Dungeoneer is a nostalgia-invoking action RPG with an old-school style taking inspirations from games like Baldur's Gate, Warcraft, Diablo, and Runescape - complete with a full campaign, end-game difficulty, and multiplayer. Play solo or with up to 4 players in co-op or PvP.

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Jeu en accès anticipé

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Remarque : les jeux en accès anticipé ne sont pas terminés, ils peuvent changer de façon significative. Si ce jeu ne vous intéresse pas dans son état actuel, vous devriez attendre pour voir s'il se développe davantage. En savoir plus

Ce que l'équipe de développement a à dire :

Pourquoi choisir l'accès anticipé ?

« I wanted to release Dungeoneer in Early Access to involve player feedback in the improvement process. As the sole developer on this project, community involvement and feedback is extremely important to me. While the initial release of Early Access will deliver a fun custom RPG experience with all of the core features included, most of the content will be added through free updates periodically. I tend to update the game fairly often. »

Pendant combien de temps environ ce jeu sera-t-il en accès anticipé ?

« I estimate Early Access will last through 2024, but I may add additional content as time goes on even past then. I work on this project alone so it is hard to estimate all of the plans I have in store for Dungeoneer. »

En quoi la version finale sera-t-elle différente de la version en accès anticipé ?

« I plan to add much more content to Dungeoneer, including;
  • New dungeons, traps, enemies, and bosses
  • New PvP options and arenas
  • New items and item meshes
  • New skill and combat abilities
  • More rich lore and story telling
  • Steam Achievements
  • and more
 »

Quel est l'état actuel de la version en accès anticipé ?

« Early Access currently has a complete campaign and end-game difficulty, though the story and lore may change as time progresses. Co-op and PvP are both available. Please note the trailer and screenshots may occasionally fall behind, as I tend to update the game quite frequently. »

Le prix du jeu sera-t-il différent pendant et après l'accès anticipé ?

« I cannot say for sure. Anyone who purchases Early Access will still have the full game and all of its updates regardless if the price is increased/decreased in the future. »

Comment comptez-vous impliquer la communauté dans le processus de développement ?

« I want to best understand what the player needs to have the most fun possible while playing Dungeoneer. User feedback is important to me, especially being the only developer on this project. Please visit the discord to contribute https://discord.gg/Dzx7U2AkUd »
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À propos de ce jeu

Dungeoneer is a nostalgia-invoking action RPG with an old-school style taking inspirations from games like Baldur's Gate, Warcraft, Diablo, and Runescape - complete with a full campaign, end-game difficulty, and multiplayer.

The Story

You, a wandering Hero of legend, find yourself betwixt the Void's swallowing event horizon. Fleeing to the land of Escher and reaching the town of Ingrim, you find the citizens in disarray - but there is hope - and your quest begins to end the madness of a nefarious Cult.

Choose from 6 different background Classes

Classes

Valiant - The Valiant are not afraid to lead charge in battle. With high strength and vitality, they make more than viable warriors.

Scholar - Educated, Scholars are naturals with magic. With a high intellect, they make proficient mages.

Vagabond - A Vagabond prefers to sneak up on their enemy but are still nimble fighters, making them dangerous in close range combat.

Pilgrim - The Pilgrim is a determined fighter with naturally high willpower. They use holy magic to fend off enemies and aid their allies, making them a welcome addition to any party.

Stalker - Naturally skilled with ranged weapons, the Stalker hunts their enemies from afar.

Cultist - A Cultist's haunting past grants them power over dark magic. To forsake their God is a testament to their willpower and intelligence.

Increase your rank in Talents to learn new spells and abilities

Styles

Tactics - Masters of combat, willing to charge into the fight head on

Trickery - Cunning, preferring to take out their enemies with a more subtle approach

Technique - A ranger by trade, experts with traps or a bow

Balance - A well-rounded fighter, favoring a balanced mix of brain and brawn

Virtue - A fighter empowered by faith and blessed with holy energy

Heresy - One who worships the Others, imbuing the user with shadow magic

Arcana - Brilliant mages, reality is subjective to them

Fundamentals - Talented elementalists that use spells to defeat their foes

Utilize Skills to interact with the environment in unique ways

Skills

Naturalism - Naturalists can harvest herbs found throughout dungeons to craft potions. They naturally gain a small boost to health, mana, armor, and resilience. They also naturally gain fire, frost, and lightning resistance.

Smithing - Blacksmiths have the ability to mine stones and salvage equipment for ore, which can be used for crafting or fortifying equipment. They naturally gain vitality, strength, agility, and health regeneration.

Religion - Religious heroes can interact with shrines found throughout dungeons, granting a boon for themselves and allies. Occasionally, they can identify relics that store boons to be used at any time. They naturally gain a boost to healing allies and themselves, as well as a significant boost to Holy and Dark resistance.

Enchanting - Enchanters can destroy magic items for reagents and imbue equipment with additional effects. They can also dispel magical barriers found in dungeons. They naturally gain intelligence, mana regeneration, and magic resistance.

Thievery - Thieves have the ability to steal from caches in dungeons and pick lockboxes for additional loot. They can also use secret passages to get around dungeons more efficiently. They can create traps and naturally gain agility, poison damage, and critical strike damage.

Inspirations

I've always been a huge fan of action RPG games as well as turn based tactical games - so it was important to me to create a game with a pacing that I enjoyed and that so many games seem to miss. Dungeoneer is intended to play at a slightly slower pace than most action RPG games, aiming to reduce button mashing while being visually appealing and immersive. Combat is heavily inspired by Runescape and World of Warcraft, where ability rotation and stat optimization heavily influences gameplay.

Description du contenu pour adultes

Voici la description de l'équipe de développement à propos du contenu du produit :

This Game may contain content not appropriate for all ages, or may not be appropriate for viewing at work: Frequent Violence or Gore, General Mature Content

Configuration requise

    Minimale :
    • Système d'exploitation : Windows 10 (64-bit only)
    • Processeur : Intel i3 or AMD Ryzen 3
    • Mémoire vive : 16 MB de mémoire
    • Graphiques : NVIDIA GeForce GTX 460 / AMD HD6850
    • DirectX : Version 9.0
    • Espace disque : 20 GB d'espace disque disponible
    Recommandée :
    • Système d'exploitation : Windows 10 (64-bit only)
    • Processeur : Intel i5 or AMD Ryzen 5
    • Mémoire vive : 16 MB de mémoire
    • Graphiques : NVIDIA GeForce GTX 1050
    • DirectX : Version 9.0
    • Réseau : connexion internet haut débit
    • Espace disque : 20 GB d'espace disque disponible

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