The Last World is a sci-fi simulation game with elements of space, adventure, survival, modding and automation. The game in which the player has to create his own empire from the ruins of the old one. Mine, build, research, produce and travel!
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Release Date:
Early Access Q1 2023
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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“The game is being developed by one person, an enthusiast who wanted to challenge the leaders of this genre. For 5 whole years I have been going to this moment and now it has come, the long-awaited hour. I wanted to show the game to the world as soon as possible, and early access will help me with this.

Also, early access will help me understand what the player wants! How the player perceives those mechanics that were laid at the heart of the game. Early access will help me complete the game with your help. So let's take this marathon together, because together is always more fun!”

Approximately how long will this game be in Early Access?

“I don't have a clear release date for early access. This question is difficult to answer, especially when the game is being developed by one person.

I will write briefly - the game will be released only when I am completely confident in it. I plan to work on the game for another 2-3 years from the moment it goes into early access. I hope this time is enough for me and I will use it for its intended purpose. Since Valve wants me to say a rough date I'll roughly say August 2025.”

How is the full version planned to differ from the Early Access version?

“The full version of the game will be very different from the current state. Here is a list of what I plan to add to the game when it leaves Early Access:
  • Generation of solar systems;
  • Variety of planets - each planet will dictate its own rules of the game;
  • Variety of flora and fauna;
  • Expeditions on the global map and planets;
  • More characters;
  • More tools;
  • More loot;
  • More buildings;
  • More modules for both characters and tools;
  • More points of interest on the global map and planets;
  • More points of interest in outer space;
  • Optimization of the game to increase the scale;
  • Make the game public and reduce the entry threshold;
  • Combat system!;
  • Localization into other languages;

Of course this is not the whole list, but most of all I look forward to adding this one!

I want to make the game not just a factory in which the player mines, processes and produces, but a game in which the player will be free to choose his own path.”

What is the current state of the Early Access version?

“The current state of the game reflects the most important thing - the core of the game. This is where our whole journey begins. The Early Access version of the game works great and is now fully playable. You can build and develop your factory.

The following mechanics are currently implemented in the game:
  • Earth-like planet generation;
  • Character constructor;
  • Character inventory system;
  • Full-functional factory mechanics;
  • Weather system;
  • Trade system;

And much more, which of course will not fit here. I will listen to the players and improve the game, bring a lot of new content to it.”

Will the game be priced differently during and after Early Access?

“The price will be changed upwards when the game leaves Early Access.”

How are you planning on involving the Community in your development process?

“Games are not made for one person, but for all players from different parts of the world.

The community will be able to join discussions of new or old mechanics at any time, and the developer will try to pay special attention to each opinion. There is one saying - You scratch my back and I'll scratch yours.

Therefore, you do not need to stand aside, you can help me in the development by leaving a review, comment, or offer something of your own, something unique. I will try to listen to everyone.

I have created a Discord channel where you can also share your impressions, suggestions, screenshots, and learn something new.”
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Planned Release Date: Early Access Q1 2023

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About This Game



The Last World is a sci-fi simulation game with elements of space, adventure, modding and automation in which the player has to create his own empire from the ruins of the old one.

The world that we all knew and loved so well is dead. He was killed by a bacterium born in a test tube of a scientist who was trying to create a panacea - a cure for all diseases. The result is one - the disappearance of all life on the planet. On the verge of extinction, people created the "Ironborns" project - an artificial intelligence whose goal is to find a planet suitable for the existence of biological organisms in the endless ocean of stars and give a person a second chance to exist.

The player will have to build and develop his base, travel, explore, trade and much more. The game features a factory mechanic where the player can produce more expensive resources for sale or upgrades. The player will extract resources from the bowels of the planets and process them to obtain components that are more expensive to manufacture. The Last World is a sandbox where the player is free to choose his own path.


You control robotic mechanisms (robots) that have landed on the planet to complete their mission. During the game, you have to build buildings, manage the economy, explore the territory and study the area that surrounds you.

Your mission is to give people a second chance, give them hope and a new home.


The game generates planets - from deserted, lifeless planets to heavenly giants.
Each planet is unique and will dictate its own rules for the game. Every planet is a challenge. You will have to explore the place of deployment to make sure that it has all the necessary resources to build and strengthen the base. Travel and discover new territories. Explore points of interest that are scattered all over the planet. Explore flora and fauna, always be one step ahead.


In the game The Last World all unique units are modular. This means that you can build your character, literally, piece by piece. To do this, the game has a powerful, in its functionality, character costructor, where the game will give you the opportunity to assemble your own unique character from dozens of modules, each of which has its own characteristics.

In the game The Last World units use tools (a local analogue of weapons), which can also be modified in the constructor. Each tool can be matched with dozens of modules to make it better and more powerful.


Build huge production plants for processing, extraction or production of components. Build supply chains to be as productive as possible and get more productivity gains. Accumulate resources in storage, and then send them to the trading floor to earn more currency to continue your mission.

The game The Last World has over 40 fully functional buildings that you can build on uncharted locations.


In the game The Last World you have to build your base for the production of new components, and for this you will need a lot of resources. All resources are scattered around the location and are divided into two types - underground and aboveground deposits. You will be able to extract and process - coal, stone, oil petrolium, natural gas, as well as various kinds of ores. As you progress through the technology tree, more and more sophisticated technologies for the extraction and processing of natural resources will become available to you.


All units, drones, buildings have their own inventory. The inventory is a cellular structure, where all items have their own size and weight. You have to deal with inventory management, because each of its cells is worth its weight in gold. Look for or create more capacious unit modules, or use modules to improve your building storage.


We built factories, accumulated resources, collected items - you can go to the trading floor and sell all the accumulated good to earn more in-game currency. The space market works exclusively with in-game currency. However, there are exceptions - sometimes traders can offer profitable deals or even barters.


As the game progresses, you will want to develop and for this you will need a technology tree. In it, you can open the branches you need to research more complex technologies. Do research and improve your base and units. There will be three trees in the game - the main tree, units and buildings. Each tree will open up more possibilities for you.


All planets have their own ecosystem - somewhere it will be hot, somewhere it will be cold, and somewhere endless winds will blow. You will have to face dynamically changing weather that can catch you off guard and turn your journey into chaos. Come face to face with temperature phenomena and find out how they affect gameplay.


I plan to release the game in Early Access in the first quarter of 2023 . During Early Access, I will change and develop the game based on your feedback. During this time, I will add new features and content, improve the balance and introduce new game features.

System Requirements

    Minimum:
    • OS: Windows 7
    • Processor: TBA
    • Memory: 4 GB RAM
    • Graphics: TBA
    • DirectX: Version 11
    • Storage: 8 GB available space
    • Sound Card: TBA
    Recommended:
    • OS: Windows 10
    • Processor: TBA
    • Memory: 8 GB RAM
    • Graphics: TBA
    • DirectX: Version 11
    • Storage: 8 GB available space
    • Sound Card: TBA
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