Ring of Titans is a modern take on the small-scale fast-paced arena genre. Pick a Titan and queue up to play 1v1, 2v2, or 3v3, the first team to eliminate everyone from the other team wins. No grinding, no pay to win, no RNG. Just queue and play.
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やや好評 (401) - このゲームのユーザーレビュー 401 件中 79% が好評です
リリース日:
2022年2月28日
開発元:
パブリッシャー:
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早期アクセスゲーム

今すぐアクセスしてプレイし、ゲームの開発プロセスに参加しよう。

注: この早期アクセスゲームは未完成であり、これから変わることも変わらないこともありえます。現段階でこのゲームのプレイに満足できないと思われる場合は、開発がさらに進捗するまで待つことをお勧めします。詳細はこちら

開発者からの注意書き:

早期アクセスにした理由

“I've chosen for an early access release for Ring of Titans since I am looking for player feedback in order to know if I am moving in the right direction. There are so many ways to take a game in this genre, and I really need a passionate community to help me shape the game into something amazing.”

大体どのくらいの期間このゲームを早期アクセスにする予定ですか?

“At this time, it's hard to give an estimate. I think I'd probably like to aim for a year or two, but I think that number will continually change as the game evolves.”

早期アクセスバージョンと計画されているフルバージョンの違いは?

“The full version will be much more polished, contain more refined combat and a better UX. In addition, many more Titans and abilities are planned to be added.”

早期アクセスバージョンの現状はどうなっていますか?

“Basic gameplay features are currently enabled, allowing for 1v1, 2v2, 3v3 vs real opponents or bots, including solo queue and parties. Replays & live spectating are also implemented.”

早期アクセス期間中と期間後ではゲームの価格は変わりますか?

“The plan is for Ring of Titans to be a free title, forever.”

コミュニティは開発プロセスにどのように関わることができますか?

“I believe that community is key to any games success. I really want to involve everyone in key decisions like which Titans to add next, balance decisions, core gameplay, quality of life improvements and polish.”
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[/url] [h2]No Grind & No Pay To Win[/h2] In Ring of Titans, there is no grind. Every skill, ability, talent and Titan is available to use or play right from the start. There is no pay to win, or even pay to unlock. You won't lose because the opponents had better gear or paid for better skills, you'll only lose if the opponents are better. Everyone is on an even playing field, the only differentiator is skill. Do you have what it takes to rise to the top? [img][/img] [h2]Fast Paced Gameplay[/h2] The gameplay and netcode is built to be fluid from the ground up, with super responsive gameplay and an amazing game feel. Take down your opponents with your perfectly timed skills, react to abilities in real time, play around complex mechanics with ground breaking speed. [img][/img] [h2]Climb the Ladder[/h2] Leaderboards are organized by Titan and by bracket, for example there's a leaderboard for playing Tarcza in 2v2. Leaderboards are updated in real time, and allow you to show to the world your skill by climbing to the #1 spot. [img][/img] [h2]Constant Updates[/h2] The frequent balance updates will take input from top players and look at raw matchup data to make informed, rapid decisions. Never will a single Titan reign dominant for an entire season. Never will an overpowered ability stick around for weeks or months. We won't get this right every time, but by moving quickly here we hope to keep things as balanced as possible. In addition to balance updates, there are many planned updates, such as UI/QOL improvements, more Titans, more abilities, progression systems such as ranks (e.g. Bronze/Silver/Gold/etc), and more. [img][/img] [h2]Absolutely No RNG[/h2] In Ring of Titans we take the "No RNG" policy to an extreme. There's absolutely no RNG in anything, no crits, no random movement, no resists or uncontrollable misses. When you win, it's because you played better than your opponent, not because you got a lucky crit

No Grind & No Pay To Win


In Ring of Titans, there is no grind. Every skill, ability, talent and Titan is available to use or play right from the start. There is no pay to win, or even pay to unlock. You won't lose because the opponents had better gear or paid for better skills, you'll only lose if the opponents are better. Everyone is on an even playing field, the only differentiator is skill. Do you have what it takes to rise to the top?

Fast Paced Gameplay


The gameplay and netcode is built to be fluid from the ground up, with super responsive gameplay and an amazing game feel. Take down your opponents with your perfectly timed skills, react to abilities in real time, play around complex mechanics with ground breaking speed.

Climb the Ladder


Leaderboards are organized by Titan and by bracket, for example there's a leaderboard for playing Tarcza in 2v2. Leaderboards are updated in real time, and allow you to show to the world your skill by climbing to the #1 spot.

Constant Updates


The frequent balance updates will take input from top players and look at raw matchup data to make informed, rapid decisions. Never will a single Titan reign dominant for an entire season. Never will an overpowered ability stick around for weeks or months. We won't get this right every time, but by moving quickly here we hope to keep things as balanced as possible.

In addition to balance updates, there are many planned updates, such as UI/QOL improvements, more Titans, more abilities, progression systems such as ranks (e.g. Bronze/Silver/Gold/etc), and more.

Absolutely No RNG


In Ring of Titans we take the "No RNG" policy to an extreme. There's absolutely no RNG in anything, no crits, no random movement, no resists or uncontrollable misses. When you win, it's because you played better than your opponent, not because you got a lucky crit.

システム要件

    最低:
    • OS *: Windows 7
    • プロセッサー: i3 / Phenom II
    • メモリー: 2 GB RAM
    • グラフィック: Onboard
    • ストレージ: 1 GB の空き容量
    推奨:
    • OS: Windows 10
    • プロセッサー: i7 / Ryzen 5
    • メモリー: 8 GB RAM
    • グラフィック: NVIDIA GTX 1060 or better
    • ストレージ: 1 GB の空き容量
* 2024年1月1日(PT)以降、SteamクライアントはWindows 10以降のバージョンのみをサポートします。

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