update - v0.5
  • New Character Class: Ranger
  • Merchant/Shop/Item System
  • Rebrand to Keeper's Toll
  • In-game events including challenges and altars

Early Access - v0.4
  • Completion of the Necromancer Class
  • Completion of the Bogatyr Class - Rebalanced with new Skills and Abilities
  • Enter the Usvit Depths - New Unlockable Area Available
  • Skill rework and upgrades for existing classes
  • 6 Unique Bosses and Mini Bosses
  • Talents
  • Altar Sacrifices
  • Power-ups
  • Achievements
  • Secrets!

Necromancer/Catacombs Update - v0.3
  • Introduction of the Necromancer Class - New Hero *COMPLETE*
  • Enter the Usvit Depths - New Area - *COMPLETE*
  • Skill rework and upgrades for existing classes
  • Tons of new enemies
  • Tons of new features

Early Demo Release - v0.2
  • Introduction of the Bogatyr Hero - A long since deceased warrior of the old, risen again to assist in the cleansing of Linden Forest.
  • Introduction of the Linden Forest - A once green pasture now lies in ruins. The guardians of this forest haunt it from the very graves they built.
  • Boss: The Flesh Golem

Pre Alpha Test - v0.1
  • Pre Alpha test build, featuring basic design and mechanics testing

システム要件

    最低:
    • 64 ビットプロセッサとオペレーティングシステムが必要です
    • OS *: Windows 7 64bit
    • プロセッサー: Intel i3 64 bit processor or equivalent
    • メモリー: 4 GB RAM
    • グラフィック: DX 10 Compatible GPU
    • DirectX: Version 10
    • ストレージ: 1200 MB の空き容量
    推奨:
    • 64 ビットプロセッサとオペレーティングシステムが必要です
* 2024年1月1日(PT)以降、SteamクライアントはWindows 10以降のバージョンのみをサポートします。

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