This toolkit accelerates the invention of unique structures for games using well-known purchasable assets or individual game specific DLC's and allows developers to give their audience a tool to actively participate in the development of the game world.
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好評 (29) - 29 篇使用者評論中有 82% 給予此遊戲好評。
發行日期:
2021 年 4 月 23 日
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Note: Games in Early Access are not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

開發者的話:

為何採用搶先體驗模式?

「The main focus of this toolkit is to help developers create maps faster, but also to create a better connection through active community participation. The toolkit consists of several modules. The first module is the structure editor, which is very useful in its own right, but I wouldn't consider the toolkit finished without the other planned modules. I also want to listen to the active community about what modules and stylesets should be added before it goes out of Early Access. The modules are explained in the section: "How is the full version planned to differ from the Early Access version?"」

這款遊戲的搶先體驗時間大約會持續多久?

「Early Access will end at the latest after the release of the parent game (2022). Depending on the interest in this tool, the focus may shift so that it is released earlier.」

正式版預計會與搶先體驗版有何不同?

「Currently there is only support for a few StyleSets, during the early access I would like to listen to the community witch StyleSets are most wantet so I can add those. There are also plans for a Environment editor. Environments can include multiple structures and a ton of decorative parts. This allows you to create villages, outposts, cities, dungons or whatever your heart desires. Pieces of terrain can be added and edited to blend your structures with the environment. Full workshop support is also planned.」

搶先體驗版目前的開發進度如何?

「All currently available features are described in the "About This" section.」

遊戲售價在搶先體驗期間前後會有所變動嗎?

「This toolkit is planned in its base to be free even after the end of Early Access. Paid content could be added that can be purchased additionally, such as an AI generator for buildings.」

在開發過程中,您打算如何與社群互動?

「Please join me in developing this toolkit. You can follow my progress on Twitter as well as ask me questions on Discord. There is a Discord server to hang out and chat.」
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This toolkit accelerates the invention of unique structures for games using well-known purchasable assets or individual game specific DLC's and allows developers to give their audience a tool to actively participate in the development of the game world.


A simple wireframe editor allows for quick creation of the structure layout. In panel mode, all automatically spawned panels can then be customized and modified. Panels can also be hidden and added separately if needed. In Part mode, you can decorate the structure with a variety of objects to give it a "lived-in" feel. The main purpose of this toolkit is to allow the community and gamedevs to think up and create unique structures for their game.


To convert the structures into Unity prefabs, which you can then easily integrate into your game world, the MOENTO converter sold in the Unity asset store must be purchased.

系統需求

    最低配備:
    • 作業系統 *: Windows 7 or later
    • 處理器: 2.0Ghz Dual Core CPU
    • 記憶體: 2 GB 記憶體
    • 顯示卡: 512MB video card with shader model 2.0
    • DirectX: 版本:11
    • 儲存空間: 400 MB 可用空間
    • 音效卡: -
* 自 2024 年 1 月 1 日(PT)起,Steam 用戶端僅支援 Windows 10 及更新版本。

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