This content requires the base game RetroArch on Steam in order to play.

All Reviews:
Positive (11) - 90% of the 11 user reviews for this game are positive.
Release Date:
Jun 21, 2022
Developer:
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Downloadable Content

This content requires the base game RetroArch on Steam in order to play.

Download RetroArch - WASM-4

 

About This Content

WASM-4 is a low-level fantasy game console for building small games with WebAssembly. Game cartridges (ROMs) are small, self-contained .wasm files that can be built with any programming language that compiles to WebAssembly.

  • No Glue Code: If you've ever tried to write even a simple "Hello World" with WebAssembly before, you'll know it usually involves writing a bunch of JS and HTML glue. WASM-4 removes all of that, games interface directly with the system through a small API.
  • Minimalist: Fantasy consoles force developers to work with limited resources. This makes them simple to learn, and easier to focus on finishing your game.
  • Language Agnostic: Use any programming language, as long as it can compile to WebAssembly. Out of the box we currently support: AssemblyScript, C/C++, Rust, Go, D, Nim, Odin, Zig.

System Requirements

Windows
macOS
SteamOS + Linux
    Minimum:
    • OS *: Windows 7
    • Processor: Intel Pentium 4 and up (CPU with SSE2 instructions required)
    • Memory: 32 MB RAM
    • Graphics: Any GPU and driver that supports OpenGL v2.0 or higher
    Recommended:
    • OS: Windows 10
    • Processor: Intel Core series or AMD equivalent
    • Graphics: Intel: At least Intel HD 4K required for OpenGL, any compliant D3D11 GPU for Direct3D 11. Should support at least Shader Model 3.0 and/or 4.0.
* Starting January 1st, 2024, the Steam Client will only support Windows 10 and later versions.
* Starting February 15, 2024, the Steam Client will no longer support 32-bit games or macOS 10.14 or lower.
    Minimum:
    • OS: Linux-based distro
    • Processor: Intel Pentium 4 and up (CPU with SSE2 instructions required)
    • Graphics: Any compliant OpenGL 2.x or Direct3D11 GPU. For shaders to work properly, should support at least Shader Model 2.0.
    Recommended:
    • OS: Linux-based distro
    • Processor: Intel Core series or AMD equivalent
    • Graphics: Intel: At least Intel HD 4K required for OpenGL, any compliant D3D11 GPU for Direct3D 11. Should support at least Shader Model 3.0 and/or 4.0.

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