A minimalistic football fighting platformer with extensive custom maps support. Fast four-player couch coop fun with obstacles, explosions and a bit of fighting!
출시일:
2021년 5월 19일
개발자:
배급사:
1번 스크린샷
2번 스크린샷
3번 스크린샷
4번 스크린샷
5번 스크린샷
6번 스크린샷
7번 스크린샷
8번 스크린샷
9번 스크린샷
10번 스크린샷
11번 스크린샷

로그인하셔서 게임을 찜 목록에 추가하거나, 팔로우하거나 또는 제외로 지정하세요.

한국어(을)를 지원하지 않습니다

이 제품은 귀하의 로컬 언어를 지원하지 않습니다. 구매하기 전에 아래에 있는 지원하는 언어 목록을 확인해주세요.

Fight for that Ball 구매

 

게임 정보

FIGHT FOR THAT BALL


A minimalistic football fighting 2D platformer with extensive custom maps support. Fast four-player couch coop fun with obstacles, explosions and a bit of fighting!

It is a football game in its essence, two teams with up to two players per team. During play, the primary objective is to score a point by kicking the ball into the opponent's goal. Actually, from which side does not matter, as long as it passes the two poles. You can fight a bit to gain a time advantage or block attacks and heavy shots on the goal.

You can draw a map in any paint app that supports PNG files. Put it into the game and have a good old scrap on it. Probably the most exciting feature is the custom maps support with its many additional settings for the maps to give you even more freedom to come up with crazy stuff.

Fight for that Ball also comes with Steam Remote Play support, a target practice mode to improve your timing and shooting skills, a couple of team statistics and achievements.

Background


Even if it does not look like much, I started work on that game a while ago. After my friends and I had some fun matches in a similar minigame back then, I thought it would be fun to have it a bit faster and more maps. Here we are six years later, a fast football platformer where you can bring your own drawings to shape the map. I enjoy the wacky ball physics and strange fights, so I hope that some of you can have the same fun.

I'm thrilled to see what maps you come up with. So, please share your maps, thoughts or experiences over in the Steam Community section.

Create custom maps


You can create your own Fight for that Ball custom maps with two steps. The base layer is a PNG file containing the stage colliders. Every part of the image that is not white will be seen as a collider. The background should be white or transparent. The next layer is a JSON file for advanced map options to move and rotate goals, move player or ball spawn points. Custom maps must be stored in "%userprofile%/Appdata/LocalLow/Beardman Studios/fightforthatball/CustomMaps/". Fight for that Ball comes with a custom map guide. You can find all files in the custom maps directory under CustomMapGuide. Both files must have the same name, E.g. test.png and test.json. The JSON file is not required. The game would load the default positions for goals and spawn points if no JSON file was found.

Stay safe! <3

성인 콘텐츠 설명

개발자의 콘텐츠 설명:

Players can punch each other to stun them during a match.

시스템 요구 사항

    최소:
    • 64비트 프로세서와 운영 체제가 필요합니다
    • 운영 체제: Windows 10 or later (64-Bit)
    • 프로세서: Intel Core i5-4440 / AMD Ryzen 3 1200
    • 메모리: 4 GB RAM
    • 그래픽: Dedicated graphics card
    • DirectX: 버전 12
    • 저장 공간: 1 GB 사용 가능 공간
    • 추가 사항: Local multiplayer requires a controller.
    권장:
    • 64비트 프로세서와 운영 체제가 필요합니다

Fight for that Ball에 대한 사용자 평가 사용자 평가 정보 환경 설정

종합 평가:
사용자 평가 없음






특정 날짜 범위에 속하는 평가를 보려면, 위의 그래프에서 선택 항목을 클릭한 후 드래그하거나 원하는 바를 클릭하세요.




평가를 작성한 시점의 사용자 플레이 시간을 기준으로 평가를 필터링:


최소 시간 없음 ~ 최대 시간 없음

선택한 표시 순서로 평가 보기





자세한 정보
필터
게임과 관련없는 평가 활동 제외
플레이 시간:
주로 Steam Deck에서 플레이
위에서 설정한 필터 조건에 맞는 평가가 없습니다
다른 평가를 보려면 위에서 필터를 조정해주세요
평가 불러오는 중...