Aebal is a procedural generated rhythm game where your goal is to avoid the red enemies. The more enemies on the board when your hit, the more points you lose. With your own music in this bullet hell, theres nothing but the music to defeat you.

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Akan Datang ke Akses Awal

Pembangun permainan ini berhasrat untuk melancarkannya sebagai projek yang sedang berlangsung, dengan perkembangan dipengaruhi oleh maklum balas pemain.

Nota: Permainan dalam Akses Awal belum lengkap dan mungkin akan mengalami perubahan. Jika anda tidak berminat untuk bermain permainan ini dalam versi semasa, anda seharusnya menunggu untuk melihat jika permainan ini akan terus dibangunkan. Ketahui lebih lanjut

Kata-kata daripada pembangun:

Kenapa Akses Awal?

“Our vision for Aebal is to enable anybody to enjoy their own personal bullet hell. We believe that such a platform should be open to the song of your choice, not a per-determined set of tracks and tunes. This is allowing us to be different by being more open.

We are committed to creating the most exciting and dynamic bullet hell visualizer game. Your feedback will shape how Aebal grows and what it becomes. Your feedback is important to us. So please, go crazy because we know you're Aebal.”

Berapa lama permainan ini dijangka akan berada dalam Akses Awal?

“We have been changing Aebal from its original state constantly. Making Adjustments, adding features, and solving some of the trickiest programming issues we have seen. We do want to say that we have big ideas for this game that we must accomplish before we leave Early Access; with that being said, there is no official release date yet.”

Apakah perbezaan yang dirancang antara versi penuh dan versi Akses Awal?

“Aebal will be a game that we want to see everywhere, that includes the mobile market too. However there is a lot of fine tuning we must do before we can make that a reality. Aebal's current stage is playable, but nothing like the huge plans we have for it. Expect huge changes like more attack patterns, a better UI, customization, and more! Please stay tuned for updates!”

Bagaimanakah keadaan semasa versi Akses Awal?

“In its current state, Aebal Is at its barebones. Currently there are 12 attack patterns, a basic UI, and full custom song functionality. Aebal may seem polished, but we have big ambitions. We want to make this a game that everyone plays and enjoys, but currently we are limited to 1 player. Regardless even now Aebal is enjoyed by plenty of people and we cant be more excited to make it more desirable. We currently have very limited UI and that is our current focus.”

Adakah harga permainan ini berbeza semasa dan selepas Akses Awal?

“No”

Bagaimana anda merancang untuk melibatkan Komuniti dalam proses pembangunan anda?

“Community is a big factor with Aebal because we expect and encourage competition. We plan on holding tournaments and events for Aebal players to show they're style and how much they enjoy the game. We take every bit of feedback very seriously so we can properly adjust the game until the community feels its just right. We include several tools to help you enjoy Aebal, like streamer tools, and soon in the future, creation tools.
You can provide feedback in our Discord (coming soon)”
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Notis: Aebal tidak tersedia di gedung Steam lagi.
Permainan ini belum tersedia di Steam lagi

Tarikh Keluaran Dirancang: Akan diumumkan

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Tentang Permainan Ini

Aebal is a procedurally generated rhythm game where your goal is to avoid the red enemies. The more enemies on the board when you're hit, the more points you lose. With the ability to import your own music, there's nothing but your favorite beats to defeat you. Stars, Hearts, Spirals and more; they all want you dead.

Keperluan Sistem

    Minimum:
    • Memerlukan pemproses 64-bit dan sistem pengendalian
    • OS *: Windows 7 (SP1+)
    • Pemproses: x64 architecture with SSE2 instruction set support
    • Memori: 4 GB RAM
    • Grafik: Intel Integrated / AMD Integrated
    • DirectX: Versi 11
    • Storan: 500 MB ruang tersedia
    Dicadangkan:
    • Memerlukan pemproses 64-bit dan sistem pengendalian
    • OS: Windows 10
    • Pemproses: x64 architecture with SSE2 instruction set support
    • Memori: 8 GB RAM
    • Grafik: AMD RX-470, Nvidia GTX-980
    • DirectX: Versi 11
    • Storan: 1 GB ruang tersedia
* Mulai 1 Januari 2024, Steam Client hanya akan menyokong Windows 10 dan versi yang lebih baharu.
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