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搶先體驗遊戲

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備註:處於搶先體驗狀態的遊戲尚未開發完成,且內容可能會有所變動。如果目前的開發進度未使您產生興趣, 建議您等待本遊戲開發至下一階段時再決定是否購買。了解更多

注意:開發者所做的最後一次更新是在 3 年之前。 開發者在此處說明的資訊與時程可能不再是最新內容。
開發者的話:

為何採用搶先體驗模式?

「Monster Master has been in development since 2020 and we finally feel it's ready for open development. We're also at a point in development where we think it's impossible for our team to deliver the best version of this game without the help and feedback from our community.」

這款遊戲的搶先體驗時間大約會持續多久?

「To answer truthfully, we think we'll be in Early Access until we and the community feel it's ready. This could be roughly 2024, since we have lots of things we want to try.」

正式版預計會與搶先體驗版有何不同?

The content we're planning is.
- More robust single player and couch co-op for heroes and for monsters.
- Tons of new maps with new traps for the monster master to trigger.
- Safehouse game mode that gives monster master more power and lets heroes craft more defenses. In a bit over the top "Safehouse".
- A pvp team mode where both sides have a monster master and a few fps heroes.
- More game modes around the pvp team mode.
- Ultimate summons for monster master. When the monster master collects enough power, it could spawn a massive monster to control directly for a while, sort of a boss fight for heroes.
- New items
- More skin
- New customizable monster classes,
- Monster upgrade system to add elemental buffs/ depuffs to monsters.
- Different heroes and abilities etc.」

搶先體驗版目前的開發進度如何?

「The current game has
- Few maps,
- 4 Heroes,
- 6 different monster classes,
- Items,
- Few craftables like walls and turrets,
- One Left 4 dead like escape game mode
- A simple card system to adjust monster masters monster and ability load.
- Simple "single player",

Custom lobby multiplayer to play with friends」

遊戲售價在搶先體驗期間前後會有所變動嗎?

「The pricing of the game might change. To be honest, often the biggest issue with multiplayers is that they don't have enough players, so at least at the start, we want to make it really affordable to buy the game for you and a team full of friends. We think playing the game solo is already fun, but the multiplayer experience gets so crazy sometimes with friends on voice, and we really hope people get to enjoy that part of the game.」

在開發過程中,您打算如何與社群互動?

「We really want to listen to what players of the community are saying and get some honest critique and suggestions about where to take this and what to add. We have a bunch of ideas, but we also have been playing this for way too long internally and we want to get some outside perspective on things.」
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關於此遊戲

The game is currently early alpha quality.
FPS heroes versus RTS horde. An asymmetric multiplayer where 1 player spawns the different monsters, and 3 class-based fps heroes try to survive it.


The game is set in to the small town of Kingsfield, where an energy research facility has given birth to a cosmic horror entity called the monster master.
Players can choose to control and mutate the monster horde or survive as a group of class based heroes with unique powers.


The hero perspective is a thrilling unscripted experience where the monsters feel very intelligent. It suddenly is very quiet and you know "It" is planning something.

For the Monster master it feels like toying with other players. Dance puppets, dance!


Before purchasing please be aware, that this game is in early alpha development and it is being actively updated. The core game is understandable and fun in a group of 4, but this is not a highly polished nearly launch quality early access game. We'd love to hear your honest feedback and that is why it’s in open development/ early access. Were most active in the monster master discord group.

成人內容說明

開發者表示產品內容如下:

Game has monsters and blood

系統需求

    最低配備:
    • 作業系統: Windows 10
    • 處理器: I3
    • 記憶體: 8192 MB 記憶體
    • 顯示卡: 1050 gtx or better
    • 儲存空間: 3 GB 可用空間
    • 音效卡: Has sound
    建議配備:
    • 作業系統: Window 10 or higher
    • 處理器: Modern ok processor
    • 顯示卡: 1070 gtx or better
    • DirectX: 版本:11
    • 儲存空間: 6 GB 可用空間
    • 音效卡: Game has basic sounds

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