Sign in to add this item to your wishlist, follow it, or mark it as ignored

Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: Games in Early Access are not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“There are two primary reasons why early access is important:

(1) Early access allows players to directly support the game development process, providing key insights to help tailor a unique and strong experience for the player. This symbiotic relationship between game developers and the player base keeps the project grounded to meet expectations and deliver a desired outcome.

(2) Early access provides players an opportunity to financially support the project, allowing for development to continue and achieve the projects potential. This is a passion project and we will do everything we can to bring this to the finish line, but any support is appreciated and helpful.”

Approximately how long will this game be in Early Access?

“The current goal is to have a 1.0 full release by the end of this year 2026. ”

How is the full version planned to differ from the Early Access version?

“We plan on providing 3-5 scenarios for each gunship variant (A, E, H, U, W, J) that simulate a sortie in conflicts those specific gunships participated in.

Additionally, a scenario editor with steam workshop accessibility is planned to provide you with user created scenarios.”

What is the current state of the Early Access version?

“The game has received a complete overhaul, and content is continually being worked on to increase the playable time in game. There currently are (4) available scenarios to play (each allowing 10-20 minutes of play time) along with a scenario editor, allowing you to create your own scenarios.

Additionally, all older versions of the game are also available in branches, allowing access to previously created scenarios and gameplay.

At this point with the foundation in place, we have a much clearer vision/scope for the game to be finished with a 1.0 release.”

Will the game be priced differently during and after Early Access?

“No. The price is intended to remain the same, regardless of being completed.”

How are you planning on involving the Community in your development process?

“So far, this has primarily happened through our community discord server and steam discussions. We are active in both these platforms and have already seen substantial improvements due to positive player feedback.”
Read more

Buy Project Gunship

 

Report bugs and leave feedback for this game on the discussion boards

See all discussions

About This Game

Project Gunship is a single-player, simulation game that provides an authentic and immersive AC-130 Gunship experience. As gamers ourselves, we’ve often desired an AC-130 Gunship simulator that authentically modeled their combat deployments and we simply got tired of waiting. Far too many times we’ve only been granted a simple taste of this type of gameplay, but Project Gunship’s intent is to be the go-to for historical AC-130 Gunship combat.

It is important to acknowledge the fact that the Project is in an Alpha state, as it is in early access. This means current features are limited and improvements are occurring daily. We’ve made some great progress since release but have a long way to go before we can call this project finished. Many players have already contributed solid feedback that has helped us guide development and we’ll forever be grateful for their contributions and continue to seek good feedback to ensure the project achieves its potential.

Some of the key features of the game include:
  • Stunning Visuals – By utilizing the Unreal Engine 5, experience the realistic perspectives of the Forward Looking Infrared (FLIR) thermal camera as you observe and engage hostile targets.
  • Realistic depictions of AC-130 Variants, Weapons, and Munitions – Fly in the original AC-130A “Project Gunship” variant utilizing the 4x GAU-2/A 7.62mm miniguns and 4x M61 Vulcan 20mm cannons or the active AC-130J “Ghostrider” variant utilizing 1x ATK GAU-23/A 30mm Autocannon, 1x M102 105mm Howitzer, and multiple wing-mounted AGM-114 Hellfire missiles. Project Gunship allows the player to customize their experience to meet their expectations.
  • Immersive Audio – Feel the subtle roar of the (4) Rolls-Royce Turboprop engines, radio chatter from the crew, and pound of the weapons firing in support of the troops on the ground.
  • Dynamic AI – With the goal of replay-ability, AI is not scripted but allowed to make decisions in response to their given circumstance. This reactive AI allows scenarios to play differently each time and helps paint a realistic picture for the player.
  • Unique Game Modes – The goal of Project Gunship is to provide a variety of game modes that all can enjoy. The game currently features realistic scenarios and point defense style modes.

Mature Content Description

The developers describe the content like this:

Graphic violence and gore are a common occurrence in Project Gunship. Throwing high explosives at soft targets tends to dismember and since we were able to replicate the infrared camera view well, game footage often looks very realistic and comparable to real world combat footage.

System Requirements

    Minimum:
    • OS: Windows 10 (x64)
    • Processor: Intel Core i or AMD Ryzen with 4 physical cores
    • Memory: 8 GB RAM
    • Graphics: Geforce GTX 770 or AMD Radeon HD 7970 with at least 4 GB of VRAM
    • DirectX: Version 11
    • Storage: 6 GB available space
    Recommended:
    • OS: Windows 10 (x64)
    • Processor: Intel Core i or AMD Ryzen with 6 physical cores
    • Memory: 16 GB RAM
    • Graphics: Nvidia GTX 1060 or AMD Radeon 570 with at least 6GB of VRAM
    • DirectX: Version 11
    • Storage: 6 GB available space