This toolkit accelerates the invention of unique structures for games using well-known purchasable assets or individual game specific DLC's and allows developers to give their audience a tool to actively participate in the development of the game world.
全部评测:
好评 (29) - 此游戏的 29 篇用户评测中有 82% 为好评。
发行日期:
2021 年 4 月 23 日
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开发者的话:

为何要采用抢先体验这种模式?

“The main focus of this toolkit is to help developers create maps faster, but also to create a better connection through active community participation. The toolkit consists of several modules. The first module is the structure editor, which is very useful in its own right, but I wouldn't consider the toolkit finished without the other planned modules. I also want to listen to the active community about what modules and stylesets should be added before it goes out of Early Access. The modules are explained in the section: "How is the full version planned to differ from the Early Access version?"”

这款游戏的抢先体验状态大约持续多久?

“Early Access will end at the latest after the release of the parent game (2022). Depending on the interest in this tool, the focus may shift so that it is released earlier.”

计划中的完整版本和抢先体验版本到底有多少不同?

“Currently there is only support for a few StyleSets, during the early access I would like to listen to the community witch StyleSets are most wantet so I can add those. There are also plans for a Environment editor. Environments can include multiple structures and a ton of decorative parts. This allows you to create villages, outposts, cities, dungons or whatever your heart desires. Pieces of terrain can be added and edited to blend your structures with the environment. Full workshop support is also planned.”

抢先体验版本的现状如何?

“All currently available features are described in the "About This" section.”

在抢先体验期间和结束之后,游戏价格会有所不同吗?

“This toolkit is planned in its base to be free even after the end of Early Access. Paid content could be added that can be purchased additionally, such as an AI generator for buildings.”

在开发过程中,你们是如何计划让玩家社区参与进来的?

“Please join me in developing this toolkit. You can follow my progress on Twitter as well as ask me questions on Discord. There is a Discord server to hang out and chat.”
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玩 MOENTO - Modular Environment Toolkit

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关于这款游戏


This toolkit accelerates the invention of unique structures for games using well-known purchasable assets or individual game specific DLC's and allows developers to give their audience a tool to actively participate in the development of the game world.


A simple wireframe editor allows for quick creation of the structure layout. In panel mode, all automatically spawned panels can then be customized and modified. Panels can also be hidden and added separately if needed. In Part mode, you can decorate the structure with a variety of objects to give it a "lived-in" feel. The main purpose of this toolkit is to allow the community and gamedevs to think up and create unique structures for their game.


To convert the structures into Unity prefabs, which you can then easily integrate into your game world, the MOENTO converter sold in the Unity asset store must be purchased.

系统需求

    最低配置:
    • 操作系统 *: Windows 7 or later
    • 处理器: 2.0Ghz Dual Core CPU
    • 内存: 2 GB RAM
    • 显卡: 512MB video card with shader model 2.0
    • DirectX 版本: 11
    • 存储空间: 需要 400 MB 可用空间
    • 声卡: -
* 2024 年 1 月 1 日(PT)起,Steam 客户端将仅支持 Windows 10 及更新版本。

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