Rise, fallen hero! Enter Keeper's Toll, a harrowing journey into a dark and retro world that demands skill and courage. Every moment could be your last, but with each setback, you grow stronger. Embrace the challenge, overcome daunting foes, and cleanse the world of its cursed lands.
All Reviews:
Very Positive (97) - 89% of the 97 user reviews for this game are positive.
Release Date:
May 3, 2023
Developer:
Publisher:

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Early Access is a great opportunity to involve the community in helping us build the game. We would like to collect feedback regarding any aspects of the game, including such things as character builds, balancing skills, difficulty and progression. We want to know what we can improve on and what people enjoy and do not enjoy, and we will do our best to make changes accordingly.”

Approximately how long will this game be in Early Access?

“We estimate a window of roughly 12 months. The time Keeper's Toll remains in Early Access could be longer, but we have a clear vision for the development cycle of the game.”

How is the full version planned to differ from the Early Access version?

“The Early Access version currently has 3 playable characters (Bogatyr, Necromancer and Ranger) out of the 6 available on Full Release. Early Access also has 2 of the levels (Linden Forest and Usvit Depths) out of the 4 available in the full version of the game. Lots of new features and systems will be added throughout the course of development.”

What is the current state of the Early Access version?

“The current state of the Early Access version includes the base structure of the game, but the it is relatively content light at the moment. We have character talent trees, lots of different enemy types and bosses to fight, and phase 1/3 of the Merchant / Item system is in place.

As Keeper's Toll is a work in progress, there will be things that are going to change. There will be bugs. There will be balancing issues. These are things we will be working on as we develop the game. If you want a polished version of the product, Early Access may not be right for you. If you want to join the community and help us build the game, or you acknowledge the shortfalls of the game being a WIP, then we welcome you to join us!”

Will the game be priced differently during and after Early Access?

“The game will be priced at a discount during Early Access. We will be raising the price later on, and pricing is currently TBD.”

How are you planning on involving the Community in your development process?

“We plan to involve the community by directly connecting through Steam or through our Discord Server. We also plan on doing some livestreams and consistent content updates. We will also engage with players through our website and/or social media platforms such as Youtube and Twitter.”
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About This Game

Keeper's Toll is an action/arcade roguelite grounded in dark fantasy elements. Keeper's Toll places a heavy focus on slow-paced, skill-based gameplay and intricate boss fights.

The game controls like a top down beat-em-up with auto attacks that primarily go off in the direction your character is facing. There is no twin stick controls or mouse aiming.




In the complete version of the game, you can unlock and play as one of 6 unique risen heroes. Currently there are 3 character classes available to play: Bogatyr, Necromancer and Ranger. Each hero has their own specialized game-defining mechanics, as well as completely unique abilities and meta progression.

  • Bogatyr - A renown knight who fell in battle. This hero, stalwart and hardy, focuses on heavy defenses and uses the power of the gods to imbue earth into his short range attacks.
  • Pyromancer - A nomad who was imprisoned until his demise. This hero uses the ancient elemental art of Pyromancy. His wide chaotic attacks sweep the lands and incinerate his enemies.
  • Necromancer - A duke who succumbed to the dark arts. This hero reanimates the husks of the dead to do his bidding. He channels an array of spirit attacks and thrashes his enemies at close range with his flail.
  • Ranger - A warden who lost her life defending the wildwood. This hero uses her innate agility to weave in and out of battle. In the shadows she sets deadly traps and as her enemies close in she unleashes a torrent of arrows.
  • Shadow Monk - Born from darkness and forged by tragedy, the shadow monk walks the path of vengeance, embracing the shadows as his deadliest ally. This hero utilizes his fast reflexes to pummel his enemies with quick strikes. Weaving in and out of combat he can unleash disabling combos.
  • Blood Maiden - An armor-clad maiden who was sacrificed by a religious sect. This hero uses her sanguine glaive to release a flurry of sweeping strikes. Trailing the blade is an endless downpour of corrupted blood.

Each run allows you to study your enemies and hone your skills. Once you have mastered the basics, Soul Survivors introduces many unique enemy archetypes, exciting boss designs, fresh mechanics and a specialized hero system.

Unlock and explore 2 different lands, with a total of 4 planned when the game is complete. Each land has its own unique bosses, enemy archetypes and environmental hazards.
  • Linden Forest - A once green pasture now lies in ruins. The guardians of this forest haunt it from the very graves they built.
  • Usvit Castle - The shining light from the days of old. A demonic presence often heard but never seen, ushers waves of fear throughout the castle walls.
  • Usvit Depths - The old servants' quarters. Now a slime ridden passage where not even the bravest adventurers set foot.
  • Ashendusk Mountains - Rivers of lava run through these scorched lands. Denizens of fire invoke fear and incinerate ill-prepared adventurers.


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CURRENT RELEASE
v0.5
  • New Character Class: Ranger
  • Merchant/Shop/Item System
  • Rebrand to Keeper's Toll
  • Adjustments based on EA feedback!

----------------------------------------------------------------

COMING SOON
v0.6.x
  • New Character Class: Shadow Monk
  • New Environment props and additions
  • New Merchant Items
  • New Events
  • New XP System
  • Adjustments based on EA feedback!
  • More TBD

----------------------------------------------------------------

----------------------------------------------------------------

FUTURE MAJOR UPDATES
v0.7.x
  • New Environment: Castle Usvit
  • 4 New Boss Fights
  • New Merchant Items
  • New Events
  • Adjustments based on EA feedback!
  • More TBD

v0.8.x
  • New Character Class: Blood Maiden
  • New Character Class: Pyromancer
  • New Merchant Items
  • New Events
  • Adjustments based on EA feedback!
  • More TBD

v0.9.x
  • New Environment: Ashendusk Mountains
  • 3 New Boss Fights
  • New Merchant Items
  • New Events
  • Adjustments based on EA feedback!
  • More TBD

v1.0.x (Full Release)
  • Final Boss Fight
  • New Merchant Items
  • New Events
  • Adjustments based on EA feedback!
  • More TBD

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PREVIOUS RELEASES

Early Access - v0.4
  • Completion of the Necromancer Class
  • Completion of the Bogatyr Class - Rebalanced with new Skills and Abilities
  • Enter the Usvit Depths - New Unlockable Area Available
  • Skill rework and upgrades for existing classes
  • 6 Unique Bosses and Mini Bosses
  • Talents
  • Altar Sacrifices
  • Power-ups
  • Achievements
  • Secrets!

Necromancer/Catacombs Update - v0.3
  • Introduction of the Necromancer Class - New Hero *COMPLETE*
  • Enter the Usvit Depths - New Area - *COMPLETE*
  • Skill rework and upgrades for existing classes
  • Tons of new enemies
  • Tons of new features

Early Demo Release - v0.2
  • Introduction of the Bogatyr Hero - A long since deceased warrior of the old, risen again to assist in the cleansing of Linden Forest.
  • Introduction of the Linden Forest - A once green pasture now lies in ruins. The guardians of this forest haunt it from the very graves they built.
  • Boss: The Flesh Golem

Pre Alpha Test - v0.1
  • Pre Alpha test build, featuring basic design and mechanics testing

System Requirements

    Minimum:
    • Requires a 64-bit processor and operating system
    • OS: Windows 7 64bit
    • Processor: Intel i3 64 bit processor or equivalent
    • Memory: 4 GB RAM
    • Graphics: DX 10 Compatible GPU
    • DirectX: Version 10
    • Storage: 750 MB available space
    Recommended:
    • Requires a 64-bit processor and operating system

What Curators Say

16 Curators have reviewed this product. Click here to see them.

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