A wholesome strategy game where you help Meeps save the life of the World Turtle they live on. Construct buildings, harvest resources, allocate and prioritise tasks, research and develop, and cooperate with other Meeps. And who knows? You may even meet others from different worlds.
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Early Access Game

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Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“I have a fairly good idea of the high-level features and scope of the envisaged game but would love some community involvement to guide me on exactly how to try to achieve my plans in a way that excites the players interested in the game's journey.

The main aim of the early access demo version is to present a polished vertical slice of the mechanics and features of the initial stages of the game, to showcase the dedication I have to bringing quality to the game. A huge part of the core functionality has now been designed and implemented, which will speed up the addition of more buildings, task types, mechanics, decisions, and the UI to pull it all together.”

Approximately how long will this game be in Early Access?

“About 18 months. I am a solo Indie developer, but have reached this point after working on this game for about 18 months, and I plan on spending increasingly more time developing World Turtles. After developing the "complete game functionality", I would like to spend some time creating a quality map editor and single player campaign as well. Multiplayer functionality would be wonderful, but a lot needs to happen before that becomes a possibility.”

How is the full version planned to differ from the Early Access version?

“The focus of the early access demo version is to get the resource gathering buildings online, introduce the core task mechanics, and start off the experience, research and upgrade mechanisms. With this in place, we'll move towards introducing the mechanics of raising children, higher tier buildings and tasks (for example guilds and societies), more interaction with and decisions involving the terrain, collaboration with other Meeps on the map, and eventually grand interactions with and mechanics centred around space and the World Turtle itself.

I'd love to embark on this journey with people as excited about the possibilities as I am!”

What is the current state of the Early Access version?

“Currently, the Founders Hex, Wanderer's Cabin, Builder's Yard, Woodcutter's Cabin, Stonemason's Cabin and Farm - tier 1 buildings that you require to get your economy going - are available to construct. In addition, Leisure Hubs and Research Hubs can be constructed to allow units to rest and improve their skills. Levelling up is not completely implemented, since it will require Alchemists (for metals) and Tinkerers (for improved tools). However, the gaining of experience when performing various tasks, the priorities of which you can select, are already implemented.

An intricate highlighting system has also been implemented, affording you a strategic overview when your realm grows to epic proportions. And with threading and optimizations in place, you can play on huge maps, and construct dozens of buildings before frame rate becomes an embuggerance.

I have spent a lot of time on trying to ensure that, while there are clearly still various aspects in various stages of development, the game is not riddled with mundane, low-level bugs or game-breakers, since having a proper, playable, enjoyable game at all times is important to me.

This means most of World Turtles' core functionality is already well-polished and ripe for branching off into additional interesting directions. Saving and loading of games is also in place.

While not all parameters (cost of buildings, speed of execution, transition times, etc.) are set in stone yet, they have been properly parameterized, so that tweaks, balancing and even significant changes can be quite easily applied.”

Will the game be priced differently during and after Early Access?

“The price will be raised gradually as, and only if, decent amounts of new content and features are added (for example the full game arc, a map editor, a campaign).”

How are you planning on involving the Community in your development process?

“I already have some community involvement from my YouTube channel, Subreddit and Discord server. It would bring me great joy to grow these homes dedicated to World Turtles, where a group of enthusiastic people can come together, discuss the game, approaches, strategies, improvements, further developments and possibilities.

Be a part of the journey!”
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About This Game



World Turtles is a wholesome strategy game where you guide a tribe of creatures called Meeps in their mission to save themselves and the life of the World Turtle they live on. Only through your guidance can the Meeps learn about the world and push the boundaries of physics to advance and work with the environment where it won’t come to a catastrophic end. Can you help them save their turtle? It would mean the world to them!





In World Turtles the player must guide the Meeps in their journey to save both their World Turtle and themselves. To do this they need you. Help them with gathering resources, constructing buildings, expanding their skills, improving their efficiency, forming societies and researching new ways of advancing and improving the environment.

They and their children are going to need all the help they can get if they are to have a chance of saving their turtle. And who knows? Along the way, you may meet and save others too.





  • Lead a small tribe of Meeps and evolve them into a thriving self-sufficient and efficient community.
  • Research new technological advancements pushing the boundaries of physics to find new methods of saving your turtle
  • Explore the far reaches of your turtle to find new lands and cooperate with other bands of Meeps.
  • Learn about the world your Meeps inhabit and discover ways of working with the environment to improve it and most of all avoid destruction.





I am a solo indie developer. I joined the Game Dev party quite late in life and got my first glimpse of Unity almost exactly 2 years before making the first demo of World Turtles, my very first game, available. I'm amazed at the progress I’d been able to make during these two years and owe a great deal of gratitude to various tutorial channels, plug-ins and artists whom I leaned on during the development. None more than Catlike Coding, whose brilliant Hex Map tutorial series kickstarted this entire endeavour.

I would love to develop World Turtles further alongside a group of enthusiastic real-world Meeps.

Please, join me and be a part of the journey!

System Requirements

Windows
macOS
SteamOS + Linux
    Minimum:
    • OS: Windows 10 64-bit
    • Processor: Intel Core i5 or equivalent
    • Memory: 2 GB RAM
    • Graphics: NVIDIA® GeForce® GTX 550 or ATI™ Radeon™ HD 6XXX or higher
    • DirectX: Version 11
    • Storage: 2 GB available space
    • Sound Card: Stereo
    • Additional Notes: Minimum requirements may change during development.
    Recommended:
    • OS: Windows 10 64-bit
    • Processor: Intel Core i7 or equivalent
    • Memory: 4 GB RAM
    • Graphics: NVIDIA® GeForce® GTX 770 or AMD® R9 280
    • DirectX: Version 11
    • Storage: 3 GB available space
    • Sound Card: Surround Sound
    • Additional Notes: Recommended requirements may change during development.
    Minimum:
    • OS: Sierra 10.12+
    • Processor: x64 architecture with SSE2
    • Memory: 2 GB RAM
    • Graphics: Metal capable Intel and AMD GPUs
    • Storage: 2 GB available space
    • Sound Card: Stereo
    • Additional Notes: Minimum requirements may change during development.
    Recommended:
    • OS: Sierra 10.12+
    • Processor: x64 architecture with SSE2
    • Memory: 4 GB RAM
    • Graphics: Metal capable Intel and AMD GPUs
    • Storage: 3 GB available space
    • Sound Card: Surround Sound
    • Additional Notes: Recommended requirements may change during development.
    Minimum:
    • OS: 64bit Linux
    • Processor: Dual-Core 2.4 GHz
    • Memory: 2 GB RAM
    • Graphics: NVIDIA® GeForce® GTX 550 or ATI™ Radeon™ HD 6XXX or higher
    • Storage: 2 GB available space
    • Sound Card: Stereo
    • Additional Notes: Minimum requirements may change during development.
    Recommended:
    • OS: 64bit Linux
    • Processor: Dual-Core 2.4 GHz
    • Memory: 4 GB RAM
    • Graphics: NVIDIA® GeForce® GTX 770 or AMD® R9 280
    • Storage: 3 GB available space
    • Sound Card: Surround Sound
    • Additional Notes: Recommended requirements may change during development.

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