Lead a guild of adventurers through the ruins of the Fallen Keep in this turn-based tactics roguelite. Recruit heroes, spend action points on brutal powers, and decide every step on the road to Blackstone. Every expedition ends in glory or a grave.

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Coming Soon To Early Access

The developers of this game intend to release as a work in progress, developing with the feedback of players.

Note: Games in Early Access are not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“This game has some feature that needs community help in order to improve quality”

Approximately how long will this game be in Early Access?

“20 days”

How is the full version planned to differ from the Early Access version?

“Full version will have full controller support in addition to keyboard and mouse.”

What is the current state of the Early Access version?

“The Early Access version is a playable single-player turn-based tactical RPG with the core expedition and guild-progression loop implemented. You can recruit adventurers in Guild Town, assemble and equip a party of three, and take that party into expeditions. Combat uses grid-based movement, action points, class powers and enemy turns. Characters earn experience, level up and choose new powers, and you can manage their equipment and inventory.

Expeditions include combat encounters, elite enemies and bosses, along with camps, events, merchants and treasure. Between expeditions, you return to Guild Town to recruit and equip heroes and spend earned resources on persistent guild upgrades. Saving and loading are implemented.

This is still an in-development version: combat balance, encounter tuning, interface polish and bug fixing are ongoing, and some class powers and content remain unfinished. Players should expect bugs and changes to balance and progression during Early Access. The features described above are available now; they are not promises of future additions.”

Will the game be priced differently during and after Early Access?

“Price will not change when we leave early access”

How are you planning on involving the Community in your development process?

“We plan to involving the community through Steam forums with open Changelogs where we reflect when community suggestions are incorporate into the game.”
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About This Game

The Planewalker's Guild is a turn-based tactics roguelite. You run a guild of heroes and send a party of three through the ruins around the Fallen Keep.

EVERY POWER HAS A PRICE
Each hero has a pool of action points. Basic strikes are free; the moves that turn a fight cost AP, so every turn is a choice between now and later.

A PARTY, NOT A HERO
Fighter, Ranger and Cleric to start; earn the Rogue and the Wizard in play. Each class has its own powers, features and talents, and they level up as the party does.

THE ROAD DECIDES
Choose your path across a dungeon map of fights, camps, events, merchants and treasure. Bosses wait at the end of each area.

THE GUILD REMEMBERS
Between expeditions, Guild Town grows: recruit, equip and unlock guild mastery that carries into the next run.

System Requirements

    Minimum:
    • Requires a 64-bit processor and operating system
    • OS: Windows 10 64-bit
    • Processor: Dual core, 2 GHz
    • Memory: 2 GB RAM
    • Graphics: OpenGL 3.3 compatible (Intel HD 4000 / GeForce GT 630 / Radeon HD 7000 or newer)
    • Storage: 500 MB available space
    Recommended:
    • Requires a 64-bit processor and operating system
    • OS: Windows 10/11 64-bit
    • Processor: Quad core
    • Memory: 4 GB RAM
    • Graphics: Any dedicated GPU from the last ten years
    • Storage: 500 MB available space