The vast world of Caught in Nowhere perfectly entwines gorgeous landscapes with haunted, terrifying locations. With an eclectic mix of destinations, players will be glued to their screens in an attempt to discover everything that the world has to offer.
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În curând în acces timpuriu

Dezvoltatorii acestui joc intenționează să-l lanseze ca un proiect în curs de dezvoltare, care va evolua pe baza feedbackului primit de la jucători.

Notă: jocurile aflate în acces timpuriu nu sunt complete și se pot schimba sau nu pe viitor. Dacă nu ești dornic să joci acest titlu în stadiul său actual, atunci ar trebui să aștepți pentru a vedea dacă jocul va ajunge într-un stadiu mai avansat al dezvoltării. Află mai multe

Ce au de spus producătorii:

De ce acces timpuriu?

„Early Access allows us to receive as much player-oriented feedback as possible, giving us more than enough time to integrate it and ensure the best potential playing experience. With such an ambitious concept, any additional funding we receive through this will be pumped straight back into the game to make it everything we dream of and more.”

Aproximativ cât timp se va afla acest joc în acces timpuriu?

„Early Access is expected to last until Spring 2022.”

Cum se va diferenția versiunea completă de cea disponibilă în acces timpuriu?

„The full version of Caught in Nowhere will contain every location, side story, and the entire, uninterrupted main story. This allows for a seamless, massive chance at exploration.”

Care este starea actuală a versiunii aflate în acces timpuriu?

„The first Early Access version will contain about 2-3 locations, as well as several side quests and sections of the full open world. Even at this reduced size, there is so much for the player to explore.”

Jocul va avea prețuri diferite pe durata accesului timpuriu și după părăsirea acestuia?

„The Early Access version will be offered at a reduced price but will allow the player to continuously get new experiences as we put them into the game.”

Cum intenționezi să implici comunitatea în procesul tău de dezvoltare?

„Being an independent game studio allows us to get as involved with the players as possible. This lets them be an active part of the creative process and communicate with us to an extent no large studio can offer. We take all feedback very seriously and work hard to ensure that the players will have the best possible experience that we can deliver. Players can contact us on our own Discord server, use the Steam forum or contact us via the linked social media channels.”
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Despre acest joc

Caught in Nowhere is a desolate world full of mystery.
Waking up in your house, you slowly realize the life around you has disappeared and you are alone. Each location holds a dark and horrible secret... but what connects them? Why are you the only one left to uncover them?

As you search for clues, you begin to realize that even though you may not be as alone as you thought.

The vast world of Caught in Nowhere (64 square kilometers/ 25 square miles) perfectly entwines gorgeous landscapes with haunted, terrifying locations. With an eclectic mix of destinations, players will be glued to their screens in an attempt to discover everything that the world has to offer.

With an eclectic mix of destinations, players will be glued to their screen in an attempt to discover all the world has to offer.
Embracing the open world, the player is free to roam as they wish, tackling the scenarios in any order they desire. Slowly the pieces will fall into place, but no matter how you fit them in, the final picture can only be shown once you have them all...

Setting

You play in a 64 square kilometer (25 square miles) open world where you can discover and examine many different landscapes and locations. Each place hides its own secret and story that you need to uncover.

Story

You wake up in your house but everything seems different. While you are traveling in the world, you realize that you are apparently the only person. As you discover and explore places, you realize that you may not be as alone as you thought you were after all. Evil creatures lurk around the dark. Ghosts appear to you and you witness supernatural events. There is only one goal that drives you. You want to know what happened and why you are the only person in this cruel world.

Creatures & Ghosts

Being the only person in this world doesn't mean you're the only creature. Evil is waiting for you everywhere, you have to pay close attention to your surroundings and listen for noises in order to move safely through dark forests and deserted places. Any creature and any spirit can mean your death. Always be vigilant while you marvel at the beautiful landscapes.

Game mechanics

It is easy to get lost in a big world like this, so the player always has access to a map of the world of Caught in Nowhere for assistance. In addition, regardless of the story, you can save anytime and anywhere, as long as there is no creature or ghost around you. You will also discover ways to move faster and more safely through the world. Under certain circumstances, you will die more often. Since you cannot actively fight the creatures or ghosts, you have to be able to either move around cleverly or run fast and be able to hide.

Descrierea conținutului destinat publicului matur

Dezvoltatorii descriu conținutul astfel:

This game may contain content that is not suitable for all ages or for viewing in the workplace: General Adult Content

Cerințe de sistem

    Minim:
    • SO: Windows 10 64-Bit
    • Procesor: Ryzen 3 2300X @ 3,5 GHz / i7-4770 @ 3,9 GHz (or equivalent)
    • Memorie: 8 GB RAM
    • Grafică: RX 570 / GTX 1060 (or equivalent with minimum 4GB VRAM)
    • DirectX: Versiune 12
    • Stocare: 30 GB spațiu disponibil
    • Observații suplimentare: System Requirements subject to change as development continues
    Recomandat:
    • SO: Windows 10 64-Bit
    • Procesor: Ryzen 5 1600X @3,6 GHz / i7 7700K @ 4,2 GHz (or equivalent)
    • Memorie: 16 GB RAM
    • Grafică: RX 5700 / GTX 1080 (or equivalent with minimum 6GB VRAM)
    • DirectX: Versiune 12
    • Stocare: 30 GB spațiu disponibil
    • Observații suplimentare: System Requirements subject to change as development continues
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