Code ZIN: Esper Arena is an action, arena, third-person shooter, with an anime character aesthetic. Test both your reflexes and strategy in adrenaline-inducing combat. Succeed and become immortalized or fail and be forgotten. This is your chance for glory.
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Няма потребителски рецензии
Дата на издаване:
Неоповестено
Разработчик:
Издател:

Впишете се, за да добавите този артикул към списъка си с желания, да го последвате или да го отбележите като игнориран

Очаквайте скоро в „Ранен достъп“

Разработчиците на тази игра възнамеряват да я издадат, докато все още работят по нея, разработвайки я с отзиви от потребителите.

Забележка: Игрите в „Ранен достъп“ не са завършени и е възможно по-нататък да се променят или не. Ако не сте въодушевени да я играете в текущото ѝ състояние, тогава ще е по-добре да изчакате. Вижте дали тя ще придобие по-завършен вид. Научете още.

Какво имат да кажат разработчиците:

Защо „Ранен достъп“?

„Because we believe there will be a substantial amount of players that would be interested in our game within the EA ecosystem. We want that the community plays an integral part in the development process (i.e. balancing) of our game.“

Приблизително колко дълго тази игра ще бъде в „Ранен достъп“?

„We are planning on roughly a year.“

Как ще се различава планираната пълна версия от тази в „Ранен достъп“?

„The plan is that the full version should have more features, more content (like the plan is to add more game modes and weapons for example) etc. Everything should be a lot more polished as well.“

Какво е текущото състояние на версията в „Ранен достъп“?

„It has all the core features and one game mode (TDM) with matchmaking implemented and minimum of three weapons however didn't go through polishing and balancing yet“

Ще има ли разлика в цената на играта по време на „Ранен достъп“ и след това?

„Yes, game will be free to play after early access and paid during the early access.“

Как планирате да ангажирате общността в процеса Ви на разработка?

„We are planning to release developer posts and change logs to gather player feedback on them. We have already started to hold Q&A sessions with players which greatly helps us go over what the community thinks and would like to see. Our central platform for all this feedback will be our official Discord server!“
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Тази игра все още не е достъпна в Steam

Планирана дата за издаване: Неоповестено

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Относно тази игра

Code ZIN: Esper Arena is an action, arena, third-person shooter, with an anime character aesthetic. It is set in the NetSphere, a universal and immersive virtual world, used by billions of people to live, learn, work and thrive. The Esper Arena is the ultimate vSport, endlessly entertaining, enthralling and bottomless in its skill expression. Players, called Espers, are given Combat Modules, which simulate their weapons and abilities. Test both your reflexes and strategy in adrenaline-inducing combat.

Succeed and become immortalized or fail and be forgotten. This is your chance for glory




In fast-paced PvP action, teams of players are pitted against each other in confined arenas, with the objective depending on the game mode.
The essence of the gameplay is speed and strategy. The player is able to equip three weapons and an ability out of a wide array of choices, crafting their own experience, based on preference and personal strengths. Additionally, they are very mobile, as their character is fitted with evasion and advancement techniques, which combine with the chosen equipment into an endless well of gameplay styles and options, to confront any and all situations.



* High-octane fast-paced PvP gameplay
* Various weapons and weapon skins
* Various skills
* Various character cosmetics and customization options
* Team Deathmatch Mode and more on the way
* Maps specially designed for each game mode




One of these game modes is TDM, which is played with up to 5 players per team. Each match consists of a maximum of 5 rounds with a time limit of 6 minutes per round. Whoever reaches 20 kills in this 6-minute time constraint or whoever leads in kills after the 6-minute timer is over, wins the round. The team winning 3 rounds wins the match. Coordination is key here, which is supported by tactical spawn-ins, giving the player insight into the battlefield, before spawning in an area of their choice.



An integral part of the game is customization. The aim is to support individuality wherever possible, in gameplay, in game characters and beyond.
A canvas to paint your personality on, creating your own hero, with character and clothing customization, as well as with personalized load-outs, that support YOUR playstyle.

Placed into a cyberspace environment, with handcrafted maps, that give insight into the future and multiple game modes on the way, it is yourself being broadcasted every step of the way.




This 'self' of yours is exactly why the NetSphere was created. As an effort to create a self-sustaining AI, the cumulation of all intelligence available to the world, the Zenith Intelligence Network, called ZIN, is cultivated unbeknownst to the NetSphere's users. In 2053, man-kind has started its transition into virtual spaces, the next step of evolution is on its way; the technological singularity, the intelligence explosion, real Artificial Intelligence.

Системни изисквания

    Минимални:
    • ОС *: Windows 8
    • Процесор: Intel i3
    • Памет: 2 GB памет
    • Видеокарта: Nvida 750ti or similar
    • Мрежа: Широколентова интернет връзка
    • Пространство за съхранение: 5 GB достъпно пространство
    Препоръчителни:
    • ОС: Windows 10 or newer
    • Процесор: Intel i5 or similar
    • Памет: 6 GB памет
    • Видеокарта: Nvidia 1050 or similar
    • Мрежа: Широколентова интернет връзка
    • Пространство за съхранение: 5 GB достъпно пространство
* Считано от 01 януари 2024 Steam клиентът ще поддържа само Windows 10 и по-нови версии.
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