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Shoot, slash, dodge and survive to blade combats in multiple kind of challenges to test your skills and claim your place in the Omega Blade hall of fame.
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Release Date:
Dec 24, 2020

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Notice: Requires the Oculus Rift virtual reality headset. See the VR Support section for more info.
VR Only

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About This Game

Shoot, slash, dodge and survive to blade combats in multiple kind of challenges to test your skills and claim your place in the Omega Blade hall of fame.

Omega Blade is a hardcore virtual reality shooting/combat videogame that allow you to play several kind of challenges with your own physical style.

FEATURES

Multi range combat - Close, middle and lange range combat with flying droids and biped robots.

Full body action - You set your own peace and combat style based on. Decide the way you want to play it.

Enemy types - There are several kind of enemies, and they attack or defend themselfs in different ways.

Challenges - Omega Blade don't set a single infinite wave, but a large number of challenges with different weapons, enemies, life, stage and goals combination to keep surprising the player and provide all kind of new feelings.

Leaderboard - A leaderboard shows your position in each challenge, so you can try to dominate it.

Per match rival - Each time you play a challenge, the system will pick a target rival score, and your main goal will be to overscore it.

Body weapons grab - In the challenges menu, the screen will show you the weapons available and their body position. During gameplay, move your hand close to the weapon region and grab it.


WEAPONS

Weapons appearing in current challenges:
  • Alpha Revolver
  • Beta Blade
  • Machinegun
  • Shuriken
  • Sniper Rifle
  • Dual Blade
  • Shield Grenade

Weapons appearing in the next challenges update:
  • Shotgun
  • Shield Disk
  • Turtle Generator
  • Spear
  • Bow
  • Hand addon Delayed Segments



GAMEPLAY HINTS

  • Weapon grab
Onscreen icons will appear when you indicate what weapon each hand is over. Shoulder items can be grabbed easily placing the hand in front of the face.

  • Two hands grab

Long weapons such as the machinegun, shotgun, sniper rifle or the spear must be grabbed using both hands. Some weapons like the machinegun will lose accuracy if used one handed, and others like the spear will not extend their energy blades.

  • Weapon discard

Just launch the weapon and it will explode on it's own after a few seconds and will come back to your body. Grenades will come back to your body on launch only if they were not activated pressing the index trigger.

  • Sword and knife grab to grip

When your hand thumb points down, you will grab the edge weapon with standard grip. If your hand thumb points up, you will grab the weapons with an inversed grip.

  • Juggle

You can launch and regrab your weapons before they autodestructs. This is useful to perform a fast blade grip change, change a revolver from one hand to the other... or just to feel cool.

  • Defensive bullet Reflection

You can use blades to reflect bullets and defend yourself. Some game modes are based on this action

  • Combo bonus

When you destroy enemies in a stake you will get combo points. The combo counter will reset if you don't destroy a new enemy soon.

  • Enemy destruction bonus

Destroying an enemy shooting down a certain weak point can provide a coreshot bonus. Most enemies have some points that can be destroyed individually or in group to obtain an additional bonus prior to destroying them. Experiment shooting enemies down piece by piece to discover how to trigger each one of them and maximize your score.

  • Energy color patterns

Take into account that neutral energy enemies (yellow) can be destroyed with any weapon, but alpha and beta energy enemies (green and red) can only be destroyed with their same kind of energy.

  • Energy match game mode bonus

Some game modes will ask you to reflect positive and negative energy bullets with the correct weapon to gain a bigger bonus. Others will ask you to destroy targets using only the right energy or a penalization will be applied.

  • Energy breakdown

A wrong blade weapon crashing a positive or negative surface will result in the blade desintegration (but will be regenerated in the body).

  • Hand poses

While single hand weapons are grabbed, the pose will be modified attending to your thumb and index position. Some poses may become helpful when using some weapons.

  • Radar

If you aren't able to find a pending enemy to shoot it down, remember you can press the right controller A button to display a 3d map on top of your hand. Press A again to dismiss it.

  • Snipering

The sniper rifle zoom is controlled by means of a yellow dot placed in the scope. Grab it and a virtua line will appear from the scope to your hand. Make the line longer or shorter to control the zoom level. The scope is further from your eye to allow you to press your arms againts your body to increase your accuracy.

  • 180º and 360º Combat

Some stages will keep the action focused in the front, while other stages labeled as 360º ones will allow enemies to be deployed and attack you from any direction.

Mature Content Description

The developers describe the content like this:

Physical combat with robot enemies. Their bodies can be sliced into digital cubes with swords and guns..

System Requirements

    Minimum:
    • Requires a 64-bit processor and operating system
    • OS: Windows 10
    • Processor: Intel Core i5-4590 / AMD FX 8350
    • Memory: 4 GB RAM
    • Graphics: NVIDIA GTX 970 / AMD Radeon R9 290
    • Network: Broadband Internet connection
    • Storage: 650 MB available space
    Recommended:
    • Requires a 64-bit processor and operating system
    • OS: Windows 10
    • Processor: Intel Core i5-4590 / AMD FX 8350
    • Memory: 8 GB RAM
    • Graphics: NVIDIA GTX 980
    • Network: Broadband Internet connection
    • Storage: 650 MB available space

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