The vast world of Caught in Nowhere perfectly entwines gorgeous landscapes with haunted, terrifying locations. With an eclectic mix of destinations, players will be glued to their screens in an attempt to discover everything that the world has to offer.
Tanggal Rilis:
Segera Hadir
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Segera Hadir di Akses Dini

Pengembang game ini bermaksud untuk merilis karya yang masih dalam pengerjaan, dan mengembangkannya dengan bantuan masukan dari pemain.

Catatan: Game Akses Dini adalah produk yang belum selesai dan mungkin tidak akan berubah lebih lanjut. Jika kamu tidak berminat untuk memainkan game ini dalam kondisinya saat ini, kamu harus menunggu untuk melihat jika game ini terus dikembangkan. Pelajari lebih lanjut

Prakata dari pengembang:

Kenapa harus Akses Dini?

“Early Access allows us to receive as much player-oriented feedback as possible, giving us more than enough time to integrate it and ensure the best potential playing experience. With such an ambitious concept, any additional funding we receive through this will be pumped straight back into the game to make it everything we dream of and more.”

Berapa lama game ini akan berada dalam Akses Dini?

“Early Access is expected to last until Spring 2022.”

Apa perbedaan antara versi penuh dan versi Akses Dini?

“The full version of Caught in Nowhere will contain every location, side story, and the entire, uninterrupted main story. This allows for a seamless, massive chance at exploration.”

Apa status saat ini dari versi Akses Dini ini?

“The first Early Access version will contain about 2-3 locations, as well as several side quests and sections of the full open world. Even at this reduced size, there is so much for the player to explore.”

Apakah harga game akan berbeda selama dan setelah Akses Dini?

“The Early Access version will be offered at a reduced price but will allow the player to continuously get new experiences as we put them into the game.”

Seperti apakah rencana untuk melibatkan Komunitas dalam proses pengembangan?

“Being an independent game studio allows us to get as involved with the players as possible. This lets them be an active part of the creative process and communicate with us to an extent no large studio can offer. We take all feedback very seriously and work hard to ensure that the players will have the best possible experience that we can deliver. Players can contact us on our own Discord server, use the Steam forum or contact us via the linked social media channels.”
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Segera Hadir

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Tentang Game Ini

Caught in Nowhere is a desolate world full of mystery.
Waking up in your house, you slowly realize the life around you has disappeared and you are alone. Each location holds a dark and horrible secret... but what connects them? Why are you the only one left to uncover them?

As you search for clues, you begin to realize that even though you may not be as alone as you thought.

The vast world of Caught in Nowhere (64 square kilometers/ 25 square miles) perfectly entwines gorgeous landscapes with haunted, terrifying locations. With an eclectic mix of destinations, players will be glued to their screens in an attempt to discover everything that the world has to offer.

With an eclectic mix of destinations, players will be glued to their screen in an attempt to discover all the world has to offer.
Embracing the open world, the player is free to roam as they wish, tackling the scenarios in any order they desire. Slowly the pieces will fall into place, but no matter how you fit them in, the final picture can only be shown once you have them all...

Setting

You play in a 64 square kilometer (25 square miles) open world where you can discover and examine many different landscapes and locations. Each place hides its own secret and story that you need to uncover.

Story

You wake up in your house but everything seems different. While you are traveling in the world, you realize that you are apparently the only person. As you discover and explore places, you realize that you may not be as alone as you thought you were after all. Evil creatures lurk around the dark. Ghosts appear to you and you witness supernatural events. There is only one goal that drives you. You want to know what happened and why you are the only person in this cruel world.

Creatures & Ghosts

Being the only person in this world doesn't mean you're the only creature. Evil is waiting for you everywhere, you have to pay close attention to your surroundings and listen for noises in order to move safely through dark forests and deserted places. Any creature and any spirit can mean your death. Always be vigilant while you marvel at the beautiful landscapes.

Game mechanics

It is easy to get lost in a big world like this, so the player always has access to a map of the world of Caught in Nowhere for assistance. In addition, regardless of the story, you can save anytime and anywhere, as long as there is no creature or ghost around you. You will also discover ways to move faster and more safely through the world. Under certain circumstances, you will die more often. Since you cannot actively fight the creatures or ghosts, you have to be able to either move around cleverly or run fast and be able to hide.

Deskripsi Konten Dewasa

Pengembang mendeskripsikan konten ini sebagai berikut:

This game may contain content that is not suitable for all ages or for viewing in the workplace: General Adult Content

Persyaratan Sistem

    Minimum:
    • OS: Windows 10 64-Bit
    • Prosesor: Ryzen 3 2300X @ 3,5 GHz / i7-4770 @ 3,9 GHz (or equivalent)
    • Memori: 8 GB RAM
    • Grafis: RX 570 / GTX 1060 (or equivalent with minimum 4GB VRAM)
    • DirectX: Versi 12
    • Penyimpanan: 30 GB ruang tersedia
    • Catatan Tambahan: System Requirements subject to change as development continues
    Direkomendasikan:
    • OS: Windows 10 64-Bit
    • Prosesor: Ryzen 5 1600X @3,6 GHz / i7 7700K @ 4,2 GHz (or equivalent)
    • Memori: 16 GB RAM
    • Grafis: RX 5700 / GTX 1080 (or equivalent with minimum 6GB VRAM)
    • DirectX: Versi 12
    • Penyimpanan: 30 GB ruang tersedia
    • Catatan Tambahan: System Requirements subject to change as development continues
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