Dungeon Team is a turn-based tactics team builder with 3 game modes: PvP live/auto, and an idle dungeon crawl for leveling up your squads. 57 unique abilities from 8 mix-&-match ability trees (Bow Use, Alchemy, Conjuration, etc.), procedural equipment system, AI controls, and much much more!
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Reviews

“Sometimes you come across an indie game that shows off such ingenuity and complexity, it can feel a little intimidating to the casual gamer. Dungeon Team ... is game that manages to do away with the intimidation, but still include complex and unique mechanics.”
Game Reviews AU

*** DT IS TAKING ALPHA TESTERS ***

Find me on https://discord.gg/dungeonteam (WakefieldStudios#4436), and say something like "Yo I smell fresh and I want to play Dungeon Team TODAY at https://test.dungeonteam.com." (won't work until you give me an email to whitelist)
We're only taking about 200 more testers as of this writing (2023.03.10) so ... uh ... don't delay ...

Kickstarter launch in April 2023

Get on the email list (https://signup.dungeonteam.com/yeah) if you want to hear when the KS goes live! Rewards include:

  • Starter equips & premium currency at big discounts
  • Unique in-game animations/fluff
  • Help design parts of the game (!!!);
  • On Steam release (8/1/23), get a special achievement for making it with me thru this crazy journey :)

About This Game


Dungeon Team is a turn-based tactics team builder with 3 main game modes: PvP arena (live, real time matches), PvP auto-battle (async), and a PvE idle dungeon crawl for leveling up your party.

The Arena

Play real-time with anyone online, or battle other players' AI-controlled squads. You'll get ratings and leaderboard ranks for 1v1, 2v2, 3v3, 5v5, and 7v7 divisions.

The Inn

Async auto-battles with a repeating 24-hour tournament structure. You can be challenged while away, too, so make sure your builds & AI settings are top notch! Same submodes as the Arena.

The Caverns

Caverns is a PvE idle dungeon crawl where your whole hero roster (up to 11 classes) will auto-battle a procedural slew of goblins, kobolds, etc.

There's a lot of depth to the mechanics for developing your units, including:
  • 8 mix-&-match ability trees (Bow Use, Melee Combat, Alchemy, Conjuration, etc.)
  • Procedurally-generated equipment system
  • An altar to beg the gods for better gear ;)
  • AI roles waterfall (Tank, DPS Close, DPS Ranged, Support, Interference)

System Requirements

    Minimum:
    • OS: Windows 7 or above (x64)
    • Processor: Core i3-4160T. 3.1GHz
    • Memory: 2 GB RAM
    • Storage: 200 MB available space
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