A sandbox fighting game with built-in creation tools, currently in Early Access. Animate pixel art characters using our 3D pixel art rotation technology, then battle with up to 8 players! Use our tools to export sprites for your own projects.
All Reviews:
Positive (21) - 100% of the 21 user reviews for this game are positive.
Release Date:
Sep 20, 2021

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“In May 2021 we announced a new animation technique allowing rotation of 2D pixel art in 3D, with no need for a 3D model. We've found this to be incredibly helpful for producing complex animations quickly, and we'd like to see what other artists and game developers can do with it!

In addition to the animation tools, battle game is already a blast to play - and we hope to build up a community of players interested in playing competitively or sharing creations.

We gave the game away for free until we launched our Kickstarter on February 1st. Anyone who downloaded it before then gets the game free for life!”

Approximately how long will this game be in Early Access?

Around 9 months. We're still deciding the final scope of the game, but you can expect enormous changes in the final launch!”

How is the full version planned to differ from the Early Access version?

“Planned features for the full version:
  • Stage editor with built-in voxel editing tools
  • Online multiplayer with rollback netcode for a lag-free experience
  • Polished animation tools, and some new functionality we haven't revealed yet.
  • Steam Workshop support, so that you can share your creations with the world!
  • Expanded single-player options, with new game modes (and possibly custom game modes, too)

What is the current state of the Early Access version?

“This version is an alpha. Although it's fun to play and the character editor may prove very useful to artists, we haven't eliminated all crashes yet. The full scope of planned features isn't set in stone yet, and some non-gameplay elements like UI aren't polished yet.

The mechanics in Battle mode are highly polished, although grabs have not been added yet (important for competitive gameplay). We'll be pushing out changes to add this functionality to the alpha version in the coming weeks.

The animation tools in the character editor are fully functional, and all of our standard characters were created in the same version of the software that you see. However, the editor lacks some major quality of life features (like ctrl + Z). Our UI will be improved in the coming weeks - but even in current state, professional artists and hobbyists can expect to save quite a bit of time over traditional frame-by-frame animation.

Bugs and crashes are possible at this stage! We're asking for help from the community to identify issues, and we'll be fixing them as quickly as we can. Be sure to back up your character files if working in the editor.”

Will the game be priced differently during and after Early Access?

“Yes, we decided to make the initial early access version available for free so that folks were able to start playing and sharing with the community right away.

Everyone who downloaded Smack Studio prior to February 1st, 2022 has been grandfathered in to owning the full game for life. For new users, the game is currently $14.99.”

How are you planning on involving the Community in your development process?

“We'd love all the feedback we can get! Our Discord server is a great place to connect with the community where we reach out to players about your ideas or any issues you're hitting.

There are plenty of community events you can participate in as well! We've accept character design submissions and other contests, for example. If you'd like to get your character into the game's official roster, that's a possibility!”
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Kickstarter Funded!


Thank you for helping make our Kickstarter campaign a success!
Backers will be receiving their rewards in the coming months.
You can follow post-campaign updates here: https://smackstudio.com/kickstarter

We're in Early Access!

We're currently in a testing period, making rapid improvements and taking feedback from the community on our Discord: https://smackstudio.com/discord

About This Game

What is Smack Studio?

Smack Studio is a sandbox fighting game with powerful built-in creation tools. Transform 2D sprites into 3D animations using our new animation technology, and bring your characters from concept to playable creation in a fraction of the time thanks to automation tools that speed up the process. Take your creations to the stage and battle with up to 8 players, or export your animations for use in your own projects!


Battle mode - current features
  • 8 player offline VS
  • Take on friends or the CPU players with competitive, fast-paced gameplay, ultra-smooth game feel, and high combo potential
  • Unleash devastating ultra attacks of your own creation (ultras for our default roster will be designed with balance in mind for competitive play)
  • Play using any DirectInput or XInput controller (even GameCube controllers, via the MayFlash USB adapter or similar product)

Character editor - current features
  • Create pixel art animations with 3D depth and rotation, using a new approach that maps 2D images to bones in a 3D skeleton
  • Take a character from concept to fully playable character in less than 30 mins, by using one of our templates (or characters created by the community! Yay, teamwork is awesome!)
  • Animate frame-by-frame to add polish and customizations
  • Create custom projectiles and special effects
  • Add functionality using actions added directly to your animations- a form of simple but effective coding!
  • Export your animations for use in any project you like- we hold no legal claim over any IP created in Smack Studio, and we'd love for artists to create, share, monetize, and do what they please with it! :)

Additional features coming in the full game (not yet available):
  • 2-4 player online VS with rollback netcode (crucial for a lag-free online experience)
  • Stage editor with voxel editing tools, custom textures, and beautiful lighting effects to transform your scene
  • Steam Workshop support, which allows you to share your creations with the world, and choose from an endless supply of community creations
  • Expanded 1 player features and new game modes- maybe even custom game modes made by you!

System Requirements

    Minimum:
    • Requires a 64-bit processor and operating system
    • OS: Windows 8 or newer, 64-bit
    • Processor: Intel Core i5-4690K @3.50GHz or AMD FX-9370
    • Memory: 8 GB RAM
    • Graphics: NVIDIA® GeForce® GTX 1060 or AMD Radeon RX480
    • DirectX: Version 11
    • Storage: 3 GB available space
    • Sound Card: DirectX compatible soundcard or onboard chipset
    • Additional Notes: Compatible with XInput and DirectInput USB devices including gamepads based on Xbox and other consoles. Compatible with Nintendo GameCube Controllers via a USB adapter such as the MayFlash GameCube Controller adapter.
    Recommended:
    • Requires a 64-bit processor and operating system
    • OS: Windows 10 or newer, 64-bit
    • Processor: Intel Core i7-4790 @ 3.60GHz or AMD Ryzen 5 2600X
    • Memory: 16 GB RAM
    • Graphics: NVIDIA® GeForce® GTX 1660 or AMD RX 590
    • DirectX: Version 11
    • Storage: 10 GB available space
    • Sound Card: DirectX compatible soundcard or onboard chipset
    • Additional Notes: Compatible with XInput and DirectInput USB devices including gamepads based on Xbox and other consoles. Compatible with Nintendo GameCube Controllers via a USB adapter such as the MayFlash GameCube Controller adapter.

What Curators Say

5 Curators have reviewed this product. Click here to see them.

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