Dystopia is a cyberpunk game on the Source engine that places the player into tense combat situations in a high-tech world spanned by computer networks. Playing as either Punk mercenaries, or Corporate security forces, the player will fight through the physical world to gain access, via jack-in terminals, to cyberspace.
Análises recentes:
Neutras - 64% das 14 análises de usuários dos últimos 30 dias são positivas.
Todas as análises:
Muito positivas (833) - 83% das 833 análises de usuários deste jogo são positivas.
Data de lançamento:
10/set/2005
Desenvolvedor:

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Jogar Dystopia

Mod do Half-Life 2

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Atualizações recentes Ver todos (69)

18 de fevereiro

Dystopia Version 1.5.2 Released



Dystopia 1.5.2
We've received a few more Patreon contributions, allowing us to continue work on Dystopia through the weekend this month. Thank you!

On both our Bug Tracker, and the official Discord Server everyone has been extremely helpful reporting bugs and joining us for play-test sessions. We appreciate it big time!

Changelog
Changes
  • Updated UI to better match Dystopia aesthetic.
  • Updated chat text to be somewhat larger.
  • Fixed Cybernetic objective 3 spawn doors not opening for Punks.
  • Fixed Vaccine objective 2 JIP door not opening for Punks.
  • Attempt at fixing Fusion objective 1 spawn door for Punks.
  • Added margin within death noticies / obituaries.
  • Another attempt at fixing the tilted view (We think we got it this time people!)
  • Fixed context-sensitive taunts (I don't think so sistah!)
  • Fixed global voicecomms not showing in chat.
  • Fixed color of team chat and voicecomms.
  • Fixed a number of client related crashes.
  • Fixed round end panel buttons not changing color correctly.
  • Fixed view jitter at round end.
  • Fixed over-bloom for Windows clients.
Known Issues
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15 de fevereiro

Dystopia Version 1.5.1 Released



We've already released another update, version 1.5.2! Check it out here.

Dystopia 1.5.1
The last 24 hours have been fantastic. Many old friends and players have come to visit, and an equal amount of new players have joined for the launch of Dystopia 1.5. This has meant more testing help, so we've squashed a lot of bugs!

If you see more, head to our Bug Tracker, tell us about them on our Discord Server and don't forget to Support continued development!

Changelog
Changes
  • Update to another new version of the Source Engine.
  • Added missing “dystopia” binary to Linux client
  • Added directional RTT shadows.
  • Added viewmodel prediction.
  • Linux Dedicated Server binaries now properly download from steamcmd.
  • Improved dynamic shadows.
  • Fixed ammo dispenser animation not playing.
  • Attempted to fix the "rolled view" spawn bug.
  • Fix jittery and stuttery movement by using better precision for player origin and angles.
  • Fixed up prediction for client and forced it for all non-cheaters.
  • Fixed miscellaneous spectator to player spawning bugs.
  • Fixed some prop_physics console spam.
  • Fixed problems from reaching max number of decal batches.
  • Fixed voice comms playing sound at world origin.
  • Fixed binaries not downloading on dedicated server on Linux.
Known Issues
  • dys_cybernetic, dys_fusion and dys_vaccine have doors that do not open. In the case of cybernetic and fusion, this makes the map unplayable
  • Source SDK Base still downloads. (We're working with Valve on this.)
  • Splash movie and intro movie do not play.
  • Third party maps are not included. (We plan on working with authors to migrate these to the new Dystopia workshop.)
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Análises

“...a super sleek, fast paced , 100% Cyberpunk treat for the whole family.”
Destructoid

“...an ambitious conversion for Half Life 2”
PC Gamer (UK)

“...translating that dirty ‘hi-tech low-life’ [Cyberpunk] chestnut into a balanced multiplayer game”
PC Zone

Sobre este jogo

Dystopia is a cyberpunk game on the Source engine that places the player into tense combat situations in a high-tech world spanned by computer networks. Playing as either Punk mercenaries, or Corporate security forces, the player will fight through the physical world to gain access, via jack-in terminals, to cyberspace.

Cyberspace is a three dimensional representation of the world's network. Inside cyberspace players will launch programs to hack into systems linked to the physical world while fighting off enemy hackers and defending critical systems. Gameplay progresses through inter-linked physical and cyberspace objectives, some are completed in either the physical world or cyberspace, others only by a well timed combination of the two.

The player will be immersed in action packed battles, whether the player is a heavily augmented combat mercenary armed to the teeth with the latest in firepower, or a twitch reflex cyberdecker racing to infiltrate a cyberspace node; they'll be immersed in an action packed battle. Only through skillful use of the high tech arsenal we're making available and intelligent team play will players truly jack-in and kick ass.

Puny Human is a collection of dedicated and talented gamers who are creating this action packed multiplayer game. Dystopia draws on the themes and concepts of the cyberpunk genre and implements ideas born out of years of gaming experience. With a competitive focused gameplay system, we hope to produce the next step in online multiplayer gaming.

  • Dual layer gameplay; interlinked realworld and cyberspace
  • A highly detailed futuristic "realworld" environment
  • A 3D "cyberspace" computer network environment
  • Unique player configuration system
  • 12 maps with 3 to 5 unique objectives per map
  • 12 high powered primary weapons
  • 14 selectable implants to customize your loadout
  • Completely free to play!

Requisitos de sistema

    Mínimo: Processador de 1.2 GHz, 256MB de RAM, placa de vídeo com DirectX 7, Windows XP, Mouse, Teclado, Conexão com a Internet

    Recomendado: Processador de 2.4 GHz, 512MB de RAM, placa de vídeo com DirectX 9, Windows XP, Mouse, Teclado, Conexão com a Internet

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