Malfunction II is a journey that'll feature vast exploration and difficult obstacles to overcome. Danger burdens the universe like never before as the Plague has overtaken it's creators and shows no sign of diminishment. Your mission is to take control of the Plague and destroy it- once and for all.
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Release Date:
Aug 13, 2021

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Malfunction II has been a long-going project in the works that I've been extremely passionate about and am absolutely excited for the community to play themselves.

However. There is still quite a lot of work to be done. Releasing Malfunction II as Early Access not only will be significantly helpful in terms of community interaction and anticipation for future updates and additions to the story; but it will also allow the community to partake in Malfunction II's development as a whole.”

Approximately how long will this game be in Early Access?

“Depending on the direction Malfunction II will take, you can expect it to stay in Early Access for no longer than 2 years (1 year at the minimum).”

How is the full version planned to differ from the Early Access version?

“The full package of Malfunction II is planned to be quite robust. Featuring 3-5 chapters in total (still undecided), 5 levels per chapter. You can expect each chapter to explore an entirely new environment while also introducing new enemies, characters, and new ways to interact with the worlds around you.

However in the process of releasing chapters, it wouldn't be far fetched to expect some extra content additions along the way. Some of the most notable additions would be cosmetics, additional areas to prior levels, and more accessibility depending on the community's recommendations.

The main goal I'm aiming for though is to complete and polish the story. Once this goal is reached, Malfunction II will exit Early Access.”

What is the current state of the Early Access version?

“Currently with over a year of development, Malfunction II's main core mechanics are already in place and very polished.

In terms of content the ENTIRE first chapter is already completed, featuring 5 levels. (Which could roughly take about an hour or more to complete)

The game itself is VERY accessible in it's current state. It includes MANY improvements over the first Malfunction including faster mode switching, the ability to switch modes without locating your frame, material requirements are no longer needed, and also the addition of key bindings and various settings to help improve your gameplay experience.”

Will the game be priced differently during and after Early Access?

“There are currently NO plans to increase the price.”

How are you planning on involving the Community in your development process?

“The community's feedback is super important to me and will have a HUGE role with Malfunction II's development.

I will take any ideas, recommendations or suggestions you might have to make the game a better experience. Want to take part? Reach out to me! Whether it's through the Malfunction II forums, Barlock Games' Twitter, or email, I will be checking all of these on the daily! So please don't hesitate to reach out if you have something you'd like to discuss.”
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About This Game

Malfunction II takes place several centuries after Malfunction I. Featuring a beloved character from the first game; Dwenguil. You'll once again step into his shoes as he's awoken on a mysterious planet which has been long overtaken by the Plague. However. The Plague aren't quite the same as they once were. The Plague has unexpectedly went rogue on it's creators; causing a huge threat to the entire universe. Dwenguil must yet again strategize a solution to stopping the Plague- for good this time.

Malfunction II will keep the formula you know and love (puzzles, exploration, combat) and improve upon it. Featuring new character modes, new combat techniques, new lush environments to explore, and MANY new puzzles to overcome. Malfunction II is by far the biggest and most innovative project that Barlock Games has ever made.

(As of right now)
  • 5 Levels:

    With up to 40 minutes to an hour of gameplay, Malfunction II's first chapter will feature quite a lot of environments. From snow forests, caves and abandoned Pound facilities, to icey rivers and decrepit stone villages; Malfunction II was built from the ground up for exploration and immersion.
  • 8 Steam achievements

    From easy to complex tasks, earn some achievements along the way!
  • 7 Customizable Frames:

    For the first time, you can now customize your character in Malfunction! Simply locate Frame Modules throughout the world and apply them towards the designs that you prefer.
  • NEW and better ways to play:

    Malfunction II features easier and much more intuitive core mechanics that'll not only improve on the original but also bring new ideas to the table. Featuring instant mode switching & entirely NEW modes that'll help you navigate the environments around you.
  • Accessibility:

    Malfunction II will take everything from the first game and make it both easier and more accessible to simply jump in and enjoy the experience. Some of the most notable features include: Background message boxes (gameplay will no longer be paused), faster and intuitive menus; and interchangeable options so that you can play by your preference! Such as key bindings, various game options and proper camera control!

System Requirements

    • OS: Windows 7, 8, 10
    • Processor: 2.0 Ghz or higher
    • Memory: 2 GB RAM
    • Graphics: Anything within 8 years should work just fine
    • Storage: 210 MB available space

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