Experience exploration like never before in a brand new horror adventure beneath the sands of Egypt! Grab your torch and load your pistol, for there's treasure to find, mysteries to solve, and nightmares to uncover.

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抢先体验游戏

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注意:处于抢先体验的游戏内容尚不完整且也许会发生变化。如果您不是特别想玩当前这个状态下的游戏,那么您应该等待一段时间来观察游戏的开发进度。了解更多

注意:开发者最后一次更新是在 2 年前。 开发者在此处描述的信息和时间表可能不再是最新的。
开发者的话:

为何要采用抢先体验这种模式?

The Temple Of is an evolving experience. It will need as much feedback as it can receive as development continues. The game is designed to be greatly influenced by its players - why not include them in its production?”

这款游戏的抢先体验状态大约持续多久?

“Roughly 6 months. Development has progressed enough to allow for open public feedback, but is not yet ready for full release. Some features (including an in-game marketplace and potential tomb customization options) must wait till the foundation is stable. Half a year should be enough time to iron out the kinks and identify which aspect of the project should be highlighted.”

计划中的完整版本和抢先体验版本到底有多少不同?

“This project is about a bond between community content and procedural generation at its core. These things take time to adapt to one another. The algorithm for level generation must be perfected and player made tombs (incorporated into the level design) must become more accessible.

Player-Made Tombs: At the moment, the player-made tomb designer is only accessible (one instance at a time) after beating the twentieth tomb. Players should have access to this tool from the start. The building blocks at the player's disposal within the designer will be (If Things go according to plan), eventually, tied to the overall gameplay experience (ie: the player finds an ancient artifact, the player can either sell it in the black market or add it to their custom tomb). Disclaimer: While the improved and more accessible version of the Player-Made Tomb Designer is a part of the plan, there is no guarantee that it will be eventually included

.This, coupled with fixed bugs, optimization, and player/tomb customization (guns, skins, tomb style/culture, tools, etc) from the "curator" menu are part of the plans to be included in the full version

All features listed below are planned ideas, but are still subject to change

.Curator - player and gameplay customization

.Black Market - marketplace to buy and sell Curator or Tomb Designer items

.Tomb Designer - a level designer to customize rooms that get added to the global tomb generation database

.Multiplayer - Two or more players can work together to complete the game and reap the reward”

抢先体验版本的现状如何?

“This phase is all about public feedback. What features are fun and which are aggravating? This project is years in the making. Time for it to see some light.

The game's foundation has been laid. Full gameplay (start to finish) is already present. There are procedural content additions on a weekly to monthly basis. The Player-Made Tomb Designer is included at the game's end (hard as that may be to reach). An adventure with countless weapons, puzzles, natural disasters, treasures, monsters, and environments (fully procedurally generated) has already been built.”

在抢先体验期间和结束之后,游戏价格会有所不同吗?

“The pricing will increase after Early Access is over. The time to begin (and assist with) the adventure is now.”

在开发过程中,你们是如何计划让玩家社区参与进来的?

“Any suggestions, discoveries, or feature requests can be emailed to admin@thetempleof.com. A reply is not guaranteed, but all emails will be considered and reviewed.”
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关于此游戏

The Temple Of



The Adventure Begins

The Temple Of is a Roguelike Dungeon Crawler game. It is 3D, procedurally generated, and packed with ancient horror around every corner! Use your torch to find secret passageways, treasures, and mysteries all while avoiding (or seeking?) the supernatural. Explore ever changing environments, from dusty and forgotten tombs to subterranean jungles.


Upgrade Your Equipment

You will need to use a plethora of tools, including pistols, machine guns, maps, and explosives to gradually navigate yourself to the Temple's core. Everything you carry can (and will) be upgraded as you progress. Better grenades blast through tougher caves. Better guns tear through mightier foes.


Beware the Curse

From the moment you enter the tomb, darkness will follow. The game's difficulty is a value (the curse) that is directly impacted by the decisions you make. The higher the curse, the spookier (but more rewarding) the game becomes. Creatures (and treasures) will become more abundant. The difficulty (Curse) can be controlled.


Seek The Truth

Knowledge is also a value that can be accumulated. As knowledge is found, doors are opened, powers bestowed, and ancient languages translated. Search for answers, solve puzzles, earn rewards, advance further beneath the temple.


The Final Question

Each player who escapes the twentieth tomb is taken to a room where they can virtually contribute to the game's development. Players are given the opportunity to design a chamber to be added into the procedural generation algorithm. Any idea, spanning from a room full of mummies to a dungeon loaded with treasure, can be built.

成人内容描述

开发者对内容描述如下:

此游戏包含的内容可能不适合所有年龄段,或不宜在工作期间访问:频繁出现暴力或血腥, 常见成人内容

系统需求

    最低配置:
    • 需要 64 位处理器和操作系统
    • 操作系统 *: Windows 7 / Windows 8 / Windows 10
    • 处理器: 2 GHz Intel Dual Core processor / 2.6 GHz Intel Single Core processor
    • 内存: 2 GB RAM
    • 显卡: 512 MB DirectX 9.0c compatible card
    • DirectX 版本: 9.0c
    • 存储空间: 需要 4 GB 可用空间
    推荐配置:
    • 需要 64 位处理器和操作系统
    • 操作系统 *: Windows 7 / Windows 8 / Windows 10
    • 处理器: 2nd Generation Intel Core i5 processor (or greater)
    • 内存: 4 GB RAM
    • 显卡: 1024 MB DirectX 11 compatible graphics card.
    • DirectX 版本: 11
    • 存储空间: 需要 4 GB 可用空间
* 2024 年 1 月 1 日(PT)起,Steam 客户端将仅支持 Windows 10 及更新版本。

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